Merge pull request #5173
50b43fd
Be a bit more verbose during -loadblock if we already have blocks (Matt Corallo)8375e22
Fix -loadblock after shutdown during IBD (Matt Corallo)4ead850
Fix for crash during block download (Matt Corallo)
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commit
0778333b8c
10
src/main.cpp
10
src/main.cpp
@ -1760,9 +1760,9 @@ bool ConnectBlock(CBlock& block, CValidationState& state, CBlockIndex* pindex, C
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}
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// Update the on-disk chain state.
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bool static WriteChainState(CValidationState &state) {
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bool static WriteChainState(CValidationState &state, bool forceWrite=false) {
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static int64_t nLastWrite = 0;
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if (pcoinsTip->GetCacheSize() > nCoinCacheSize || (!IsInitialBlockDownload() && GetTimeMicros() > nLastWrite + 600*1000000)) {
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if (forceWrite || pcoinsTip->GetCacheSize() > nCoinCacheSize || (!IsInitialBlockDownload() && GetTimeMicros() > nLastWrite + 600*1000000)) {
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// Typical CCoins structures on disk are around 100 bytes in size.
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// Pushing a new one to the database can cause it to be written
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// twice (once in the log, and once in the tables). This is already
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@ -3022,6 +3022,8 @@ bool InitBlockIndex() {
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return error("LoadBlockIndex() : genesis block not accepted");
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if (!ActivateBestChain(state, &block))
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return error("LoadBlockIndex() : genesis block cannot be activated");
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// Force a chainstate write so that when we VerifyDB in a moment, it doesnt check stale data
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return WriteChainState(state, true);
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} catch(std::runtime_error &e) {
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return error("LoadBlockIndex() : failed to initialize block database: %s", e.what());
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}
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@ -3157,12 +3159,14 @@ bool LoadExternalBlockFile(FILE* fileIn, CDiskBlockPos *dbp)
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}
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// process in case the block isn't known yet
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if (mapBlockIndex.count(hash) == 0) {
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if (mapBlockIndex.count(hash) == 0 || (mapBlockIndex[hash]->nStatus & BLOCK_HAVE_DATA) == 0) {
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CValidationState state;
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if (ProcessNewBlock(state, NULL, &block, dbp))
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nLoaded++;
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if (state.IsError())
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break;
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} else if (hash != Params().HashGenesisBlock() && mapBlockIndex[hash]->nHeight % 1000 == 0) {
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LogPrintf("Block Import: already had block %s at height %d\n", hash.ToString(), mapBlockIndex[hash]->nHeight);
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}
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// Recursively process earlier encountered successors of this block
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