* Don't crash when spork15 is enabled but no MNs have been registered
* Don't bail out when no masternode payee is found
We should pay superblocks even if no masternode payee is found.
* Add missing newline to LogPrint call
* Handle review comments
* Implement RemoveAskFor to indicate that we're not interested in an item anymore
When an INV item is received from the first node, the item is requested
immediately. If the same item is received from another node, an entry is
added to mapAskFor which marks the item for re-requesting in case the first
node did not respond. When the item is received from the first node,
the item was previously never removed from mapAskFor. Only the later getdata
loop in SendMessages would then gradually remove items from the map. This
is quite delayed however as the entries in mapAskFor have a timeout value.
RemoveAskFor allows to remove all entries from mapAskFor and setAskFor
when we are not interested in the item anymore (e.g. because we received
it already).
* Call RemoveAskFor whenever we receive a message
* Only pass hash instead of CInv object to RemoveAskFor
* Pass CCoinsView reference to special TX handling methods
* Allow referencing other TX outputs for ProRegTx collateral
* Remove "collateralAmount" from "protx register"
* Rename "protx register" to "protx fund_register"
* Remove UpdateSpork15Value from CDeterministicMNManager
Was not used/implemented anymore
* Lock masternode collaterals after chain/DIP3 is fully initialized
Otherwise detection of collaterals does not work.
* Implement new "protx register" RPC which uses existing collaterals
* Remove "masternode info" RPC
It is not consistent with other "masternode" RPCs anymore as it requires
the ProRegTx hash while all other RPCs work with the collateral.
* Load sporks from disk cache before initializing the chain
Otherwise spork15 is not loaded when we check it for the first time.
* Implement "protx info" RPC
* Use "protx info" instead of "masternode info" in DIP3 tests
* Test external collaterals for ProTx
* Handle review comments
* Don't pass CCoinView reference when it's not used
* Revert "Pass CCoinsView reference to special TX handling methods"
This reverts commit 28688724e112c8fe18e44aef055768dbbc068d7d.
* Use GetUTXOCoin instead of now removed coinsView
Also remove collateral height check as GetUTXOCoin only returns confirmed
coins.
* Add conflict handling for external collaterals to mempool
* Handle review comments (squashed Github suggestions)
Co-Authored-By: codablock <ablock84@gmail.com>
* Use BLS keys for operator keys
* Add "bls generate" RPC to generate BLS keys
* Use unique_ptr to store blsKeyOperator and blsPubKeyOperator
Needed because the Chia BLS library crashes when keys are created before
the library is initialized, even if keys are not used. This is the case here
as we have static instances here.
* Remove unnecessary CheckSignature calls
This seems to be some garbage I left in by mistake.
* Fixed review comments
* Fix rpc help for operator keys
All keys that are used as examples are random. None of the secret keys
belongs to any of the public keys.
* Use .GetHash() instead of ::SerializeHash() for BLS pubkeys in txmempool.cpp
* Rename mapProTxBlsPubKeys to mapProTxBlsPubKeyHashes
1. Enforce payment to masternodes in IsBlockPayeeValid even if superblocks
are triggered. This new rule only gets activated when spork15 activates.
2. Always enforce masternode payments when spork15 is activated and ignore
spork8 in that case. spork8 can be removed after spork15 activation
and hardening of the spork15 height into consensus params.
* Split keyIDMasternode into keyIDOwner/keyIDOperator/keyIDVoting
keyIDOwner is the key used for things which should stay in control of the
collateral owner, like proposal voting.
keyIDOperator is the key used for operational things, like signing network
messages, signing trigger/watchdog objects and trigger votes.
keyIDVoting is the key used for proposal voting
Legacy masternodes will always have the same key for all 3 to keep
compatibility.
Using different keys is only allowed after spork15 activation.
* Forbid reusing collateral keys for operator/owner keys and vice versa
* Bump SERIALIZATION_VERSION_STRING in CMasternodeMan
* Prepare for DIP3 operator reward payments and switch to array in getblocktemplate
This commit allows to later split MN rewards into multiple recipients, e.g.
the owner reward and operator reward. It also updates the getblocktemplate
output to return an array of MN payments instead of a single entry.
This should allow MN miners and pool operators to prepare themself for the
upcoming changes in regard to operator rewards.
* txoutsMasternode -> voutMasternode
* More renaming
* Consider all masternode payments when looking for a known masternode
* Refactor block payee filling/validation
1. Move out old budget validation into it's own function (IsOldBudgetBlockValueValid)
2. Refactor IsBlockValueValid to bail out early instead of using deep
nested if/else blocks. IMHO, I feel that this makes the code much easier
to read and less error prone.
3. Refactor/rename CreateSuperblock and CMasternodePayments::FillBlockPayee
to be getters without actually modifying the coinbase TX. The coinbase
is now only modified from the global FillBlockPayments function. Makes
later changes in DIP3 easier (allowing superblock and MN rewards in same block)
* Use __func__ for logging in block payee code
* Fix code style nit
* Split CActiveMasternode into CActiveMasternodeInfo and CLegacyActiveMasternodeManager
* Use CKeyID instead of CPubKey whenever possible in masternode code
* Rename activeMasternode to activeMasternodeInfo and make it a struct
* Rename pubKeyIDXXX to keyIDXXX
* Bump SERIALIZATION_VERSION_STRING
* Fix build error after rebase
* Fix compilation warning/error with clang
* replace boost casts in dash-specific code
Specifically for spork.cpp : this should be temporary until all spork
sigs are based on hash and not string serialization format, after which
I expect the old signatures (else branch) should go away altogether. But
I still think it's worth it to get pieces of the boost dependency
removed, and this is an easy win, and could be merged now or in a patch
release w/o issue.
* replace boost::shared_ptr w/std::shared_ptr
And send REJECT msg back to the peer we received the original message from.
Same logic as for MIN_PEER_PROTO_VERSION but using specific proto versions for each submodule.
Found this when running dip3 integration tests. Votes stopped being
propagated.
When NetMsgType::MASTERNODEPAYMENTVOTE is handled, the payment vote is
already added to mapMasternodePaymentVotes and then marked as not verified.
When AddPaymentVote is then called shortly after that, the emplace does not
update the already added vote.
The real problem here is actually something different. AddPaymentVote is
named badly (should be more like AddOrUpdatePaymentVote) which resulted in
the non-obvious error while refactoring this code (who could have known
that we rely on that side effect?). So I renamed that method as well now.
* Refactor CMasternodePayment*: avoid using `count` and `[]`
Use iterators instead
* Refactor CMasternodePayment*: mark functions as const, pass references, adjust arg name
* Refactor/rename CMasternodePayments::CanVote()
* Refactor CMasternodePayment*: minor trivial changes
* Refactor CMasternodePayment*: reduce number of calls to GetHash()
* Drop nBudgetProposalEstablishingTime
* Refactor: replace `== COutPoint()` with `.IsNull()`
* Refactor: add `operator bool()` to CMasternodePing
* Refactor: actually use `operator bool()` for CPendingDsaRequest
* Refactor: fixing code style in TrafficGraphData
* Fix some comments and whitespaces
* Drop CGovernanceVote::GetTypeHash()
* Drop legacy X11 code
No longer used... if it ever was used at all.
* Move `<boost/foreach.hpp>` out of coins.h
* Simplify CMasternodeBlockPayees::GetRequiredPaymentsString()
Also less of boost::lexical_cast
* Drop CTxDSIn::nSentTimes
* Fix few warnings
* fix warning (timer)
* fix nit
* Use SPORK_6_NEW_SIGS to switch from signing string messages to hashes (gobject)
* Use SPORK_6_NEW_SIGS to switch from signing string messages to hashes (gobjvote)
* Use SPORK_6_NEW_SIGS to switch from signing string messages to hashes (mnw)
* Use SPORK_6_NEW_SIGS to switch from signing string messages to hashes (txlvote)
* Use SPORK_6_NEW_SIGS to switch from signing string messages to hashes (dsq)
* Use SPORK_6_NEW_SIGS to switch from signing string messages to hashes (dstx)
* Use SPORK_6_NEW_SIGS to switch from signing string messages to hashes (spork)
* Use SPORK_6_NEW_SIGS to switch from signing string messages to hashes (mnb)
* Actually care about old signature format in mnp, otherwise we can start banning peers rather quickly
* Use SPORK_6_NEW_SIGS to switch from signing string messages to hashes (mnv)
* Unify sign/verify code a bit by using GetSignatureHash() (even when it matches GetHash())
* fix docs
* address review comments
* fix log output (copy/paste error)
* Replace custom GetSignatureHash/GetHash with serialization (where applicable)
* Convert from/to old format in SerializationOp only for p2p
* fix
* Use new spork SPORK_6_NEW_SIGS to fix masternode payment vote signature format
* Use SPORK_6_NEW_SIGS to also fix masternode ping signature format
* Use SPORK_6_NEW_SIGS to also fix privatesend queue signature format
* adjust spork6 description in docs
* mnp hashing/signing changed - hash everything and use SignHash/VerifyHash directly instead of constructing a string to sign (both activate via SPORK_6_NEW_SIGS)
* fix
* cleanup
* Drop BOOST_FOREACH in Dash-specific code (only), no changes in behavior
* Use references in loops (use const references where applicable) in Dash-specific code (only)
And adjust related code to make it compilable.
* Loop through nodes via connman.ForEachNode in dsq Relay instead of creating a copy
0729102 Net: pass interruptMsgProc as const where possible (Jorge Timón)
fc7f2ff Net: Make CNetMsgMaker more const (Jorge Timón)
d45955f Net: CConnman: Make some methods const (Jorge Timón)
c7be56d net: push only raw data into CConnman (Cory Fields)
2ec935d net: add CVectorWriter and CNetMsgMaker (Cory Fields)
b7695c2 net: No need to check individually for disconnection anymore (Cory Fields)
fedea8a net: don't send any messages before handshake or after requested disconnect (Cory Fields)
d74e352 net: Set feelers to disconnect at the end of the version message (Cory Fields)
b4e4ba4 Introduce convenience type CTransactionRef (Pieter Wuille)
1662b43 Make CBlock::vtx a vector of shared_ptr<CTransaction> (Pieter Wuille)
da60506 Add deserializing constructors to CTransaction and CMutableTransaction (Pieter Wuille)
0e85204 Add serialization for unique_ptr and shared_ptr (Pieter Wuille)
* Do not relay `mnp`, `mnb`, `mnw`, `govobj` and `govobjvote` until fully synced
This should massively lower outgoing traffic and load during sync process (especially on mainnet)
* Apply "no sync from me until I'm synced" rule to all nodes
* Make sure to clear setAskFor in Dash submodules
Thanks @sidhujag for finding the bug
* partially revert previous commit
* skip mnv until mn list is synced
This monstrous change eliminates all remaining uses of
g_connman global variable in Dash-specific code.
Unlike previous changes eliminating g_connman use
that were isolated to particular modules, this one covers
multiple modules simultaneously because they are so interdependent
that change in one module was quickly spreading to others.
This is mostly invariant change that was done by
* changing all functions using g_connman to use connman argument,
* changing all functions calling these functions to use connman argument,
* repeating previous step until there's nothing to change.
After multiple iterations, this process converged to final result,
producing code that is mostly equivalent to original one, but passing
CConnman instance through arguments instead of global variable.
The only exception to equivalence of resulting code is that I had to
create overload of CMasternodeMan::CheckAndRemove() method without arguments
that does nothing just for use in CFlatDB<CMasternodeMan>::Dump() and
CFlatDB<CMasternodeMan>::Load() methods.
Normal CMasternodeMan::CheckAndRemove() overload now has argument of
CConnman& type and is used everywhere else.
The normal overload has this code in the beginning:
if(!masternodeSync.IsMasternodeListSynced()) return;
Masternode list is not synced yet when we load "mncache.dat" file,
and we save "mncache.dat" file on shutdown, so I presume that it's OK
to use overload that does nothing in both cases.
Signed-off-by: Oleg Girko <ol@infoserver.lv>