* Dont deserialize nVersion into CNode, should fix#9212
* net: deserialize the entire version message locally
This avoids having some vars set if the version negotiation fails.
Also copy it all into CNode at the same site. nVersion and
fSuccessfullyConnected are set last, as they are the gates for the other vars.
Make them atomic for that reason.
* net: don't run callbacks on nodes that haven't completed the version handshake
Since ForEach* are can be used to send messages to all nodes, the caller may
end up sending a message before the version handshake is complete. To limit
this, filter out these nodes. While we're at it, may as well filter out
disconnected nodes as well.
Delete unused methods rather than updating them.
* net: Disallow sending messages until the version handshake is complete
This is a change in behavior, though it's much more sane now than before.
* net: log an error rather than asserting if send version is misused
Also cleaned up the comments and moved from the header to the .cpp so that
logging headers aren't needed from net.h
* Implement conditions for ForEachNode() and ForNode() methods of CConnman.
A change making ForEachNode() and ForNode() methods ignore nodes that
have not completed initial handshake have been backported from Bitcoin.
Unfortunately, some Dash-specific code needs to iterate over all nodes.
This change introduces additional condition argument to these methods.
This argument is a functional object that should return true for nodes
that should be taken into account, not ignored.
Two functional objects are provided in CConnman namespace:
* FullyConnectedOnly returns true for nodes that have handshake completed,
* AllNodes returns true for all nodes.
Overloads for ForEachNode() and ForNode() methods without condition argument
are left for compatibility with non-Dash-specific code.
They use FullyConnectedOnly functional object for condition.
Signed-off-by: Oleg Girko <ol@infoserver.lv>
* Iterate over all nodes in Dash-specific code using AllNodes condition.
Use AllNodes functional object as newly introduced condition argument for
ForEachNode() and ForNode() methods of CConnman to iterate over all nodes
where needed in Dash-specific code.
Signed-off-by: Oleg Girko <ol@infoserver.lv>
* net: a few small cleanups before replacing boost threads
- Drop the interruption point directly after the pnode allocation. This would
be leaky if hit.
- Rearrange thread creation so that the socket handler comes first
* net: add CThreadInterrupt and InterruptibleSleep
* net: make net interruptible
Also now that net threads are interruptible, switch them to use std
threads/binds/mutexes/condvars.
* net: make net processing interruptible
* net: remove thread_interrupted catch
This is now a std::thread, so there's no hope of catching a boost interruption
point.
* net: make proxy receives interruptible
* net: misc header cleanups
* Remove orphan state wipe from UnloadBlockIndex.
As orphan state is now "network state", like in
d6ea737be19a0001e69e4e854eb1cef21523ea7a,
UnloadBlockIndex is only used during init if we end up reindexing
to clear our block state so that we can start over. However, at
that time no connections have been brought up as CConnman hasn't
been started yet, so all of the network processing state logic is
empty when its called.
* Move network-msg-processing code out of main to its own file
* Rename the remaining main.{h,cpp} to validation.{h,cpp}
* serialization: teach serializers variadics
Also add a variadic CDataStream ctor for ease-of-use.
* connman is in charge of pushing messages
The changes here are dense and subtle, but hopefully all is more explicit
than before.
- CConnman is now in charge of sending data rather than the nodes themselves.
This is necessary because many decisions need to be made with all nodes in
mind, and a model that requires the nodes calling up to their manager quickly
turns to spaghetti.
- The per-node-serializer (ssSend) has been replaced with a (quasi-)const
send-version. Since the send version for serialization can only change once
per connection, we now explicitly tag messages with INIT_PROTO_VERSION if
they are sent before the handshake. With this done, there's no need to lock
for access to nSendVersion.
Also, a new stream is used for each message, so there's no need to lock
during the serialization process.
- This takes care of accounting for optimistic sends, so the
nOptimisticBytesWritten hack can be removed.
- -dropmessagestest and -fuzzmessagestest have not been preserved, as I suspect
they haven't been used in years.
* net: switch all callers to connman for pushing messages
Drop all of the old stuff.
* drop the optimistic write counter hack
This is now handled properly in realtime.
* net: remove now-unused ssSend and Fuzz
* net: construct CNodeStates in place
* net: handle version push in InitializeNode
* net: move CBanDB and CAddrDB out of net.h/cpp
This will eventually solve a circular dependency
* net: Create CConnman to encapsulate p2p connections
* net: Move socket binding into CConnman
* net: move OpenNetworkConnection into CConnman
* net: move ban and addrman functions into CConnman
* net: Add oneshot functions to CConnman
* net: move added node functions to CConnman
* net: Add most functions needed for vNodes to CConnman
* net: handle nodesignals in CConnman
* net: Pass CConnection to wallet rather than using the global
* net: Add rpc error for missing/disabled p2p functionality
* net: Pass CConnman around as needed
* gui: add NodeID to the peer table
* net: create generic functor accessors and move vNodes to CConnman
* net: move whitelist functions into CConnman
* net: move nLastNodeId to CConnman
* net: move nLocalHostNonce to CConnman
This behavior seems to have been quite racy and broken.
Move nLocalHostNonce into CNode, and check received nonces against all
non-fully-connected nodes. If there's a match, assume we've connected
to ourself.
* net: move messageHandlerCondition to CConnman
* net: move send/recv statistics to CConnman
* net: move SendBufferSize/ReceiveFloodSize to CConnman
* net: move nLocalServices/nRelevantServices to CConnman
These are in-turn passed to CNode at connection time. This allows us to offer
different services to different peers (or test the effects of doing so).
* net: move semOutbound and semMasternodeOutbound to CConnman
* net: SocketSendData returns written size
* net: move max/max-outbound to CConnman
* net: Pass best block known height into CConnman
CConnman then passes the current best height into CNode at creation time.
This way CConnman/CNode have no dependency on main for height, and the signals
only move in one direction.
This also helps to prevent identity leakage a tiny bit. Before this change, an
attacker could theoretically make 2 connections on different interfaces. They
would connect fully on one, and only establish the initial connection on the
other. Once they receive a new block, they would relay it to your first
connection, and immediately commence the version handshake on the second. Since
the new block height is reflected immediately, they could attempt to learn
whether the two connections were correlated.
This is, of course, incredibly unlikely to work due to the small timings
involved and receipt from other senders. But it doesn't hurt to lock-in
nBestHeight at the time of connection, rather than letting the remote choose
the time.
* net: pass CClientUIInterface into CConnman
* net: Drop StartNode/StopNode and use CConnman directly
* net: Introduce CConnection::Options to avoid passing so many params
* net: add nSendBufferMaxSize/nReceiveFloodSize to CConnection::Options
* net: move vNodesDisconnected into CConnman
* Made the ForEachNode* functions in src/net.cpp more pragmatic and self documenting
* Convert ForEachNode* functions to take a templated function argument rather than a std::function to eliminate std::function overhead
* net: move MAX_FEELER_CONNECTIONS into connman
* Only store and connect to NODE_NETWORK nodes
* Keep addrman's nService bits consistent with outbound observations
* Verify that outbound connections have expected services
* Don't require services in -addnode
* Introduce enum ServiceFlags for service flags
* Introduce REQUIRED_SERVICES constant
We used to have a trickle node, a node which was chosen in each iteration of
the send loop that was privileged and allowed to send out queued up non-time
critical messages. Since the removal of the fixed sleeps in the network code,
this resulted in fast and attackable treatment of such broadcasts.
This pull request changes the 3 remaining trickle use cases by random delays:
* Local address broadcast (while also removing the the wiping of the seen filter)
* Address relay
* Inv relay (for transactions; blocks are always relayed immediately)
The code is based on older commits by Patrick Strateman.
Github-Pull: #7125
Rebased-From: 5400ef6bcb9d243b2b21697775aa6491115420f3
Prevent denial-of-service attacks by banning
peers that send us invalid orphan transactions
and only storing orphan transactions given to
us by a peer while the peer is connected.
Split up util.cpp/h into:
- string utilities (hex, base32, base64): no internal dependencies, no dependency on boost (apart from foreach)
- money utilities (parsesmoney, formatmoney)
- time utilities (gettime*, sleep, format date):
- and the rest (logging, argument parsing, config file parsing)
The latter is basically the environment and OS handling,
and is stripped of all utility functions, so we may want to
rename it to something else than util.cpp/h for clarity (Matt suggested
osinterface).
Breaks dependency of sha256.cpp on all the things pulled in by util.
Two changes:
First removes a unit test that fails in my development environment
(OSX, compiled -g3 with clang).
sipa says that's not terribly surprising; the CMutableTransaction change
makes signing a little more expensive but verification quicker. The unit
test timed sign+verify-uncached versus verify-cached-five-times.
He also says the test will be invalid when libsec256kp1 is integrated
(because validation is super-optimized over signing).
core.h change fixes a compiler warning (clang -Wall : CMutableTransaction defined
as struct, declared as class in script.h).
- Add license headers to source files (years based on commit dates)
in `src/test` as well as `qa`
- Add `README.md` to `src/test/data` specifying MIT license
Fixes#3848
Keep track of which block is being requested (and to be requested) from
each peer, and limit the number of blocks in-flight per peer. In addition,
detect stalled downloads, and disconnect if they persist for too long.
This means blocks are never requested twice, and should eliminate duplicate
downloads during synchronization.
Use misc methods of avoiding unnecesary header includes.
Replace int typedefs with int##_t from stdint.h.
Replace PRI64[xdu] with PRI[xdu]64 from inttypes.h.
Normalize QT_VERSION ifs where possible.
Resolve some indirect dependencies as direct ones.
Remove extern declarations from .cpp files.
Orphan transactions were stored as a CDataStream pointer;
this changes the mapOrphanTransactions data structures to
store orphans as a CTransaction.
This also fixes CVE-2013-4627 by always re-serializing
transactions before relaying them.
The new class is accessed via the Params() method and holds
most things that vary between main, test and regtest networks.
The regtest mode has two purposes, one is to run the
bitcoind/bitcoinj comparison tool which compares two separate
implementations of the Bitcoin protocol looking for divergence.
The other is that when run, you get a local node which can mine
a single block instantly, which is highly convenient for testing
apps during development as there's no need to wait 10 minutes for
a block on the testnet.
These flags select features to be enabled/disabled during script
evaluation/checking, instead of several booleans passed along.
Currently these flags are defined:
* SCRIPT_VERIFY_P2SH: enable BIP16-style subscript evaluation
* SCRIPT_VERIFY_STRICTENC: enforce strict adherence to pubkey/sig encoding standards.
This switches bitcoin's transaction/block verification logic to use a
"coin database", which contains all unredeemed transaction output scripts,
amounts and heights.
The name ultraprune comes from the fact that instead of a full transaction
index, we only (need to) keep an index with unspent outputs. For now, the
blocks themselves are kept as usual, although they are only necessary for
serving, rescanning and reorganizing.
The basic datastructures are CCoins (representing the coins of a single
transaction), and CCoinsView (representing a state of the coins database).
There are several implementations for CCoinsView. A dummy, one backed by
the coins database (coins.dat), one backed by the memory pool, and one
that adds a cache on top of it. FetchInputs, ConnectInputs, ConnectBlock,
DisconnectBlock, ... now operate on a generic CCoinsView.
The block switching logic now builds a single cached CCoinsView with
changes to be committed to the database before any changes are made.
This means no uncommitted changes are ever read from the database, and
should ease the transition to another database layer which does not
support transactions (but does support atomic writes), like LevelDB.
For the getrawtransaction() RPC call, access to a txid-to-disk index
would be preferable. As this index is not necessary or even useful
for any other part of the implementation, it is not provided. Instead,
getrawtransaction() uses the coin database to find the block height,
and then scans that block to find the requested transaction. This is
slow, but should suffice for debug purposes.
This introduces internal types:
* CKeyID: reference (hash160) of a key
* CScriptID: reference (hash160) of a script
* CTxDestination: a boost::variant of the former two
CBitcoinAddress is retrofitted to be a Base58 encoding of a
CTxDestination. This allows all internal code to only use the
internal types, and only have RPC and GUI depend on the base58 code.
Furthermore, the header dependencies are a lot saner now. base58.h is
at the top (right below rpc and gui) instead of at the bottom. For the
rest: wallet -> script -> keystore -> key. Only keystore still requires
a forward declaration of CScript. Solving that would require splitting
script into two layers.
test/DoS_tests.cpp: In member function ‘void DoS_tests::DoS_mapOrphans::test_method()’:
test/DoS_tests.cpp:200:41: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
test/DoS_tests.cpp:208:41: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
test/DoS_tests.cpp: In member function ‘void DoS_tests::DoS_checkSig::test_method()’:
test/DoS_tests.cpp:260:37: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
test/DoS_tests.cpp:267:37: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
test/DoS_tests.cpp:280:41: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
test/DoS_tests.cpp:307:37: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
Create a maximum-10MB signature verification result cache.
This should almost double the number of transactions that
can be processed on a given CPU, because before this change
ECDSA signatures were verified when transactions were added
to the memory pool and then again when they appeared in
a block.
This introduces CNetAddr and CService, respectively wrapping an
(IPv6) IP address and an IP+port combination. This functionality used
to be part of CAddress, which also contains network flags and
connection attempt information. These extra fields are however not
always necessary.
These classes, along with logic for creating connections and doing
name lookups, are moved to netbase.{h,cpp}, which does not depend on
headers.h.
Furthermore, CNetAddr is mostly IPv6-ready, though IPv6
functionality is not yet enabled for the application itself.