- do not lock cs_main for mnodeman.CheckAndRemove() - we have trylock inside CMasternode.Check, should be enough
- fast cs_main lock for ix
- use RelayInv instead of manually locking nodes / pushing inv
- do not lock cs_vNodes / ClearFulfilledRequest on every 100th block, CMasternodeSync should already handle resync by itself better now
- use map.insert instead of [] (should be safer)
- debug output / comments / spaces / names
- fix few long strings / make translatable one more label in UI
- move ds rounds calculation to wallet
- add cache to / rework anon/denom balance functions
- fix updates on new blocks for ds status on overview page
- fix after rebase
- always clear entries, do not try to reuse them
- unlock coins only when needed (do not unlock them every 10 blocks)
- make logic a bit more strightforward in few places
- clear all expired on timeout (not just the first found)
- add 2 additional statuses on doauto
- run DS checks when mn list sync started, do not wait for full sync
- move most class members to private
- do not call Added....() inside CMasternodeSync::Process() - that was "faking" sync process
- unify "RequestedMasternodeAttempt <= ..." logic and define MASTERNODE_SYNC_TIMEOUT
- add missing masternodeSync.AddedMasternodeList() to CMasternodeMan::ProcessMessage()
- fix "include"s
- don't check vecMasternodesUsed while not synced
- Do not rely on local lastTimeSeen and requested fRequested anymore. Use last know (signed) ping instead and base all logic on that. Should reduce mn list difference between
nodes.
- Rework CActiveMasternode accordingly along with states, errorMessages, rpc etc.
- Clean some related code, move parts from public to private
- drop c_str in LogPrintf that were related to this functionality (todo: drop it for LogPrintf everywhere else)
Submissions to the network now require a fee to be paid to the network (mining fee) using a special transaction with a OP_RETURN && ProposalHash in one of the outputs. This allows the network to filter spam quickly, while also allowing anyone to submit a proposal to the network.
To implement these changes we've introduced a few new commands:
mnbudget prepare PROPOSAL-NAME URL PAYMENT_COUNT BLOCK_START DASH_ADDRESS DASH_AMOUNT YES|NO|ABSTAIN [USE_IX(TRUE|FALSE)]
- To create the special transaction
mnbudget submit PROPOSAL-NAME URL PAYMENT_COUNT BLOCK_START DASH_ADDRESS DASH_AMOUNT YES|NO|ABSTAIN FEE_TX
- After the transaction is accepted by the network and has 3 confirmations, you can submit the transaction to the network here
mnbudget show
- Get the proposal hash from here
mnbudget vote PROPOSAL-HASH YES|NO|ABSTAIN
- You can now simply vote by hash using this command
- show user and use in external calculations rounds that are calculated respecting current settings while use "real" rounds in internal calulation to store correct results in cache and easily provide user with updated info on settings change
- fix max real rounds limit (16)
-Syncing now happens in stages. Masternodes and Sporks, then Masternode winners, then proposals. Some of these require the masternode signatures, otherwise there are race conditions within the syncing process itself.
-Resigning - When a proposal is sent to the network initially it's signed by a masternode, if that masternode goes inactive the proposal becomes invalid. Resigning allows other masternodes to update proposal keep it valid with the coming and going of masternodes.
-Resigning compatibility - non masternodes will scan and flag proposals as invalid to accept updated owners.
-Invalid votes are now actively removed from the proposals when they go inactive
- Remove budgets with negative votes of more than 10% of network
- Only allow proposals into budget that have more than 10% of network support
- Faster removal of inactive masternodes