* fix verification network behaviour:
- use up to 10 connections only
- save state (do not ask same nodes after restart)
- initiate on time based intervals (every 5 minutes), based not on new blocks (should keep connections alive longer)
* revert mWeAskedForVerification serialization
* send verify requests using MAX_POSE_CONNECTIONS as a step
* Fix crash on initial mixing step:
- skip nodes marked to be disconnected
- add/release ref to make sure pnode is not deleted in the middle of the process
* - fix copy/paste mistake (nTries)
- let ConnectNode manage ref for non-mn pnodeFound
* Multi-quorum InstantSend, complete refactoring
+ cleanup for IS and partial protobump
* more changes:
- allow InstantSend tx to have 10 inputs max
- store many unique tx hashes in mapVotedOutpoints
- more checks in AcceptToMemoryPoolWorker (moved from ProcessMessage + CTxLockRequest(tx).IsValid() )
* More changes:
- let multiple lock candidates compete for votes
- fail to vote on the same outpoint twice early
* More changes:
- notify CInstantSend on UpdatedBlockTip -> remove cs_main from CheckAndRemove()
- notify CInstantSend on SyncTransaction -> count expiration block starting from the block corresponding tx was confirmed instead of the block lock candidate/vote was created
- fixed few locks
* add comments about nConfirmedHeight
* Fix "Block vs Lock" edge case
* Fix "Block vs Lock" edge case, p2
* Fix issues:
- fix logic for locking inputs and notifying - see UpdateLockedTransaction, TryToFinalizeLockCandidate
- add missing hash inserting in ProcessTxLockVote
- add nMaxBlocks param to ResolveConflicts to limit max depth allowed to disconnect blocks recursively
- fix false positive mempool conflict
- add missing mutex locks
- fix fRequireUnspent logic in CTxLockRequest::IsValid
* Make local address discovery more robust in CActiveMasternode
* parameter interaction: -masternode=1 -> setting -listen=1
* slightly postpone first run to give net thread a chance to connect to some peers
* make sure local address detected in CActiveMasternode::ManageStateInitial is valid
* Simplified address detection logic
* locks in PS
* lock in governance
* locks in IS
* lock in ProcessGetData
* locks in CMasternodeSync
* centralize mnodeman.Check call
* locks order in mnpayments
* use current block chainTip when possible (less locks)
* add missing lock in CountInputsWithAmount
* fix deadlock RequestLowDataPaymentBlocks/IsTransactionValid
* LOCK2 in CheckMnbAndUpdateMasternodeList, CheckAndUpdate, SendVerifyRequest
* LOCK(cs) is not needed here
* Decouple governance init actions from serialization
Should fix this:
```
Assertion failed: lock governance.cs not held in governance-classes.cpp:117; locks held:
cs_Shutdown init.cpp:200 (TRY)
cs ./governance.h:195
cs governance.cpp:835
Abort trap: 6
```
Refactoring:
- IsDenomCompatibleWithSession, split in 3 - CreateNewSession, AddUserToExistingSession and IsAcceptableDenomAndCollateral
- CheckTimeout:
- should not rely on CDarkSendEntry nTimeAdded to clear entries, instead should rely on time of the last successful step i.e. nLastTimeChanged
- nLastTimeChanged should only be set when mixing moved forward in some way
State related:
- local pool should be in POOL_STATE_IDLE initially
- local pool should switch to POOL_STATE_QUEUE when connected to mn
- local pool should set session id only when in POOL_STATE_QUEUE
- SetState should set state local only, no relaying
- mixing wallets should rely on local logic and expected set of state switches rather then updates from masternodes
- deprecate STATUS_SET_STATE, POOL_STATE_UNKNOWN, POOL_STATE_TRANSMISSION, POOL_STATE_FINALIZE_TRANSACTION
Session related:
- deprecate fSessionFoundMasternode, use nSessionID instead
- deprecate nSessionUsers, use vecSessionCollaterals.size() instead
Other:
- deprecate IsNull()
- move few things to private
- remove deprecated
- bump min ps peer proto
- fail to process dsa when session is already ready
- fail to process dsvin if session is not ready yet
- fail to process any message on the wrong side (mn/client)
- fail in PrepareDenominate if pool already has entries
- fail if can't sign anything in final tx, also reset local pool in such case
- fix "number of entries" pushed on DSSTATUSUPDATE
* PoSe changes:
- use helpers to alter nPoSeBanScore within predefined range only
- use nPoSeBanHeight instead of timeout of inactivity to ban masternodes till some block in the future (currently should block for the whole payment cycle)
- add log output on pose score increase in CheckSameAddr
* Wallet passphrase lock fixes:
- wallet should not allow cli commands to bypass lock validation
- wallet should lock again in mixing mode if it was unlocked for mixing and next unlock (e.g. for sending funds) happened
- removed AnonymizeOnlyUnlocked status, it's never going to be reached anymore
- "For anonymization only" checkbox:
- should be available only when user click "Start Mixing"
- should be set on by default when available
- adjusted title
- adjust error messages in walletpassphrase for unlocked wallets
* Add comment about IsLocked() usage
* Final safety check for locked wallet in WalletModel::prepareTransaction
As a client, submit part of a future mixing transaction to a Masternode to start the process (SubmitDenominate):
step 1: prepare denominated inputs and outputs (PrepareDenominate, code moved from wallet.cpp, slightly refactored)
step 2: send denominated inputs and outputs (SendDenominate, slightly refactored)
6debbe6 Refactor CDarkSendEntry
- make it serializable, use constructor, pass objects of CDarkSendEntry type to functions (instead of separate variables
da406e3 Masternode sync improvements
- add simple helpers for few more sync states (use them where appropriate instead of old code + rpc output)
- use new helpers to avoid meaningless message processing
- actually fail if sync shouldn't continue due to lack of info, make sure Reset is used to quit failed state
f0ed400 darkSendSigner.SignMessage() should not return error message
154f1b6 darkSendSigner.VerifyMessage() should return non-localized message, its callers should populate error to debug.log
b130c32 darkSendSigner.GetKeysFromSecret() should not return error message, its callers should handle it
86d8505 Refactor CActiveMasternode
+ move strMasterNodeAddr to CActiveMasternode
a005c79 Refactor InstantSend
+ new lock cs_instantsend to protect maps on CleanTransactionLocksList()
+ new DEFAULT_INSTANTSEND_DEPTH constant
+ rename MIN_INSTANTX_PROTO_VERSION to MIN_INSTANTSEND_PROTO_VERSION and bump it
d24182c Refactor Privatesend
+ decouple from util.h and version.h
+ more functions for CDarksendBroadcastTx: constructors, signing, serialization
+ move from rand() to insecure_rand() in general but to GetRand() for session id
+ fix defaults
ca207f6 Improve CreateDenominated and MakeCollateralAmounts:
- should use funds only from the same receiving address
- should denominate while has funds but has not enough denoms
- slightly refactored
20d3a23 Add few more improvements to CreateDenominated and MakeCollateralAmounts:
- return change to the origin address to use it in future splits
- fix a bug with incorrect overshoot
- more debug (optional/errors only) and fixed var names