neobytes/src/masternode-sync.h

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// Copyright (c) 2014-2017 The Dash Core developers
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// Distributed under the MIT/X11 software license, see the accompanying
// file COPYING or http://www.opensource.org/licenses/mit-license.php.
#ifndef MASTERNODE_SYNC_H
#define MASTERNODE_SYNC_H
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#include "chain.h"
#include "net.h"
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#include <univalue.h>
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class CMasternodeSync;
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static const int MASTERNODE_SYNC_FAILED = -1;
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static const int MASTERNODE_SYNC_INITIAL = 0;
static const int MASTERNODE_SYNC_SPORKS = 1;
static const int MASTERNODE_SYNC_LIST = 2;
static const int MASTERNODE_SYNC_MNW = 3;
static const int MASTERNODE_SYNC_GOVERNANCE = 4;
static const int MASTERNODE_SYNC_GOVOBJ = 10;
static const int MASTERNODE_SYNC_GOVOBJ_VOTE = 11;
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static const int MASTERNODE_SYNC_FINISHED = 999;
static const int MASTERNODE_SYNC_TIMEOUT_SECONDS = 30; // our blocks are 2.5 minutes so 30 seconds should be fine
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extern CMasternodeSync masternodeSync;
//
// CMasternodeSync : Sync masternode assets in stages
//
class CMasternodeSync
{
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private:
// Keep track of current asset
int nRequestedMasternodeAssets;
// Count peers we've requested the asset from
int nRequestedMasternodeAttempt;
// Time when current masternode asset sync started
int64_t nTimeAssetSyncStarted;
// Last time when we received some masternode asset ...
int64_t nTimeLastMasternodeList;
int64_t nTimeLastPaymentVote;
int64_t nTimeLastGovernanceItem;
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// ... or failed
int64_t nTimeLastFailure;
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// How many times we failed
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int nCountFailures;
// Keep track of current block index
const CBlockIndex *pCurrentBlockIndex;
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void Fail();
void ClearFulfilledRequests();
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public:
CMasternodeSync() { Reset(); }
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void AddedMasternodeList() { nTimeLastMasternodeList = GetTime(); }
void AddedPaymentVote() { nTimeLastPaymentVote = GetTime(); }
void AddedGovernanceItem() { nTimeLastGovernanceItem = GetTime(); };
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bool IsFailed() { return nRequestedMasternodeAssets == MASTERNODE_SYNC_FAILED; }
bool IsBlockchainSynced();
bool IsMasternodeListSynced() { return nRequestedMasternodeAssets > MASTERNODE_SYNC_LIST; }
bool IsWinnersListSynced() { return nRequestedMasternodeAssets > MASTERNODE_SYNC_MNW; }
bool IsSynced() { return nRequestedMasternodeAssets == MASTERNODE_SYNC_FINISHED; }
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int GetAssetID() { return nRequestedMasternodeAssets; }
int GetAttempt() { return nRequestedMasternodeAttempt; }
std::string GetAssetName();
std::string GetSyncStatus();
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void Reset();
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void SwitchToNextAsset();
void ProcessMessage(CNode* pfrom, std::string& strCommand, CDataStream& vRecv);
void ProcessTick();
void UpdatedBlockTip(const CBlockIndex *pindex);
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};
#endif