Introduce separate flushing modes
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51ce901aa3
commit
a206950016
25
src/main.cpp
25
src/main.cpp
@ -1757,16 +1757,23 @@ bool ConnectBlock(const CBlock& block, CValidationState& state, CBlockIndex* pin
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return true;
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return true;
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}
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}
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enum FlushStateMode {
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FLUSH_STATE_IF_NEEDED,
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FLUSH_STATE_PERIODIC,
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FLUSH_STATE_ALWAYS
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};
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/**
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/**
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* Update the on-disk chain state.
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* Update the on-disk chain state.
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* The caches and indexes are flushed if either they're too large, forceWrite is set, or
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* The caches and indexes are flushed if either they're too large, forceWrite is set, or
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* fast is not set and it's been a while since the last write.
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* fast is not set and it's been a while since the last write.
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*/
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*/
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bool static FlushStateToDisk(CValidationState &state, bool fast = false, bool forceWrite = false) {
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bool static FlushStateToDisk(CValidationState &state, FlushStateMode mode) {
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LOCK(cs_main);
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LOCK(cs_main);
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static int64_t nLastWrite = 0;
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static int64_t nLastWrite = 0;
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if (forceWrite || pcoinsTip->GetCacheSize() > nCoinCacheSize ||
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if ((mode == FLUSH_STATE_ALWAYS) ||
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(!fast && GetTimeMicros() > nLastWrite + DATABASE_WRITE_INTERVAL * 1000000)) {
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((mode == FLUSH_STATE_PERIODIC || mode == FLUSH_STATE_IF_NEEDED) && pcoinsTip->GetCacheSize() > nCoinCacheSize) ||
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(mode == FLUSH_STATE_PERIODIC && GetTimeMicros() > nLastWrite + DATABASE_WRITE_INTERVAL * 1000000)) {
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// Typical CCoins structures on disk are around 100 bytes in size.
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// Typical CCoins structures on disk are around 100 bytes in size.
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// Pushing a new one to the database can cause it to be written
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// Pushing a new one to the database can cause it to be written
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// twice (once in the log, and once in the tables). This is already
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// twice (once in the log, and once in the tables). This is already
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@ -1799,7 +1806,7 @@ bool static FlushStateToDisk(CValidationState &state, bool fast = false, bool fo
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if (!pcoinsTip->Flush())
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if (!pcoinsTip->Flush())
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return state.Abort("Failed to write to coin database");
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return state.Abort("Failed to write to coin database");
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// Update best block in wallet (so we can detect restored wallets).
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// Update best block in wallet (so we can detect restored wallets).
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if (forceWrite || !fast) {
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if (mode != FLUSH_STATE_IF_NEEDED) {
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g_signals.SetBestChain(chainActive.GetLocator());
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g_signals.SetBestChain(chainActive.GetLocator());
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}
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}
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nLastWrite = GetTimeMicros();
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nLastWrite = GetTimeMicros();
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@ -1809,7 +1816,7 @@ bool static FlushStateToDisk(CValidationState &state, bool fast = false, bool fo
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void FlushStateToDisk() {
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void FlushStateToDisk() {
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CValidationState state;
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CValidationState state;
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FlushStateToDisk(state, false, true);
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FlushStateToDisk(state, FLUSH_STATE_ALWAYS);
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}
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}
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// Update chainActive and related internal data structures.
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// Update chainActive and related internal data structures.
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@ -1870,7 +1877,7 @@ bool static DisconnectTip(CValidationState &state) {
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}
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}
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LogPrint("bench", "- Disconnect block: %.2fms\n", (GetTimeMicros() - nStart) * 0.001);
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LogPrint("bench", "- Disconnect block: %.2fms\n", (GetTimeMicros() - nStart) * 0.001);
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// Write the chain state to disk, if necessary.
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// Write the chain state to disk, if necessary.
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if (!FlushStateToDisk(state, true))
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if (!FlushStateToDisk(state, FLUSH_STATE_IF_NEEDED))
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return false;
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return false;
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// Resurrect mempool transactions from the disconnected block.
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// Resurrect mempool transactions from the disconnected block.
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BOOST_FOREACH(const CTransaction &tx, block.vtx) {
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BOOST_FOREACH(const CTransaction &tx, block.vtx) {
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@ -1933,7 +1940,7 @@ bool static ConnectTip(CValidationState &state, CBlockIndex *pindexNew, CBlock *
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int64_t nTime4 = GetTimeMicros(); nTimeFlush += nTime4 - nTime3;
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int64_t nTime4 = GetTimeMicros(); nTimeFlush += nTime4 - nTime3;
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LogPrint("bench", " - Flush: %.2fms [%.2fs]\n", (nTime4 - nTime3) * 0.001, nTimeFlush * 0.000001);
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LogPrint("bench", " - Flush: %.2fms [%.2fs]\n", (nTime4 - nTime3) * 0.001, nTimeFlush * 0.000001);
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// Write the chain state to disk, if necessary.
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// Write the chain state to disk, if necessary.
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if (!FlushStateToDisk(state, true))
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if (!FlushStateToDisk(state, FLUSH_STATE_IF_NEEDED))
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return false;
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return false;
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int64_t nTime5 = GetTimeMicros(); nTimeChainState += nTime5 - nTime4;
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int64_t nTime5 = GetTimeMicros(); nTimeChainState += nTime5 - nTime4;
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LogPrint("bench", " - Writing chainstate: %.2fms [%.2fs]\n", (nTime5 - nTime4) * 0.001, nTimeChainState * 0.000001);
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LogPrint("bench", " - Writing chainstate: %.2fms [%.2fs]\n", (nTime5 - nTime4) * 0.001, nTimeChainState * 0.000001);
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@ -2118,7 +2125,7 @@ bool ActivateBestChain(CValidationState &state, CBlock *pblock) {
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} while(pindexMostWork != chainActive.Tip());
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} while(pindexMostWork != chainActive.Tip());
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// Write changes periodically to disk, after relay.
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// Write changes periodically to disk, after relay.
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if (!FlushStateToDisk(state)) {
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if (!FlushStateToDisk(state, FLUSH_STATE_PERIODIC)) {
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return false;
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return false;
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}
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}
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@ -3089,7 +3096,7 @@ bool InitBlockIndex() {
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if (!ActivateBestChain(state, &block))
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if (!ActivateBestChain(state, &block))
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return error("LoadBlockIndex() : genesis block cannot be activated");
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return error("LoadBlockIndex() : genesis block cannot be activated");
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// Force a chainstate write so that when we VerifyDB in a moment, it doesnt check stale data
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// Force a chainstate write so that when we VerifyDB in a moment, it doesnt check stale data
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return FlushStateToDisk(state, false, true);
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return FlushStateToDisk(state, FLUSH_STATE_ALWAYS);
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} catch(std::runtime_error &e) {
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} catch(std::runtime_error &e) {
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return error("LoadBlockIndex() : failed to initialize block database: %s", e.what());
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return error("LoadBlockIndex() : failed to initialize block database: %s", e.what());
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}
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}
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