* Remove unnecessary call to IsCollateralValid and hence allow superblocks
to propagate
* Added CMasternodeMan::Get overload for masternode vin
* Use vin as masternode identifier instead of public key
* Fixed missing member in copy constructor, improved logging
* Added logging for MasternodeRateCheck failures
* Removed pubkeyMasternode field from CGovernanceObject
* Impose MN trigger creation rate limit only when MN info is synced
* Improve rpcgovernance error handling
- Prevent attempts to prepare trigger objects (and waste the collateral)
- Improve clarity of gobject submit error messages
* Implemented different fees for different types of governance objects
* Added fee amounts to object returned by getgovernanceinfo
* Implement new requireents for Superblock creation
- Superblocks creation requires a valid masternode signature
- Superblock creation no longer requires a collateral fee
- Superblock creation rate is limited to roughly 1 per masternode per cycle
* Fixed getgovernanceinfo help message
* Removed old governance fee constant
* Fixed bug in IsSignatureValid and added debugging code
* Fixed parent hash variable index and added debugging code
* Modified GetBudgetSystemCollateralTX to take fee amount parameter
* Changes due to code review comments
- Naming changes
- Removed confusing comment
da406e3 Masternode sync improvements
- add simple helpers for few more sync states (use them where appropriate instead of old code + rpc output)
- use new helpers to avoid meaningless message processing
- actually fail if sync shouldn't continue due to lack of info, make sure Reset is used to quit failed state
- mn hash compatibility with 70103
- ignore some requests while syncing
- fix locking/initializing in sync
- do not ban for old mnw
- split budget/governance messages/invs
513506f Fixing AddRef() usage
Using AddRef() in ConnectNode() for existing connections doesn't feel right considering how refs are released in ThreadSocketHandler(). I guess this could be the reason that sometimes refs stay >0 no matter what and nodes stuck in vNodesDisconnected forever which means that node never get deleted and FinalizeNode signal is never fired which in its turn means that for example mapBlocksInFlight can't be cleaned properly and then blocks stuck.
This commit should solve the issue by:
- removing AddRef() for existing connections
- adding AddRef() in CNode's constructor using the same conditions as in ThreadSocketHandler()
- addding AddRef() in ConnectNode() and Release() in ThreadSocketHandler() for mixing nodes
- removing explicit calls to Release() (back to `pnode->fDisconnect = true` in `CMasternodeMan::ProcessMasternodeConnections`)
9da4a83 fix names/comments
- use "" account address instead
- remove `collateralPubKey` and `SetCollateralAddress()` from darksend and create `dummyScriptPubkey` and `InitDummyScriptPubkey()` in masternodeman instead
- initialize `dummyScriptPubkey` before loading cache otherwise MNs could be removed because of the invalid tx
- every node should check for "pre-enabled" status of a newly added mn to relay message further (was "enabled" which is wrong - if node is enabled, that's not the first announce, so no need to relay it because most likely we were the one who asked for that mn directly via dseg)
- we should not add ourselves to mn list if announce message has outdated protocol version (report this in log)
- we should remove ourselves from saved list if we start updated mn for the first time and just loaded old list from mncache.dat
- Move heavy `IsVinAssociatedWithPubkey` deep inside of `CheckInputsAndAdd` to be actually executed only once per masternode and only after much simpler checks were executed;
- Verify `GetInputAge` (it uses cache) before trying to enter `AcceptToMemoryPool` (which hash many ifs and checks inside).
- make logthreadnames work correctly without logtimestamps (and with emty strings again)
- fix crash in debug (it3)
- log debug info about locks in one line
- show actual DS rounds instead of n/a in coin control while in debug mode
- fix initial string in debug.log: "Bitcoin version" -> "Dash version"
This set of rpc commands provide an ability to create masternode broadcast messages offline
and relay them from online node later (messages expire in ~1 hour).
Arguments:
1. command (string or set of strings, required) The command to execute
2. passphrase (string, optional) The wallet passphrase
Available commands:
create-alias - Create single remote masternode broadcast message by assigned alias configured in masternode.conf
create-all - Create remote masternode broadcast messages for all masternodes configured in masternode.conf
decode - Decode masternode broadcast message
relay - Relay masternode broadcast message to the network
Closes#741
- Syncing process is now event based, rather than timeout based. This means the system can tell when it's done with each step and moves on between phases much faster. In initial testing it seems to be about 10-15x faster and has synced everytime successfully.
- Please remove print debugging when the syncing system is proven to be debugged.