Merge #7846: Clean up lockorder data of destroyed mutexes
5eeb913 Clean up lockorder data of destroyed mutexes (Pieter Wuille)
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55
src/sync.cpp
55
src/sync.cpp
@ -55,11 +55,24 @@ private:
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};
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typedef std::vector<std::pair<void*, CLockLocation> > LockStack;
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typedef std::map<std::pair<void*, void*>, LockStack> LockOrders;
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typedef std::set<std::pair<void*, void*> > InvLockOrders;
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static boost::mutex dd_mutex;
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static std::map<std::pair<void*, void*>, LockStack> lockorders;
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static boost::thread_specific_ptr<LockStack> lockstack;
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struct LockData {
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// Very ugly hack: as the global constructs and destructors run single
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// threaded, we use this boolean to know whether LockData still exists,
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// as DeleteLock can get called by global CCriticalSection destructors
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// after LockData disappears.
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bool available;
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LockData() : available(true) {}
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~LockData() { available = false; }
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LockOrders lockorders;
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InvLockOrders invlockorders;
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boost::mutex dd_mutex;
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} static lockdata;
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boost::thread_specific_ptr<LockStack> lockstack;
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static void potential_deadlock_detected(const std::pair<void*, void*>& mismatch, const LockStack& s1, const LockStack& s2)
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{
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@ -121,7 +134,7 @@ static void push_lock(void* c, const CLockLocation& locklocation, bool fTry)
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if (lockstack.get() == NULL)
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lockstack.reset(new LockStack);
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dd_mutex.lock();
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boost::unique_lock<boost::mutex> lock(lockdata.dd_mutex);
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(*lockstack).push_back(std::make_pair(c, locklocation));
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@ -131,23 +144,21 @@ static void push_lock(void* c, const CLockLocation& locklocation, bool fTry)
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break;
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std::pair<void*, void*> p1 = std::make_pair(i.first, c);
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if (lockorders.count(p1))
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if (lockdata.lockorders.count(p1))
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continue;
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lockorders[p1] = (*lockstack);
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lockdata.lockorders[p1] = (*lockstack);
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std::pair<void*, void*> p2 = std::make_pair(c, i.first);
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if (lockorders.count(p2))
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potential_deadlock_detected(p1, lockorders[p2], lockorders[p1]);
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lockdata.invlockorders.insert(p2);
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if (lockdata.lockorders.count(p2))
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potential_deadlock_detected(p1, lockdata.lockorders[p2], lockdata.lockorders[p1]);
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}
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}
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dd_mutex.unlock();
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}
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static void pop_lock()
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{
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dd_mutex.lock();
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(*lockstack).pop_back();
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dd_mutex.unlock();
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}
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void EnterCritical(const char* pszName, const char* pszFile, int nLine, void* cs, bool fTry)
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@ -177,4 +188,26 @@ void AssertLockHeldInternal(const char* pszName, const char* pszFile, int nLine,
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abort();
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}
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void DeleteLock(void* cs)
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{
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if (!lockdata.available) {
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// We're already shutting down.
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return;
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}
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boost::unique_lock<boost::mutex> lock(lockdata.dd_mutex);
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std::pair<void*, void*> item = std::make_pair(cs, (void*)0);
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LockOrders::iterator it = lockdata.lockorders.lower_bound(item);
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while (it != lockdata.lockorders.end() && it->first.first == cs) {
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std::pair<void*, void*> invitem = std::make_pair(it->first.second, it->first.first);
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lockdata.invlockorders.erase(invitem);
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lockdata.lockorders.erase(it++);
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}
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InvLockOrders::iterator invit = lockdata.invlockorders.lower_bound(item);
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while (invit != lockdata.invlockorders.end() && invit->first == cs) {
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std::pair<void*, void*> invinvitem = std::make_pair(invit->second, invit->first);
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lockdata.lockorders.erase(invinvitem);
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lockdata.invlockorders.erase(invit++);
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}
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}
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#endif /* DEBUG_LOCKORDER */
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33
src/sync.h
33
src/sync.h
@ -71,30 +71,39 @@ public:
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}
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};
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/**
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* Wrapped boost mutex: supports recursive locking, but no waiting
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* TODO: We should move away from using the recursive lock by default.
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*/
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typedef AnnotatedMixin<boost::recursive_mutex> CCriticalSection;
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/** Wrapped boost mutex: supports waiting but not recursive locking */
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typedef AnnotatedMixin<boost::mutex> CWaitableCriticalSection;
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/** Just a typedef for boost::condition_variable, can be wrapped later if desired */
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typedef boost::condition_variable CConditionVariable;
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#ifdef DEBUG_LOCKORDER
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void EnterCritical(const char* pszName, const char* pszFile, int nLine, void* cs, bool fTry = false);
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void LeaveCritical();
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std::string LocksHeld();
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void AssertLockHeldInternal(const char* pszName, const char* pszFile, int nLine, void* cs);
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void DeleteLock(void* cs);
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#else
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void static inline EnterCritical(const char* pszName, const char* pszFile, int nLine, void* cs, bool fTry = false) {}
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void static inline LeaveCritical() {}
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void static inline AssertLockHeldInternal(const char* pszName, const char* pszFile, int nLine, void* cs) {}
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void static inline DeleteLock(void* cs) {}
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#endif
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#define AssertLockHeld(cs) AssertLockHeldInternal(#cs, __FILE__, __LINE__, &cs)
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/**
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* Wrapped boost mutex: supports recursive locking, but no waiting
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* TODO: We should move away from using the recursive lock by default.
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*/
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class CCriticalSection : public AnnotatedMixin<boost::recursive_mutex>
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{
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public:
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~CCriticalSection() {
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DeleteLock((void*)this);
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}
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};
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typedef CCriticalSection CDynamicCriticalSection;
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/** Wrapped boost mutex: supports waiting but not recursive locking */
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typedef AnnotatedMixin<boost::mutex> CWaitableCriticalSection;
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/** Just a typedef for boost::condition_variable, can be wrapped later if desired */
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typedef boost::condition_variable CConditionVariable;
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#ifdef DEBUG_LOCKCONTENTION
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void PrintLockContention(const char* pszName, const char* pszFile, int nLine);
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#endif
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