- cleaner blockchain-like rpc / moved logic to proposal class / cleaned help messages and redundant
- refactored proposals a bit (more straightforward constructor, IsValid)
(both parts inherit sanitization proposed/made by @crowning earlier)
- Only send 1 winner per block for the previous 4500 blocks (was 10 items per block for 6000 blocks)
- Send full sync for last 5 blocks and next 20 blocks
- Turn off mnb cleaning, there aren't that many broadcasts on the network and this could cause problems in some cases
- Fix budget submission collateral check
- Only send 1 winner per block for the previous 4500 blocks (was 10 items per block for 6000 blocks)
- Send full sync for last 5 blocks and next 20 blocks
- Turn off mnb cleaning, there aren't that many broadcasts on the network and this could cause problems in some cases
- Fix budget submission collateral check
- Budgets now store the seen objects locally so they're not overwritten when saving/loading to check validity of budget.dat
- Added safer sync "failure" mode, that will retry an hour later if the sync fails for some reason. This will stop the client from thinking it has budget data and rejecting blocks when they're valid.
- protocol bump
- version bump
- readability
- drop c_str()
- drop boost/lexical_cast
- ValueFromAmount for money
- fValid as bool
- fix/simplify descriptions
- more info on vote-many
- feedback on mnbudget vote
Submissions to the network now require a fee to be paid to the network (mining fee) using a special transaction with a OP_RETURN && ProposalHash in one of the outputs. This allows the network to filter spam quickly, while also allowing anyone to submit a proposal to the network.
To implement these changes we've introduced a few new commands:
mnbudget prepare PROPOSAL-NAME URL PAYMENT_COUNT BLOCK_START DASH_ADDRESS DASH_AMOUNT YES|NO|ABSTAIN [USE_IX(TRUE|FALSE)]
- To create the special transaction
mnbudget submit PROPOSAL-NAME URL PAYMENT_COUNT BLOCK_START DASH_ADDRESS DASH_AMOUNT YES|NO|ABSTAIN FEE_TX
- After the transaction is accepted by the network and has 3 confirmations, you can submit the transaction to the network here
mnbudget show
- Get the proposal hash from here
mnbudget vote PROPOSAL-HASH YES|NO|ABSTAIN
- You can now simply vote by hash using this command
-Syncing now happens in stages. Masternodes and Sporks, then Masternode winners, then proposals. Some of these require the masternode signatures, otherwise there are race conditions within the syncing process itself.
-Resigning - When a proposal is sent to the network initially it's signed by a masternode, if that masternode goes inactive the proposal becomes invalid. Resigning allows other masternodes to update proposal keep it valid with the coming and going of masternodes.
-Resigning compatibility - non masternodes will scan and flag proposals as invalid to accept updated owners.
-Invalid votes are now actively removed from the proposals when they go inactive
- Remove budgets with negative votes of more than 10% of network
- Only allow proposals into budget that have more than 10% of network support
- Faster removal of inactive masternodes
- Show now shows every proposal that is known, which seems to be the general expected behavior of the users
- Added "projection" for showing what will end up in the budget if it was finalized currently
- Finalized budgets now pass proposal hash, payee and amount. This keeps them completely separate from the proposal system to aid in consensus.
- Added status messages for badly formed finalized budgets (probably attacks). If users see messages like this they should check the proposals to see if something is wrong with them before voting.
- Added FindProposal and FindFinalBudget to budgeting class
- Added 2 new sporks for Proposals and Budget payment enforcement. This is outside of the decentralized code so we can turn it off if there's a problem.
- Detect budget blocks and pay correct amounts in super blocks
- All budgeting code seems to be rather stable now. Serialization/caching is working rather well.
- Fixed some ambiguous variable names within the budgeting system that were causing the file caching to not work all of the time