Erase seen masternode broadcasts when masternode drops from list

This commit is contained in:
Evan Duffield 2015-07-20 16:48:57 -07:00
parent 6df7519e02
commit 1eab82ae2b

View File

@ -241,6 +241,29 @@ void CMasternodeMan::CheckAndRemove(bool forceExpiredRemoval)
(forceExpiredRemoval && (*it).activeState == CMasternode::MASTERNODE_EXPIRED) ||
(*it).protocolVersion < masternodePayments.GetMinMasternodePaymentsProto()) {
if(fDebug) LogPrintf("CMasternodeMan: Removing inactive Masternode %s - %i now\n", (*it).addr.ToString().c_str(), size() - 1);
//erase all of the broadcasts we've seen from this vin
// -- if we missed a few pings and the node was removed, this will allow is to get it back without them
// sending a brand new mnb
map<uint256, CMasternodeBroadcast>::iterator it3 = mapSeenMasternodeBroadcast.begin();
while(it3 != mapSeenMasternodeBroadcast.end()){
if((*it3).second.vin == (*it).vin){
mapSeenMasternodeBroadcast.erase(it3++);
} else {
++it3;
}
}
// allow us to ask for this masternode again if we see another ping
map<COutPoint, int64_t>::iterator it2 = mWeAskedForMasternodeListEntry.begin();
while(it2 != mWeAskedForMasternodeListEntry.end()){
if((*it2).first == (*it).vin.prevout){
mWeAskedForMasternodeListEntry.erase(it2++);
} else {
++it2;
}
}
it = vMasternodes.erase(it);
} else {
++it;