* slightly refactor IS:
- the only place where logic is changed: `ProcessTxLockVote()` - it should first try to find mn and fail if none was found and only then try to call `GetMasternodeRank()` (which is heavy)
- fixed few `cs_main`
- slightly optimized number of `tx.GetHash()` calls
- lots of `const` (fixed few related functions in main.cpp)
- few smaller fixes: iterators, log output, comments, etc
- use thread safe methods of mnodeman
- safety check in GetAverageUnknownVoteTime
b6b6d6c Added nSuperblockStartBlock, adjusted testnet/regtest params
15a3c64 More for governance block checks, p1 (non-compilable):
- add GetPaymentsLimit() and GetPaymentsTotalAmount()
- IsValidBlockHeight() should check nSuperblockStartBlock
- CSuperblock::IsValid should check payment limit and miner payout
- no cs_main
- slightly refactored related things
e8f9e5d More for governance checks, p2 (compilable):
- IsBlockValueValid(), IsBlockPayeeValid() and FillBlockPayee() rewritten, no cs_main for them
- CreateNewBlock adjusted, need more work on CBlockTemplate (see TODO)
- moved (and simplified) IsBlockPayeeValid() call from CheckBlock() to ConnectBlock()
51434cf Add ability to calculate only superblock part of subsidy in GetBlockSubsidy()
aa74200 Fix GetPaymentsLimit()
f7b6234 braces and comment
ade8f64 more checks for IsValidBlockHeight()
42bdf42 Refactor/fix spork:
- move ProcessSpork, GetSporkValue, IsSporkActive, ExecuteSpork and mapSporksActive to CSporkManager
- move Sign, CheckSignature, Relay to CSporkMessage
- move ReprocessBlocks out of sporks to main.cpp / rename DisconnectBlocksAndReprocess to DisconnectBlocks
- rename SporkKey to SporkPubKey
- bugfix: only set strMasterPrivKey if spork signature produced by that key was verified successfully
- few log format changes, cleaned up includes
There was a bug where the spending address index could have the same key
as the receiving address index if the input and output indexes matched. This lead
to the output always overwriting the input index leading to incorrect balances
with missing spent amounts. This patch separates the two so that they have unique
keys so balances will be correctly calculated.
Now that #7804 fixed the timeout handling, reduce the block timeout from
20 minutes to 10 minutes. 20 minutes is overkill.
Conflicts:
src/main.h
Github-Pull: #7832
Rebased-From: 62b9a557fca2aa55803c336ffcceccc50ccf0c3e
Currently, we're keeping a timeout for each requested block, starting
from when it is requested, with a correction factor for the number of
blocks in the queue.
That's unnecessarily complicated and inaccurate.
As peers process block requests in order, we can make the timeout for each
block start counting only when all previous ones have been received, and
have a correction based on the number of peers, rather than the total number
of blocks.
Conflicts:
src/main.cpp
src/main.h
Self check after the last peer is removed
Github-Pull: #7804
Rebased-From: 2d1d6581eca4508838cd339cc19c72efc42d6ea0 0e24bbf679c95784ed5514a6a1f2fbf99dd97725
SequenceLocks functions are used to evaluate sequence lock times or heights per BIP 68.
The majority of this code is copied from maaku in #6312
Further credit: btcdrak, sipa, NicolasDorier
- Syncing process is now event based, rather than timeout based. This means the system can tell when it's done with each step and moves on between phases much faster. In initial testing it seems to be about 10-15x faster and has synced everytime successfully.
- Please remove print debugging when the syncing system is proven to be debugged.
- Add whitelistforcerelay to control forced relaying.
Also renames whitelistalwaysrelay.
Nodes relay all transactions from whitelisted peers, this
gets in the way of some useful reasons for whitelisting
peers-- for example, bypassing bandwidth limitations.
The purpose of this forced relaying is for specialized gateway
applications where a node is being used as a P2P connection
filter and multiplexer, but where you don't want it getting
in the way of (re-)broadcast.
This change makes it configurable with whitelistforcerelay.
- Blacklist -whitelistalwaysrelay; replaced by -whitelistrelay.
Github-Pull: #7439
Rebased-From: 325c725fb6205e38142914acb9ed1733d8482d46 89d113e02a83617b4e971c160d47551476dacc71
"permit" is currently used to configure transaction filtering, whereas replacement is more to do with the memory pool state than the transaction itself.
Add a configuration option `-permitrbf` to set transaction replacement policy
for the mempool.
Enabling it will enable (opt-in) RBF, disabling it will refuse all
conflicting transactions.
Conflicts:
src/init.cpp
src/main.cpp
src/main.h
Github-Pull: #7386
Rebased-From: b768108d9c0b83330572711aef1e569543130d5e
1) Fix mempool limiting for PrioritiseTransaction
Redo the feerate index to be based on mining score, rather than fee.
Update mempool_packages.py to test prioritisetransaction's effect on
package scores.
2) Update replace-by-fee logic to use fee deltas
3) Use fee deltas for determining mempool acceptance
4) Remove GetMinRelayFee
One test in AcceptToMemoryPool was to compare a transaction's fee
agains the value returned by GetMinRelayFee. This value was zero for
all small transactions. For larger transactions (between
DEFAULT_BLOCK_PRIORITY_SIZE and MAX_STANDARD_TX_SIZE), this function
was preventing low fee transactions from ever being accepted.
With this function removed, we will now allow transactions in that range
with fees (including modifications via PrioritiseTransaction) below
the minRelayTxFee, provided that they have sufficient priority.
Github-Pull: #7062
Rebased-From: eb306664e786ae43d539fde66f0fbe2a3e89d910 9ef2a25603c9ec4e44c4f45c6a5d4e4386ec86d3 27fae3484cdb21b0d24face833b966fce5926be5 901b01d674031f9aca717deeb372bafa160a24af
We used to have a trickle node, a node which was chosen in each iteration of
the send loop that was privileged and allowed to send out queued up non-time
critical messages. Since the removal of the fixed sleeps in the network code,
this resulted in fast and attackable treatment of such broadcasts.
This pull request changes the 3 remaining trickle use cases by random delays:
* Local address broadcast (while also removing the the wiping of the seen filter)
* Address relay
* Inv relay (for transactions; blocks are always relayed immediately)
The code is based on older commits by Patrick Strateman.
Github-Pull: #7125
Rebased-From: 5400ef6bcb9d243b2b21697775aa6491115420f3