Allow -printpriority without -debug
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@ -3731,6 +3731,7 @@ CBlock* CreateNewBlock(CReserveKey& reservekey)
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// Priority order to process transactions
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list<COrphan> vOrphan; // list memory doesn't move
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map<uint256, vector<COrphan*> > mapDependers;
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bool fPrintPriority = GetBoolArg("-printpriority");
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// This vector will be sorted into a priority queue:
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vector<TxPriority> vecPriority;
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@ -3877,7 +3878,7 @@ CBlock* CreateNewBlock(CReserveKey& reservekey)
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nBlockSigOps += nTxSigOps;
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nFees += nTxFees;
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if (fDebug && GetBoolArg("-printpriority"))
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if (fPrintPriority)
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{
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printf("priority %.1f feeperkb %.1f txid %s\n",
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dPriority, dFeePerKb, tx.GetHash().ToString().c_str());
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