rename vars in mnsync to make more sense (#2308)

* rename vars in mnsync to make more sense

nRequestedMasternodeAssets -> nCurrentAsset
nRequestedMasternodeAttempt -> nPeerCount

* rename var to nTriedPeerCount
This commit is contained in:
Nathan Marley 2018-09-30 04:02:52 -07:00 committed by UdjinM6
parent ee6a5a33b7
commit a5aca049dd
2 changed files with 52 additions and 52 deletions

View File

@ -19,13 +19,13 @@ CMasternodeSync masternodeSync;
void CMasternodeSync::Fail()
{
nTimeLastFailure = GetTime();
nRequestedMasternodeAssets = MASTERNODE_SYNC_FAILED;
nCurrentAsset = MASTERNODE_SYNC_FAILED;
}
void CMasternodeSync::Reset()
{
nRequestedMasternodeAssets = MASTERNODE_SYNC_INITIAL;
nRequestedMasternodeAttempt = 0;
nCurrentAsset = MASTERNODE_SYNC_INITIAL;
nTriedPeerCount = 0;
nTimeAssetSyncStarted = GetTime();
nTimeLastBumped = GetTime();
nTimeLastFailure = 0;
@ -40,7 +40,7 @@ void CMasternodeSync::BumpAssetLastTime(const std::string& strFuncName)
std::string CMasternodeSync::GetAssetName()
{
switch(nRequestedMasternodeAssets)
switch(nCurrentAsset)
{
case(MASTERNODE_SYNC_INITIAL): return "MASTERNODE_SYNC_INITIAL";
case(MASTERNODE_SYNC_WAITING): return "MASTERNODE_SYNC_WAITING";
@ -55,41 +55,41 @@ std::string CMasternodeSync::GetAssetName()
void CMasternodeSync::SwitchToNextAsset(CConnman& connman)
{
switch(nRequestedMasternodeAssets)
switch(nCurrentAsset)
{
case(MASTERNODE_SYNC_FAILED):
throw std::runtime_error("Can't switch to next asset from failed, should use Reset() first!");
break;
case(MASTERNODE_SYNC_INITIAL):
nRequestedMasternodeAssets = MASTERNODE_SYNC_WAITING;
nCurrentAsset = MASTERNODE_SYNC_WAITING;
LogPrintf("CMasternodeSync::SwitchToNextAsset -- Starting %s\n", GetAssetName());
break;
case(MASTERNODE_SYNC_WAITING):
LogPrintf("CMasternodeSync::SwitchToNextAsset -- Completed %s in %llds\n", GetAssetName(), GetTime() - nTimeAssetSyncStarted);
if (deterministicMNManager->IsDeterministicMNsSporkActive()) {
nRequestedMasternodeAssets = MASTERNODE_SYNC_GOVERNANCE;
nCurrentAsset = MASTERNODE_SYNC_GOVERNANCE;
} else {
nRequestedMasternodeAssets = MASTERNODE_SYNC_LIST;
nCurrentAsset = MASTERNODE_SYNC_LIST;
}
LogPrintf("CMasternodeSync::SwitchToNextAsset -- Starting %s\n", GetAssetName());
break;
case(MASTERNODE_SYNC_LIST):
LogPrintf("CMasternodeSync::SwitchToNextAsset -- Completed %s in %llds\n", GetAssetName(), GetTime() - nTimeAssetSyncStarted);
if (deterministicMNManager->IsDeterministicMNsSporkActive()) {
nRequestedMasternodeAssets = MASTERNODE_SYNC_GOVERNANCE;
nCurrentAsset = MASTERNODE_SYNC_GOVERNANCE;
} else {
nRequestedMasternodeAssets = MASTERNODE_SYNC_MNW;
nCurrentAsset = MASTERNODE_SYNC_MNW;
}
LogPrintf("CMasternodeSync::SwitchToNextAsset -- Starting %s\n", GetAssetName());
break;
case(MASTERNODE_SYNC_MNW):
LogPrintf("CMasternodeSync::SwitchToNextAsset -- Completed %s in %llds\n", GetAssetName(), GetTime() - nTimeAssetSyncStarted);
nRequestedMasternodeAssets = MASTERNODE_SYNC_GOVERNANCE;
nCurrentAsset = MASTERNODE_SYNC_GOVERNANCE;
LogPrintf("CMasternodeSync::SwitchToNextAsset -- Starting %s\n", GetAssetName());
break;
case(MASTERNODE_SYNC_GOVERNANCE):
LogPrintf("CMasternodeSync::SwitchToNextAsset -- Completed %s in %llds\n", GetAssetName(), GetTime() - nTimeAssetSyncStarted);
nRequestedMasternodeAssets = MASTERNODE_SYNC_FINISHED;
nCurrentAsset = MASTERNODE_SYNC_FINISHED;
uiInterface.NotifyAdditionalDataSyncProgressChanged(1);
//try to activate our masternode if possible
legacyActiveMasternodeManager.ManageState(connman);
@ -101,14 +101,14 @@ void CMasternodeSync::SwitchToNextAsset(CConnman& connman)
break;
}
nRequestedMasternodeAttempt = 0;
nTriedPeerCount = 0;
nTimeAssetSyncStarted = GetTime();
BumpAssetLastTime("CMasternodeSync::SwitchToNextAsset");
}
std::string CMasternodeSync::GetSyncStatus()
{
switch (masternodeSync.nRequestedMasternodeAssets) {
switch (masternodeSync.nCurrentAsset) {
case MASTERNODE_SYNC_INITIAL: return _("Synchroning blockchain...");
case MASTERNODE_SYNC_WAITING: return _("Synchronization pending...");
case MASTERNODE_SYNC_LIST: return _("Synchronizing masternodes...");
@ -170,8 +170,8 @@ void CMasternodeSync::ProcessTick(CConnman& connman)
}
// Calculate "progress" for LOG reporting / GUI notification
double nSyncProgress = double(nRequestedMasternodeAttempt + (nRequestedMasternodeAssets - 1) * 8) / (8*4);
LogPrintf("CMasternodeSync::ProcessTick -- nTick %d nRequestedMasternodeAssets %d nRequestedMasternodeAttempt %d nSyncProgress %f\n", nTick, nRequestedMasternodeAssets, nRequestedMasternodeAttempt, nSyncProgress);
double nSyncProgress = double(nTriedPeerCount + (nCurrentAsset - 1) * 8) / (8*4);
LogPrintf("CMasternodeSync::ProcessTick -- nTick %d nCurrentAsset %d nTriedPeerCount %d nSyncProgress %f\n", nTick, nCurrentAsset, nTriedPeerCount, nSyncProgress);
uiInterface.NotifyAdditionalDataSyncProgressChanged(nSyncProgress);
std::vector<CNode*> vNodesCopy = connman.CopyNodeVector(CConnman::FullyConnectedOnly);
@ -189,20 +189,20 @@ void CMasternodeSync::ProcessTick(CConnman& connman)
// QUICK MODE (REGTEST ONLY!)
if(Params().NetworkIDString() == CBaseChainParams::REGTEST)
{
if (nRequestedMasternodeAssets == MASTERNODE_SYNC_WAITING) {
if (nCurrentAsset == MASTERNODE_SYNC_WAITING) {
connman.PushMessage(pnode, msgMaker.Make(NetMsgType::GETSPORKS)); //get current network sporks
SwitchToNextAsset(connman);
} else if (nRequestedMasternodeAssets == MASTERNODE_SYNC_LIST) {
} else if (nCurrentAsset == MASTERNODE_SYNC_LIST) {
if (!deterministicMNManager->IsDeterministicMNsSporkActive()) {
mnodeman.DsegUpdate(pnode, connman);
}
SwitchToNextAsset(connman);
} else if (nRequestedMasternodeAssets == MASTERNODE_SYNC_MNW) {
} else if (nCurrentAsset == MASTERNODE_SYNC_MNW) {
if (!deterministicMNManager->IsDeterministicMNsSporkActive()) {
connman.PushMessage(pnode, msgMaker.Make(NetMsgType::MASTERNODEPAYMENTSYNC)); //sync payment votes
}
SwitchToNextAsset(connman);
} else if (nRequestedMasternodeAssets == MASTERNODE_SYNC_GOVERNANCE) {
} else if (nCurrentAsset == MASTERNODE_SYNC_GOVERNANCE) {
SendGovernanceSyncRequest(pnode, connman);
SwitchToNextAsset(connman);
}
@ -227,12 +227,12 @@ void CMasternodeSync::ProcessTick(CConnman& connman)
netfulfilledman.AddFulfilledRequest(pnode->addr, "spork-sync");
// get current network sporks
connman.PushMessage(pnode, msgMaker.Make(NetMsgType::GETSPORKS));
LogPrintf("CMasternodeSync::ProcessTick -- nTick %d nRequestedMasternodeAssets %d -- requesting sporks from peer=%d\n", nTick, nRequestedMasternodeAssets, pnode->id);
LogPrintf("CMasternodeSync::ProcessTick -- nTick %d nCurrentAsset %d -- requesting sporks from peer=%d\n", nTick, nCurrentAsset, pnode->id);
}
// INITIAL TIMEOUT
if(nRequestedMasternodeAssets == MASTERNODE_SYNC_WAITING) {
if(nCurrentAsset == MASTERNODE_SYNC_WAITING) {
if(GetTime() - nTimeLastBumped > MASTERNODE_SYNC_TIMEOUT_SECONDS) {
// At this point we know that:
// a) there are peers (because we are looping on at least one of them);
@ -248,18 +248,18 @@ void CMasternodeSync::ProcessTick(CConnman& connman)
// MNLIST : SYNC MASTERNODE LIST FROM OTHER CONNECTED CLIENTS
if(nRequestedMasternodeAssets == MASTERNODE_SYNC_LIST) {
if(nCurrentAsset == MASTERNODE_SYNC_LIST) {
if (deterministicMNManager->IsDeterministicMNsSporkActive()) {
SwitchToNextAsset(connman);
connman.ReleaseNodeVector(vNodesCopy);
return;
}
LogPrint("masternode", "CMasternodeSync::ProcessTick -- nTick %d nRequestedMasternodeAssets %d nTimeLastBumped %lld GetTime() %lld diff %lld\n", nTick, nRequestedMasternodeAssets, nTimeLastBumped, GetTime(), GetTime() - nTimeLastBumped);
LogPrint("masternode", "CMasternodeSync::ProcessTick -- nTick %d nCurrentAsset %d nTimeLastBumped %lld GetTime() %lld diff %lld\n", nTick, nCurrentAsset, nTimeLastBumped, GetTime(), GetTime() - nTimeLastBumped);
// check for timeout first
if(GetTime() - nTimeLastBumped > MASTERNODE_SYNC_TIMEOUT_SECONDS) {
LogPrintf("CMasternodeSync::ProcessTick -- nTick %d nRequestedMasternodeAssets %d -- timeout\n", nTick, nRequestedMasternodeAssets);
if (nRequestedMasternodeAttempt == 0) {
LogPrintf("CMasternodeSync::ProcessTick -- nTick %d nCurrentAsset %d -- timeout\n", nTick, nCurrentAsset);
if (nTriedPeerCount == 0) {
LogPrintf("CMasternodeSync::ProcessTick -- ERROR: failed to sync %s\n", GetAssetName());
// there is no way we can continue without masternode list, fail here and try later
Fail();
@ -272,7 +272,7 @@ void CMasternodeSync::ProcessTick(CConnman& connman)
}
// request from three peers max
if (nRequestedMasternodeAttempt > 2) {
if (nTriedPeerCount > 2) {
connman.ReleaseNodeVector(vNodesCopy);
return;
}
@ -282,7 +282,7 @@ void CMasternodeSync::ProcessTick(CConnman& connman)
netfulfilledman.AddFulfilledRequest(pnode->addr, "masternode-list-sync");
if (pnode->nVersion < mnpayments.GetMinMasternodePaymentsProto()) continue;
nRequestedMasternodeAttempt++;
nTriedPeerCount++;
mnodeman.DsegUpdate(pnode, connman);
@ -292,20 +292,20 @@ void CMasternodeSync::ProcessTick(CConnman& connman)
// MNW : SYNC MASTERNODE PAYMENT VOTES FROM OTHER CONNECTED CLIENTS
if(nRequestedMasternodeAssets == MASTERNODE_SYNC_MNW) {
if(nCurrentAsset == MASTERNODE_SYNC_MNW) {
if (deterministicMNManager->IsDeterministicMNsSporkActive()) {
SwitchToNextAsset(connman);
connman.ReleaseNodeVector(vNodesCopy);
return;
}
LogPrint("mnpayments", "CMasternodeSync::ProcessTick -- nTick %d nRequestedMasternodeAssets %d nTimeLastBumped %lld GetTime() %lld diff %lld\n", nTick, nRequestedMasternodeAssets, nTimeLastBumped, GetTime(), GetTime() - nTimeLastBumped);
LogPrint("mnpayments", "CMasternodeSync::ProcessTick -- nTick %d nCurrentAsset %d nTimeLastBumped %lld GetTime() %lld diff %lld\n", nTick, nCurrentAsset, nTimeLastBumped, GetTime(), GetTime() - nTimeLastBumped);
// check for timeout first
// This might take a lot longer than MASTERNODE_SYNC_TIMEOUT_SECONDS due to new blocks,
// but that should be OK and it should timeout eventually.
if(GetTime() - nTimeLastBumped > MASTERNODE_SYNC_TIMEOUT_SECONDS) {
LogPrintf("CMasternodeSync::ProcessTick -- nTick %d nRequestedMasternodeAssets %d -- timeout\n", nTick, nRequestedMasternodeAssets);
if (nRequestedMasternodeAttempt == 0) {
LogPrintf("CMasternodeSync::ProcessTick -- nTick %d nCurrentAsset %d -- timeout\n", nTick, nCurrentAsset);
if (nTriedPeerCount == 0) {
LogPrintf("CMasternodeSync::ProcessTick -- ERROR: failed to sync %s\n", GetAssetName());
// probably not a good idea to proceed without winner list
Fail();
@ -320,15 +320,15 @@ void CMasternodeSync::ProcessTick(CConnman& connman)
// check for data
// if mnpayments already has enough blocks and votes, switch to the next asset
// try to fetch data from at least two peers though
if(nRequestedMasternodeAttempt > 1 && mnpayments.IsEnoughData()) {
LogPrintf("CMasternodeSync::ProcessTick -- nTick %d nRequestedMasternodeAssets %d -- found enough data\n", nTick, nRequestedMasternodeAssets);
if(nTriedPeerCount > 1 && mnpayments.IsEnoughData()) {
LogPrintf("CMasternodeSync::ProcessTick -- nTick %d nCurrentAsset %d -- found enough data\n", nTick, nCurrentAsset);
SwitchToNextAsset(connman);
connman.ReleaseNodeVector(vNodesCopy);
return;
}
// request from three peers max
if (nRequestedMasternodeAttempt > 2) {
if (nTriedPeerCount > 2) {
connman.ReleaseNodeVector(vNodesCopy);
return;
}
@ -338,7 +338,7 @@ void CMasternodeSync::ProcessTick(CConnman& connman)
netfulfilledman.AddFulfilledRequest(pnode->addr, "masternode-payment-sync");
if(pnode->nVersion < mnpayments.GetMinMasternodePaymentsProto()) continue;
nRequestedMasternodeAttempt++;
nTriedPeerCount++;
// ask node for all payment votes it has (new nodes will only return votes for future payments)
connman.PushMessage(pnode, msgMaker.Make(NetMsgType::MASTERNODEPAYMENTSYNC));
@ -351,13 +351,13 @@ void CMasternodeSync::ProcessTick(CConnman& connman)
// GOVOBJ : SYNC GOVERNANCE ITEMS FROM OUR PEERS
if(nRequestedMasternodeAssets == MASTERNODE_SYNC_GOVERNANCE) {
LogPrint("gobject", "CMasternodeSync::ProcessTick -- nTick %d nRequestedMasternodeAssets %d nTimeLastBumped %lld GetTime() %lld diff %lld\n", nTick, nRequestedMasternodeAssets, nTimeLastBumped, GetTime(), GetTime() - nTimeLastBumped);
if(nCurrentAsset == MASTERNODE_SYNC_GOVERNANCE) {
LogPrint("gobject", "CMasternodeSync::ProcessTick -- nTick %d nCurrentAsset %d nTimeLastBumped %lld GetTime() %lld diff %lld\n", nTick, nCurrentAsset, nTimeLastBumped, GetTime(), GetTime() - nTimeLastBumped);
// check for timeout first
if(GetTime() - nTimeLastBumped > MASTERNODE_SYNC_TIMEOUT_SECONDS) {
LogPrintf("CMasternodeSync::ProcessTick -- nTick %d nRequestedMasternodeAssets %d -- timeout\n", nTick, nRequestedMasternodeAssets);
if(nRequestedMasternodeAttempt == 0) {
LogPrintf("CMasternodeSync::ProcessTick -- nTick %d nCurrentAsset %d -- timeout\n", nTick, nCurrentAsset);
if(nTriedPeerCount == 0) {
LogPrintf("CMasternodeSync::ProcessTick -- WARNING: failed to sync %s\n", GetAssetName());
// it's kind of ok to skip this for now, hopefully we'll catch up later?
}
@ -387,7 +387,7 @@ void CMasternodeSync::ProcessTick(CConnman& connman)
// after that and less then 0.01% or MASTERNODE_SYNC_TICK_SECONDS
// (i.e. 1 per second) votes were recieved during the last tick.
// We can be pretty sure that we are done syncing.
LogPrintf("CMasternodeSync::ProcessTick -- nTick %d nRequestedMasternodeAssets %d -- asked for all objects, nothing to do\n", nTick, nRequestedMasternodeAssets);
LogPrintf("CMasternodeSync::ProcessTick -- nTick %d nCurrentAsset %d -- asked for all objects, nothing to do\n", nTick, nCurrentAsset);
// reset nTimeNoObjectsLeft to be able to use the same condition on resync
nTimeNoObjectsLeft = 0;
SwitchToNextAsset(connman);
@ -402,7 +402,7 @@ void CMasternodeSync::ProcessTick(CConnman& connman)
netfulfilledman.AddFulfilledRequest(pnode->addr, "governance-sync");
if (pnode->nVersion < MIN_GOVERNANCE_PEER_PROTO_VERSION) continue;
nRequestedMasternodeAttempt++;
nTriedPeerCount++;
SendGovernanceSyncRequest(pnode, connman);
@ -496,7 +496,7 @@ void CMasternodeSync::UpdatedBlockTip(const CBlockIndex *pindexNew, bool fInitia
if (!IsBlockchainSynced() && fReachedBestHeader) {
if (fLiteMode) {
// nothing to do in lite mode, just finish the process immediately
nRequestedMasternodeAssets = MASTERNODE_SYNC_FINISHED;
nCurrentAsset = MASTERNODE_SYNC_FINISHED;
return;
}
// Reached best header while being in initial mode.

View File

@ -32,9 +32,9 @@ class CMasternodeSync
{
private:
// Keep track of current asset
int nRequestedMasternodeAssets;
int nCurrentAsset;
// Count peers we've requested the asset from
int nRequestedMasternodeAttempt;
int nTriedPeerCount;
// Time when current masternode asset sync started
int64_t nTimeAssetSyncStarted;
@ -51,14 +51,14 @@ public:
void SendGovernanceSyncRequest(CNode* pnode, CConnman& connman);
bool IsFailed() { return nRequestedMasternodeAssets == MASTERNODE_SYNC_FAILED; }
bool IsBlockchainSynced() { return nRequestedMasternodeAssets > MASTERNODE_SYNC_WAITING; }
bool IsMasternodeListSynced() { return nRequestedMasternodeAssets > MASTERNODE_SYNC_LIST; }
bool IsWinnersListSynced() { return nRequestedMasternodeAssets > MASTERNODE_SYNC_MNW; }
bool IsSynced() { return nRequestedMasternodeAssets == MASTERNODE_SYNC_FINISHED; }
bool IsFailed() { return nCurrentAsset == MASTERNODE_SYNC_FAILED; }
bool IsBlockchainSynced() { return nCurrentAsset > MASTERNODE_SYNC_WAITING; }
bool IsMasternodeListSynced() { return nCurrentAsset > MASTERNODE_SYNC_LIST; }
bool IsWinnersListSynced() { return nCurrentAsset > MASTERNODE_SYNC_MNW; }
bool IsSynced() { return nCurrentAsset == MASTERNODE_SYNC_FINISHED; }
int GetAssetID() { return nRequestedMasternodeAssets; }
int GetAttempt() { return nRequestedMasternodeAttempt; }
int GetAssetID() { return nCurrentAsset; }
int GetAttempt() { return nTriedPeerCount; }
void BumpAssetLastTime(const std::string& strFuncName);
int64_t GetAssetStartTime() { return nTimeAssetSyncStarted; }
std::string GetAssetName();