get rid of most `if(Params().NetworkIDString() == CBaseChainParams::MAIN)` and alike to unify formulas.
Further improvements will require testnet restart (see TODO notes in changed code) so I'm keeping few things as they are till then.
- Syncing process is now event based, rather than timeout based. This means the system can tell when it's done with each step and moves on between phases much faster. In initial testing it seems to be about 10-15x faster and has synced everytime successfully.
- Please remove print debugging when the syncing system is proven to be debugged.
- Only send 1 winner per block for the previous 4500 blocks (was 10 items per block for 6000 blocks)
- Send full sync for last 5 blocks and next 20 blocks
- Turn off mnb cleaning, there aren't that many broadcasts on the network and this could cause problems in some cases
- Fix budget submission collateral check
- mapSeenMasternodePing & mapSeenMasternodeBroadcast were not getting cleaned, so the pinging of 3000 masternode was accumulating over time. This patch has the clean clean the lists every few minutes and removes anything older than 20 minutes for pings and 2.5 hours for broadcasts.
- v48
- use map.insert instead of [] (should be safer)
- debug output / comments / spaces / names
- fix few long strings / make translatable one more label in UI
- if(pindexPrev->nHeight + 4 < pindexBestHeader->nHeight || pindexPrev->nTime + 600 < GetTime()) return;
-- && allowed skipping in various situations, which caused blocks to be rejected because of lack of mnfinalbudget data
- Use INV messages where possible in syncing process
- Ask 4 peers intend of 2 to send of inventory of mnw, and budgets
- Special regtest sync mode
- Fix mnw freezing issue (maybe)
- Consensus system selects 1/10 of the oldest masternodes by payment, then selects payee by score from those. This fixes various race conditions when blocks are close together or inconsistant historical winner lists.
- Ask for up to 2 cycles of history
- Keep up to 5 cycles of history locally