0729102 Net: pass interruptMsgProc as const where possible (Jorge Timón)
fc7f2ff Net: Make CNetMsgMaker more const (Jorge Timón)
d45955f Net: CConnman: Make some methods const (Jorge Timón)
c7be56d net: push only raw data into CConnman (Cory Fields)
2ec935d net: add CVectorWriter and CNetMsgMaker (Cory Fields)
b7695c2 net: No need to check individually for disconnection anymore (Cory Fields)
fedea8a net: don't send any messages before handshake or after requested disconnect (Cory Fields)
d74e352 net: Set feelers to disconnect at the end of the version message (Cory Fields)
b4e4ba4 Introduce convenience type CTransactionRef (Pieter Wuille)
1662b43 Make CBlock::vtx a vector of shared_ptr<CTransaction> (Pieter Wuille)
da60506 Add deserializing constructors to CTransaction and CMutableTransaction (Pieter Wuille)
0e85204 Add serialization for unique_ptr and shared_ptr (Pieter Wuille)
* Do not relay `mnp`, `mnb`, `mnw`, `govobj` and `govobjvote` until fully synced
This should massively lower outgoing traffic and load during sync process (especially on mainnet)
* Apply "no sync from me until I'm synced" rule to all nodes
* Make sure to clear setAskFor in Dash submodules
Thanks @sidhujag for finding the bug
* partially revert previous commit
* skip mnv until mn list is synced
This monstrous change eliminates all remaining uses of
g_connman global variable in Dash-specific code.
Unlike previous changes eliminating g_connman use
that were isolated to particular modules, this one covers
multiple modules simultaneously because they are so interdependent
that change in one module was quickly spreading to others.
This is mostly invariant change that was done by
* changing all functions using g_connman to use connman argument,
* changing all functions calling these functions to use connman argument,
* repeating previous step until there's nothing to change.
After multiple iterations, this process converged to final result,
producing code that is mostly equivalent to original one, but passing
CConnman instance through arguments instead of global variable.
The only exception to equivalence of resulting code is that I had to
create overload of CMasternodeMan::CheckAndRemove() method without arguments
that does nothing just for use in CFlatDB<CMasternodeMan>::Dump() and
CFlatDB<CMasternodeMan>::Load() methods.
Normal CMasternodeMan::CheckAndRemove() overload now has argument of
CConnman& type and is used everywhere else.
The normal overload has this code in the beginning:
if(!masternodeSync.IsMasternodeListSynced()) return;
Masternode list is not synced yet when we load "mncache.dat" file,
and we save "mncache.dat" file on shutdown, so I presume that it's OK
to use overload that does nothing in both cases.
Signed-off-by: Oleg Girko <ol@infoserver.lv>
* fix CMasternode::CalculateScore, new mn score algo activation is triggered by DIP0001 lock-in
* unify rank calculation, base it on full mn vector rather than using active mns only
* bump CMasternodeMan::SERIALIZATION_VERSION_STRING
* unify rank calculations even further
* fix (partially revert previous one)
* Store masternodes in a map instead of a vector, drop unused functions in CMasternodeMan
* CTxIn vin -> COutPoint outpoint
* do not use CMasternodeMan::Find outside of the class
* update GetMasternodeInfo
* safe version of GetNextMasternodeInQueueForPayment
* fix ProcessMasternodeConnections
* bump CMasternodeMan::SERIALIZATION_VERSION_STRING
* Change sync process:
- IsBlockchainSynced(): drop CheckNodeHeight() and all complicated code, use fInitialDownload in UpdatedBlockTip() to switch initial states
- ProcessTick(): detect sleep mode like it was in IsBlockchainSynced(), not by number of masternodes
* Changes for sync in governance:
- do not keep sync alive on ConfirmInventoryRequest()
- skip some governance actions until we are synced to some level
* do not run CMasternodeMan::UpdateLastPaid() until winners list is synced
* start syncing mn list on the same node right after requesting sporks
* replace nTimeLast<Asset> with the unified nTimeLastBumped, bump on UpdatedBlockTip
* fix comments and LogPrintf-s
* remove excessive MASTERNODE_SYNC_IBD
* a bit more descriptive BumpAssetLastTime in few cases
* serialization: teach serializers variadics
Also add a variadic CDataStream ctor for ease-of-use.
* connman is in charge of pushing messages
The changes here are dense and subtle, but hopefully all is more explicit
than before.
- CConnman is now in charge of sending data rather than the nodes themselves.
This is necessary because many decisions need to be made with all nodes in
mind, and a model that requires the nodes calling up to their manager quickly
turns to spaghetti.
- The per-node-serializer (ssSend) has been replaced with a (quasi-)const
send-version. Since the send version for serialization can only change once
per connection, we now explicitly tag messages with INIT_PROTO_VERSION if
they are sent before the handshake. With this done, there's no need to lock
for access to nSendVersion.
Also, a new stream is used for each message, so there's no need to lock
during the serialization process.
- This takes care of accounting for optimistic sends, so the
nOptimisticBytesWritten hack can be removed.
- -dropmessagestest and -fuzzmessagestest have not been preserved, as I suspect
they haven't been used in years.
* net: switch all callers to connman for pushing messages
Drop all of the old stuff.
* drop the optimistic write counter hack
This is now handled properly in realtime.
* net: remove now-unused ssSend and Fuzz
* net: construct CNodeStates in place
* net: handle version push in InitializeNode
* net: move CBanDB and CAddrDB out of net.h/cpp
This will eventually solve a circular dependency
* net: Create CConnman to encapsulate p2p connections
* net: Move socket binding into CConnman
* net: move OpenNetworkConnection into CConnman
* net: move ban and addrman functions into CConnman
* net: Add oneshot functions to CConnman
* net: move added node functions to CConnman
* net: Add most functions needed for vNodes to CConnman
* net: handle nodesignals in CConnman
* net: Pass CConnection to wallet rather than using the global
* net: Add rpc error for missing/disabled p2p functionality
* net: Pass CConnman around as needed
* gui: add NodeID to the peer table
* net: create generic functor accessors and move vNodes to CConnman
* net: move whitelist functions into CConnman
* net: move nLastNodeId to CConnman
* net: move nLocalHostNonce to CConnman
This behavior seems to have been quite racy and broken.
Move nLocalHostNonce into CNode, and check received nonces against all
non-fully-connected nodes. If there's a match, assume we've connected
to ourself.
* net: move messageHandlerCondition to CConnman
* net: move send/recv statistics to CConnman
* net: move SendBufferSize/ReceiveFloodSize to CConnman
* net: move nLocalServices/nRelevantServices to CConnman
These are in-turn passed to CNode at connection time. This allows us to offer
different services to different peers (or test the effects of doing so).
* net: move semOutbound and semMasternodeOutbound to CConnman
* net: SocketSendData returns written size
* net: move max/max-outbound to CConnman
* net: Pass best block known height into CConnman
CConnman then passes the current best height into CNode at creation time.
This way CConnman/CNode have no dependency on main for height, and the signals
only move in one direction.
This also helps to prevent identity leakage a tiny bit. Before this change, an
attacker could theoretically make 2 connections on different interfaces. They
would connect fully on one, and only establish the initial connection on the
other. Once they receive a new block, they would relay it to your first
connection, and immediately commence the version handshake on the second. Since
the new block height is reflected immediately, they could attempt to learn
whether the two connections were correlated.
This is, of course, incredibly unlikely to work due to the small timings
involved and receipt from other senders. But it doesn't hurt to lock-in
nBestHeight at the time of connection, rather than letting the remote choose
the time.
* net: pass CClientUIInterface into CConnman
* net: Drop StartNode/StopNode and use CConnman directly
* net: Introduce CConnection::Options to avoid passing so many params
* net: add nSendBufferMaxSize/nReceiveFloodSize to CConnection::Options
* net: move vNodesDisconnected into CConnman
* Made the ForEachNode* functions in src/net.cpp more pragmatic and self documenting
* Convert ForEachNode* functions to take a templated function argument rather than a std::function to eliminate std::function overhead
* net: move MAX_FEELER_CONNECTIONS into connman
We should remove hash from setAskFor when the message corresponding to previous inv arrives, otherwise it's stays there forever and setAskFor overflows (i.e. AskFor returns immediately without processing).
- some were not used, some were included twice, some were in the wrong place, some were missing (but it compiled because some were in the wrong place)
- organized a bit better, grouped dash specific includes in original bitcoin files, should save some time solving conflicts when/if merging patches later
- avoid processing same vote multiple times
- do not relay votes until synced
- do not ban for wrong signature of old votes
- do not check masternode ranks for old votes on regular (non-MN) nodes
* refactor IsBlockValueValid to return actual error string, use it in error message for bad-cb-amount
* make error messages in IsBlockValueValid even more verbose
* locks in PS
* lock in governance
* locks in IS
* lock in ProcessGetData
* locks in CMasternodeSync
* centralize mnodeman.Check call
* locks order in mnpayments
* use current block chainTip when possible (less locks)
* add missing lock in CountInputsWithAmount
* fix deadlock RequestLowDataPaymentBlocks/IsTransactionValid
* LOCK2 in CheckMnbAndUpdateMasternodeList, CheckAndUpdate, SendVerifyRequest
* LOCK(cs) is not needed here
* Decouple governance init actions from serialization
Should fix this:
```
Assertion failed: lock governance.cs not held in governance-classes.cpp:117; locks held:
cs_Shutdown init.cpp:200 (TRY)
cs ./governance.h:195
cs governance.cpp:835
Abort trap: 6
```
Followup for the recent winner_block PR (#1028) and name confusion discovered during code review.
"Mostly" because also:
- CMasternodeBlockPayees::GetPayee -> CMasternodeBlockPayees::GetBestPayee which describes what this function is actually doing a bit better imo;
- fixing constructor CMasternodePaymentVote empty constructor
* store vote hashes in CMasternodePayee and use them in CMasternodePayments::Sync
* Request low data payment blocks in batches directly from some node instead of/after preliminary Sync.
* remove nVotes
* refactor CMasternodePaymentWinner::CheckSignature
* refactor CMasternodePaymentWinner::Sign - can only be signed by active masternode
* hold cs_mapMasternodeBlocks till the end of CMasternodePayments::AddWinningMasternode
* refactor CMasternodePaymentWinner::ToString
* use GetStorageLimit() in CMasternodePayments::CheckAndRemove
* refactor CMasternodePaymentWinner
* refactor CMasternodePayments::ProcessBlock
* trivial cleanup, adjusted few log messages
* fix error message returned by CMasternodePaymentWinner::IsValid to include actual bounds that were violated
* Decouple min mnw versions from version.h, drop MIN_MNW_PEER_PROTO_VERSION in fav of GetMinMasternodePaymentsProto()
* Split min protocol validation for new and old winners in IsValid
da406e3 Masternode sync improvements
- add simple helpers for few more sync states (use them where appropriate instead of old code + rpc output)
- use new helpers to avoid meaningless message processing
- actually fail if sync shouldn't continue due to lack of info, make sure Reset is used to quit failed state
* Changes for getblocktemplate, CreateNewBlock, FillBlockPayee, CreateSuperblock:
- Add support for superblocks in getblocktemplate (+fix miner reward - it was missing)
- Refactor the way masternode payments are passed around, change getblocktemplate format for them too.
b6b6d6c Added nSuperblockStartBlock, adjusted testnet/regtest params
15a3c64 More for governance block checks, p1 (non-compilable):
- add GetPaymentsLimit() and GetPaymentsTotalAmount()
- IsValidBlockHeight() should check nSuperblockStartBlock
- CSuperblock::IsValid should check payment limit and miner payout
- no cs_main
- slightly refactored related things
e8f9e5d More for governance checks, p2 (compilable):
- IsBlockValueValid(), IsBlockPayeeValid() and FillBlockPayee() rewritten, no cs_main for them
- CreateNewBlock adjusted, need more work on CBlockTemplate (see TODO)
- moved (and simplified) IsBlockPayeeValid() call from CheckBlock() to ConnectBlock()
51434cf Add ability to calculate only superblock part of subsidy in GetBlockSubsidy()
aa74200 Fix GetPaymentsLimit()
f7b6234 braces and comment
ade8f64 more checks for IsValidBlockHeight()
13316a4 Return true from IsBlockValueValid when masternode data is not synced
- This restores behavior very close to that in 12.0
- Needed to prevent the forking problem currently being seen on
testnet between online and offline nodes
- This is expected to be a temporary fix while we develop a
long-term solution for this problem
427086e Restore miner payments for superblocks
794b90d Added IsSynced field to JSON output of mnsync status RPC command
- This is needed to allow fixing RPC tests so that they wait until
the nodes are fully synced before performing tests
a9ddf6f Wait for nodes to sync masternode data during p2p-fullblocktest
f0ed400 darkSendSigner.SignMessage() should not return error message
154f1b6 darkSendSigner.VerifyMessage() should return non-localized message, its callers should populate error to debug.log
b130c32 darkSendSigner.GetKeysFromSecret() should not return error message, its callers should handle it
068c178 Added DBG macro in util.h to facilitate debugging
- This macro allows debugging statements (typically printf's or cout's) to
be activated or deactivated with a single comment. Uncomment the line:
//#define ENABLE_DASH_DEBUG
in util.h to enable debugging statements.
- When commented any code wrapped with the DBG() macro will simply be removed
by the preprocessor. When not commented all such wrapped statements will
be present.
- For maximum effectiveness it is best that util.h be the first effective include
in all source files. It is also possible to enable the macro for a single file
by temporarily adding #define ENABLE_DASH_DEBUG to the top of the file.
- Code committed to non-development branches should always have the define
commented.
d125d9b V0.12.1.x -- merging trigger/generic object/superblock changes for testnet phase II
- This commit contains the core governance system changes for 0.12.1. Any unrelated
changes have either been removed or moved to separate commits.
120724c File mode fixes
- Changed mode 0755->0644 on several source files.
c7f9e11 Updated todo reminders
- Added reminder to revert temporary reduction of number of votes
required to trigger superblock to 1 for testing
92adc98 Made CSuperblockManager::IsValidSuperblockHeight an inline function
- This is for efficiency since this function is called often and is
only 1 line of code.
c050ed7 Added comment explaining rationale for no LOCK(cs) in CSuperblock::IsValid
dc933fe Removed unused CSuperblockManager::IsBlockValid function
decec88 Moved calls to SuperblockManager::IsValidSuperblockHeight into IsSuperblockTriggered.
- Since calls to the later function are always protected by the former there's
no reason to keep these separate and this simplifies the code in
masternode-payments.cpp.
8672885 Reestablished expected value check for non-superblocks in IsBlockValueValid
b01cbe0 Changes to IsBlockValueValid to fix rpc test failure
a937c76 Changed include order to allow per file activation of the DBG macro
d116aa5 Fixed IsValidSuperblockHeight logic
- Note this has an effect on testing because we can now only create
1 superblock per day. Devs may need to temporarily change testnet params
for easier testing.
2d0c2de Convert superblock payments to CAmount
- We assume that payment values in JSON are in units of DASH
for consistency with other RPC functions, such as
createrawtransaction.
376b833 Revert temporary testing value for nAbsVoteReq
- Also ensure that number of votes required is never smaller than 1
8c89f4b Cleaned up CSuperblock error handling
- Exceptions are now thrown consistently rather than using a mix of
exceptions and return code checking. Exceptions are now caught only
in AddNewTrigger when the CSuperblock constructor is called. Unnecessary object
status members have been removed.
d7c8a6b Removed utilstrencodings header
- This appears to help with travis tests, for unknown reasons.
c4dfc7a Fixed some minor code review issues
63c3580 Reverted locking change in miner.
- This should have been done in the original PR but was overlooked.
4ab72de Fixed variable name to match common practice and bracket formatting
886a678 Improvements to vote conversion code
- Replaced redundantly defined function with inclusion of governance-vote.h
- Replaced magic numbers with their corresponding constant symbols
0a37966 Reordered governance message handling
86d8505 Refactor CActiveMasternode
+ move strMasterNodeAddr to CActiveMasternode
a005c79 Refactor InstantSend
+ new lock cs_instantsend to protect maps on CleanTransactionLocksList()
+ new DEFAULT_INSTANTSEND_DEPTH constant
+ rename MIN_INSTANTX_PROTO_VERSION to MIN_INSTANTSEND_PROTO_VERSION and bump it
d24182c Refactor Privatesend
+ decouple from util.h and version.h
+ more functions for CDarksendBroadcastTx: constructors, signing, serialization
+ move from rand() to insecure_rand() in general but to GetRand() for session id
+ fix defaults
- mn hash compatibility with 70103
- ignore some requests while syncing
- fix locking/initializing in sync
- do not ban for old mnw
- split budget/governance messages/invs
42bdf42 Refactor/fix spork:
- move ProcessSpork, GetSporkValue, IsSporkActive, ExecuteSpork and mapSporksActive to CSporkManager
- move Sign, CheckSignature, Relay to CSporkMessage
- move ReprocessBlocks out of sporks to main.cpp / rename DisconnectBlocksAndReprocess to DisconnectBlocks
- rename SporkKey to SporkPubKey
- bugfix: only set strMasterPrivKey if spork signature produced by that key was verified successfully
- few log format changes, cleaned up includes
3249a63 Fix logging - CTransaction::ToString() always has `\n` at the end of a string, avoid adding empty line
ec03753 make mnw errors and ThreadCheckDarkSendPool less spammy
5b678af fix errorMessage - it should not have `\n`, let output code handle line endings instead
a81cdf7 rename `dash-darksend` thread to `dash-privatesend`
5e4f468 fix/remove outdated code
f1c9678 Break tooltip about third party urls in 2 lines
get rid of most `if(Params().NetworkIDString() == CBaseChainParams::MAIN)` and alike to unify formulas.
Further improvements will require testnet restart (see TODO notes in changed code) so I'm keeping few things as they are till then.
- Syncing process is now event based, rather than timeout based. This means the system can tell when it's done with each step and moves on between phases much faster. In initial testing it seems to be about 10-15x faster and has synced everytime successfully.
- Please remove print debugging when the syncing system is proven to be debugged.