Merge #9698: net: fix socket close race

9a0b784 net: add a lock around hSocket (Cory Fields)
45e2e08 net: rearrange so that socket accesses can be grouped together (Cory Fields)
This commit is contained in:
Wladimir J. van der Laan 2017-02-10 12:38:45 +01:00 committed by Alexander Block
parent f1f4e25d60
commit 3b543952d4
2 changed files with 49 additions and 26 deletions

View File

@ -438,6 +438,7 @@ void CConnman::DumpBanlist()
void CNode::CloseSocketDisconnect()
{
fDisconnect = true;
LOCK(cs_hSocket);
if (hSocket != INVALID_SOCKET)
{
LogPrint("net", "disconnecting peer=%d\n", id);
@ -802,7 +803,13 @@ size_t CConnman::SocketSendData(CNode *pnode) const
while (it != pnode->vSendMsg.end()) {
const auto &data = *it;
assert(data.size() > pnode->nSendOffset);
int nBytes = send(pnode->hSocket, reinterpret_cast<const char*>(data.data()) + pnode->nSendOffset, data.size() - pnode->nSendOffset, MSG_NOSIGNAL | MSG_DONTWAIT);
int nBytes = 0;
{
LOCK(pnode->cs_hSocket);
if (pnode->hSocket == INVALID_SOCKET)
break;
nBytes = send(pnode->hSocket, reinterpret_cast<const char*>(data.data()) + pnode->nSendOffset, data.size() - pnode->nSendOffset, MSG_NOSIGNAL | MSG_DONTWAIT);
}
if (nBytes > 0) {
pnode->nLastSend = GetSystemTimeInSeconds();
pnode->nSendBytes += nBytes;
@ -1171,12 +1178,6 @@ void CConnman::ThreadSocketHandler()
LOCK(cs_vNodes);
BOOST_FOREACH(CNode* pnode, vNodes)
{
if (pnode->hSocket == INVALID_SOCKET)
continue;
FD_SET(pnode->hSocket, &fdsetError);
hSocketMax = std::max(hSocketMax, pnode->hSocket);
have_fds = true;
// Implement the following logic:
// * If there is data to send, select() for sending data. As this only
// happens when optimistic write failed, we choose to first drain the
@ -1187,16 +1188,28 @@ void CConnman::ThreadSocketHandler()
// receiving data.
// * Hand off all complete messages to the processor, to be handled without
// blocking here.
bool select_recv = !pnode->fPauseRecv;
bool select_send;
{
LOCK(pnode->cs_vSend);
if (!pnode->vSendMsg.empty()) {
FD_SET(pnode->hSocket, &fdsetSend);
continue;
}
select_send = !pnode->vSendMsg.empty();
}
{
if (!pnode->fPauseRecv)
FD_SET(pnode->hSocket, &fdsetRecv);
LOCK(pnode->cs_hSocket);
if (pnode->hSocket == INVALID_SOCKET)
continue;
FD_SET(pnode->hSocket, &fdsetError);
hSocketMax = std::max(hSocketMax, pnode->hSocket);
have_fds = true;
if (select_send) {
FD_SET(pnode->hSocket, &fdsetSend);
continue;
}
if (select_recv) {
FD_SET(pnode->hSocket, &fdsetRecv);
}
}
}
@ -1244,15 +1257,30 @@ void CConnman::ThreadSocketHandler()
//
// Receive
//
if (pnode->hSocket == INVALID_SOCKET)
continue;
if (FD_ISSET(pnode->hSocket, &fdsetRecv) || FD_ISSET(pnode->hSocket, &fdsetError))
bool recvSet = false;
bool sendSet = false;
bool errorSet = false;
{
LOCK(pnode->cs_hSocket);
if (pnode->hSocket == INVALID_SOCKET)
continue;
recvSet = FD_ISSET(pnode->hSocket, &fdsetRecv);
sendSet = FD_ISSET(pnode->hSocket, &fdsetSend);
errorSet = FD_ISSET(pnode->hSocket, &fdsetError);
}
if (recvSet || errorSet)
{
{
{
// typical socket buffer is 8K-64K
char pchBuf[0x10000];
int nBytes = recv(pnode->hSocket, pchBuf, sizeof(pchBuf), MSG_DONTWAIT);
int nBytes = 0;
{
LOCK(pnode->cs_hSocket);
if (pnode->hSocket == INVALID_SOCKET)
continue;
nBytes = recv(pnode->hSocket, pchBuf, sizeof(pchBuf), MSG_DONTWAIT);
}
if (nBytes > 0)
{
bool notify = false;
@ -1301,9 +1329,7 @@ void CConnman::ThreadSocketHandler()
//
// Send
//
if (pnode->hSocket == INVALID_SOCKET)
continue;
if (FD_ISSET(pnode->hSocket, &fdsetSend))
if (sendSet)
{
LOCK(pnode->cs_vSend);
size_t nBytes = SocketSendData(pnode);
@ -2341,8 +2367,7 @@ void CConnman::Stop()
// Close sockets
BOOST_FOREACH(CNode* pnode, vNodes)
if (pnode->hSocket != INVALID_SOCKET)
CloseSocket(pnode->hSocket);
pnode->CloseSocketDisconnect();
BOOST_FOREACH(ListenSocket& hListenSocket, vhListenSocket)
if (hListenSocket.socket != INVALID_SOCKET)
if (!CloseSocket(hListenSocket.socket))
@ -2780,9 +2805,6 @@ void CConnman::PushMessage(CNode* pnode, CSerializedNetMsg&& msg)
size_t nBytesSent = 0;
{
LOCK(pnode->cs_vSend);
if(pnode->hSocket == INVALID_SOCKET) {
return;
}
bool optimisticSend(pnode->vSendMsg.empty());
//log total amount of bytes per command

View File

@ -683,6 +683,7 @@ public:
uint64_t nSendBytes;
std::deque<std::vector<unsigned char>> vSendMsg;
CCriticalSection cs_vSend;
CCriticalSection cs_hSocket;
CCriticalSection cs_vProcessMsg;
std::list<CNetMessage> vProcessMsg;