Fixing 'vector out of bounds' issue in base 32 and 64
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@ -224,7 +224,7 @@ vector<unsigned char> DecodeBase64(const char* p, bool* pfInvalid)
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string DecodeBase64(const string& str)
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{
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vector<unsigned char> vchRet = DecodeBase64(str.c_str());
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return string((const char*)&vchRet[0], vchRet.size());
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return (vchRet.size() == 0) ? string() : string((const char*)&vchRet[0], vchRet.size());
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}
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string EncodeBase32(const unsigned char* pch, size_t len)
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@ -411,7 +411,7 @@ vector<unsigned char> DecodeBase32(const char* p, bool* pfInvalid)
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string DecodeBase32(const string& str)
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{
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vector<unsigned char> vchRet = DecodeBase32(str.c_str());
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return string((const char*)&vchRet[0], vchRet.size());
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return (vchRet.size() == 0) ? string() : string((const char*)&vchRet[0], vchRet.size());
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}
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bool ParseInt32(const std::string& str, int32_t *out)
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