- Send a few inputs/output each cycle
- Mix other users inputs/outputs into relay each cycle
- Send signatures as a tickle, also mixed with other users signatures
- Fixed a bug with validating the final transaction
- bump PROTOCOL_VERSION (new collaterals are incompatible with 70066)
- define MIN_POOL_PEER_PROTO_VERSION instead of confusing darkSendPool.MIN_PEER_PROTO_VERSION / bump it too
- When attempting to connect to a masternode for submission into the pool a recursive call to DoAutoDenominate was used. This could possibly take more than 1 minute to complete if it found a string of bad masternodes, in which case the correct masternode was overwritten and replaced with an invalid one. Upon submission, the DS TX was given to the incorrect node causing collateral to be charged.
- To fix this I've removed the recursion and added a critical section to DoAutoDenominate.
- Exact input denominations are matched in PrepareDarksendDenominate to remove the possibility of having change in the pool
- Removed disabled denominations, not needed anymore
Exact amounts are now allocated directly to denominated
funds then submitted to the pool. This improves anonymity
by never having non-denomination inputs enter or exit the pool.
Randomness has also been added to the amount of each session to
improve anonymity.
Crash was caused by Params() usage in CDarkSendPool::CDarkSendPool upon wallet start. I've moved init of the collateral address outside of the class to CDarkSendPool.InitCollateralAddress() instead.
- Made masternodes/darksend compatible with regression testing mode (a local-only blockchain that doesn't require mining). Developers can now test multiple rounds in a few minutes without waiting on mining (much faster).
- Added dsee security verification to v11
- darkSendMasternodes -> vecMasternodes (must clearer)
Darksend is now capable of taking queue objects (which show who wants to mix what)
and looking at it's own inputs to see if it's at all possible to join their mixing
session. This plus other improvements should make Darksend much faster for mixing
coins.
DoAutoDenomination just wrote to the debug.log and because of that users commonly would have a hard time seeing what was happening. This fixes that by setting a status and displaying that status in the overview.