"getnetworkhashps" with defaults was yielding "0", the hashrate is not 0.
This was broken in 4c6d41b8b6
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@ -55,7 +55,10 @@ void ShutdownRPCMining()
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// or from the last difficulty change if 'lookup' is nonpositive.
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// or from the last difficulty change if 'lookup' is nonpositive.
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// If 'height' is nonnegative, compute the estimate at the time when a given block was found.
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// If 'height' is nonnegative, compute the estimate at the time when a given block was found.
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Value GetNetworkHashPS(int lookup, int height) {
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Value GetNetworkHashPS(int lookup, int height) {
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CBlockIndex *pb = chainActive[height];
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CBlockIndex *pb = chainActive.Tip();
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if (height >= 0 && height < chainActive.Height())
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pb = chainActive[height];
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if (pb == NULL || !pb->nHeight)
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if (pb == NULL || !pb->nHeight)
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return 0;
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return 0;
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