* Bump PROTOCOL_VERSION and DMN_PROTO_VERSION to 70213
This will disconnect all nodes from the old testnet chain when DIP3 gets
activated through BIP9.
Also update comments where 70212/70213 was referenced.
* Also bump MIN_PEER_PROTO_VERSION_DIP3 and MIN_PRIVATESEND_PEER_PROTO_VERSION
* Bump PS
- add 5th denom (0.001)
- always allow OP_RETURN in PS collaterals
- collateral amount is always 1/10 of the smallest denom
- bump MIN_PRIVATESEND_PEER_PROTO_VERSION to 70211
* drop backward compatibility in dsa/dsq serialization
* Use GetSmallestDenomination() in GetCollateralAmount()
* bump MIN_PRIVATESEND_PEER_PROTO_VERSION to 70212
* Use BLS keys for operator keys
* Add "bls generate" RPC to generate BLS keys
* Use unique_ptr to store blsKeyOperator and blsPubKeyOperator
Needed because the Chia BLS library crashes when keys are created before
the library is initialized, even if keys are not used. This is the case here
as we have static instances here.
* Remove unnecessary CheckSignature calls
This seems to be some garbage I left in by mistake.
* Fixed review comments
* Fix rpc help for operator keys
All keys that are used as examples are random. None of the secret keys
belongs to any of the public keys.
* Use .GetHash() instead of ::SerializeHash() for BLS pubkeys in txmempool.cpp
* Rename mapProTxBlsPubKeys to mapProTxBlsPubKeyHashes
* Split PS into Manager and Session
* Adjust log messages accordingly
* add -privatesendsessions cmd-line option
* address review comments
* bump MAX_OUTBOUND_MASTERNODE_CONNECTIONS to 30
+10 for parallel mixing
* protect vecSessions
* constructors
* Rewrite CMasternodeMan::ProcessMasternodeConnections() to use CPrivateSendClientManager::GetMixingMasternodesInfo().
This should solve potential deadlock cs_vecqueue vs cs_vNodes.
* Drop no longer used IsMixingMasternode()
* lock cs_wallet when mixing uses balance related functions
* Split keyIDMasternode into keyIDOwner/keyIDOperator/keyIDVoting
keyIDOwner is the key used for things which should stay in control of the
collateral owner, like proposal voting.
keyIDOperator is the key used for operational things, like signing network
messages, signing trigger/watchdog objects and trigger votes.
keyIDVoting is the key used for proposal voting
Legacy masternodes will always have the same key for all 3 to keep
compatibility.
Using different keys is only allowed after spork15 activation.
* Forbid reusing collateral keys for operator/owner keys and vice versa
* Bump SERIALIZATION_VERSION_STRING in CMasternodeMan
* Split CActiveMasternode into CActiveMasternodeInfo and CLegacyActiveMasternodeManager
* Use CKeyID instead of CPubKey whenever possible in masternode code
* Rename activeMasternode to activeMasternodeInfo and make it a struct
* Rename pubKeyIDXXX to keyIDXXX
* Bump SERIALIZATION_VERSION_STRING
* Fix build error after rebase
* Fix compilation warning/error with clang
* Replace Dash-specific threads with scheduled tasks
* Fix rare crash when trying to shutdown wallet during mixing
Should stop PS and release all keys _before_ wallet is destroyed.
* fix nowallet
* update doc
* Drop nBudgetProposalEstablishingTime
* Refactor: replace `== COutPoint()` with `.IsNull()`
* Refactor: add `operator bool()` to CMasternodePing
* Refactor: actually use `operator bool()` for CPendingDsaRequest
* Refactor: fixing code style in TrafficGraphData
* Fix some comments and whitespaces
* Drop CGovernanceVote::GetTypeHash()
* Drop legacy X11 code
No longer used... if it ever was used at all.
* Move `<boost/foreach.hpp>` out of coins.h
* Simplify CMasternodeBlockPayees::GetRequiredPaymentsString()
Also less of boost::lexical_cast
* Drop CTxDSIn::nSentTimes
* Fix few warnings
* fix warning (timer)
* fix nit
* Use SPORK_6_NEW_SIGS to switch from signing string messages to hashes (gobject)
* Use SPORK_6_NEW_SIGS to switch from signing string messages to hashes (gobjvote)
* Use SPORK_6_NEW_SIGS to switch from signing string messages to hashes (mnw)
* Use SPORK_6_NEW_SIGS to switch from signing string messages to hashes (txlvote)
* Use SPORK_6_NEW_SIGS to switch from signing string messages to hashes (dsq)
* Use SPORK_6_NEW_SIGS to switch from signing string messages to hashes (dstx)
* Use SPORK_6_NEW_SIGS to switch from signing string messages to hashes (spork)
* Use SPORK_6_NEW_SIGS to switch from signing string messages to hashes (mnb)
* Actually care about old signature format in mnp, otherwise we can start banning peers rather quickly
* Use SPORK_6_NEW_SIGS to switch from signing string messages to hashes (mnv)
* Unify sign/verify code a bit by using GetSignatureHash() (even when it matches GetHash())
* fix docs
* address review comments
* fix log output (copy/paste error)
* Replace custom GetSignatureHash/GetHash with serialization (where applicable)
* Convert from/to old format in SerializationOp only for p2p
* fix
* Do not send dash-specific requests to masternodes before we are fully connected
Open all masternode connections via CConnman::ThreadOpenMasternodeConnections only. Queue requests and process them after some timeout.
* drop excessive `mnodeman.`
* switch from queues to maps of pending requests
* adjust few strings, add TODO for POOL_STATE_CONNECTING
* fix
* there can be only one pending dsa request per ps client
Instead of deriving from CTransaction, we now have a CTransactionRef member
in CTxLockCandidate. This is needed for the next backported PR #8580,
which will make CTransaction immutable.
Also use CTransactionRef in CDarkSendEntry, CDarksendBroadcastTx and
CPrivateSendServer
* make infoMixingMasternode private
* move PS queue entries expiration checks (and cs_darksend) to CPrivateSendBase
* drop CTxDSOut
* move prevPubKey out of CTxIn into CTxDSIn and use CTxDSIn explicitly
* drop CPrivateSendClient::NewBlock
* move IsDenominatedAmount to CPrivateSend
* move IsCollateralAmount to CPrivateSend
* drop darksend-relay.cpp/h
* drop GetMasternodeByRank
This monstrous change eliminates all remaining uses of
g_connman global variable in Dash-specific code.
Unlike previous changes eliminating g_connman use
that were isolated to particular modules, this one covers
multiple modules simultaneously because they are so interdependent
that change in one module was quickly spreading to others.
This is mostly invariant change that was done by
* changing all functions using g_connman to use connman argument,
* changing all functions calling these functions to use connman argument,
* repeating previous step until there's nothing to change.
After multiple iterations, this process converged to final result,
producing code that is mostly equivalent to original one, but passing
CConnman instance through arguments instead of global variable.
The only exception to equivalence of resulting code is that I had to
create overload of CMasternodeMan::CheckAndRemove() method without arguments
that does nothing just for use in CFlatDB<CMasternodeMan>::Dump() and
CFlatDB<CMasternodeMan>::Load() methods.
Normal CMasternodeMan::CheckAndRemove() overload now has argument of
CConnman& type and is used everywhere else.
The normal overload has this code in the beginning:
if(!masternodeSync.IsMasternodeListSynced()) return;
Masternode list is not synced yet when we load "mncache.dat" file,
and we save "mncache.dat" file on shutdown, so I presume that it's OK
to use overload that does nothing in both cases.
Signed-off-by: Oleg Girko <ol@infoserver.lv>
* Store masternodes in a map instead of a vector, drop unused functions in CMasternodeMan
* CTxIn vin -> COutPoint outpoint
* do not use CMasternodeMan::Find outside of the class
* update GetMasternodeInfo
* safe version of GetNextMasternodeInQueueForPayment
* fix ProcessMasternodeConnections
* bump CMasternodeMan::SERIALIZATION_VERSION_STRING