* IBD check uses minimumchain work instead of checkpoints.
This introduces a 'minimum chain work' chainparam which is intended
to be the known amount of work in the chain for the network at the
time of software release. If you don't have this much work, you're
not yet caught up.
This is used instead of the count of blocks test from checkpoints.
This criteria is trivial to keep updated as there is no element of
subjectivity, trust, or position dependence to it. It is also a more
reliable metric of sync status than a block count.
* Remove GetTotalBlocksEstimate and checkpoint tests that test nothing.
GetTotalBlocksEstimate is no longer used and it was the only thing
the checkpoint tests were testing.
Since checkpoints are on their way out it makes more sense to remove
the test file than to cook up a new pointless test.
# Conflicts:
# src/Makefile.test.include
# src/test/Checkpoints_tests.cpp
* IsInitialBlockDownload no longer uses header-only timestamps.
This avoids a corner case (mostly visible on testnet) where bogus
headers can keep nodes in IsInitialBlockDownload.
* Delay parallel block download until chain has sufficient work
nMinimumChainWork is an anti-DoS threshold; wait until we have a proposed
tip with more work than that before downloading blocks towards that tip.
* Add timeout for headers sync
At startup, we choose one peer to serve us the headers chain, until
our best header is close to caught up. Disconnect this peer if more
than 15 minutes + 1ms/expected_header passes and our best header
is still more than 1 day away from current time.
* Introduce assumevalid setting to skip presumed valid scripts.
This disentangles the script validation skipping from checkpoints.
A new option is introduced "assumevalid" which specifies a block whos
ancestors we assume all have valid scriptsigs and so we do not check
them when they are also burried under the best header by two weeks
worth of work.
Unlike checkpoints this has no influence on consensus unless you set
it to a block with an invalid history. Because of this it can be
easily be updated without risk of influencing the network consensus.
This results in a massive IBD speedup.
This approach was independently recommended by Peter Todd and Luke-Jr
since POW based signature skipping (see PR#9180) does not have the
verifiable properties of a specific hash and may create bad incentives.
The downside is that, like checkpoints, the defaults bitrot and older
releases will sync slower. On the plus side users can provide their
own value here, and if they set it to something crazy all that will
happen is more time will be spend validating signatures.
Checkblocks and checklevel are also moved to the hidden debug options:
Especially now that checkblocks has a low default there is little need
to change these settings, and users frequently misunderstand them as
influencing security or IBD speed. By hiding them we offset the
space added by this new option.
* Add consensusParams to FindNextBlocksToDownload
* Adjust check in headers timeout logic to align with 144 blocks in Dash
* Dont deserialize nVersion into CNode, should fix#9212
* net: deserialize the entire version message locally
This avoids having some vars set if the version negotiation fails.
Also copy it all into CNode at the same site. nVersion and
fSuccessfullyConnected are set last, as they are the gates for the other vars.
Make them atomic for that reason.
* net: don't run callbacks on nodes that haven't completed the version handshake
Since ForEach* are can be used to send messages to all nodes, the caller may
end up sending a message before the version handshake is complete. To limit
this, filter out these nodes. While we're at it, may as well filter out
disconnected nodes as well.
Delete unused methods rather than updating them.
* net: Disallow sending messages until the version handshake is complete
This is a change in behavior, though it's much more sane now than before.
* net: log an error rather than asserting if send version is misused
Also cleaned up the comments and moved from the header to the .cpp so that
logging headers aren't needed from net.h
* Implement conditions for ForEachNode() and ForNode() methods of CConnman.
A change making ForEachNode() and ForNode() methods ignore nodes that
have not completed initial handshake have been backported from Bitcoin.
Unfortunately, some Dash-specific code needs to iterate over all nodes.
This change introduces additional condition argument to these methods.
This argument is a functional object that should return true for nodes
that should be taken into account, not ignored.
Two functional objects are provided in CConnman namespace:
* FullyConnectedOnly returns true for nodes that have handshake completed,
* AllNodes returns true for all nodes.
Overloads for ForEachNode() and ForNode() methods without condition argument
are left for compatibility with non-Dash-specific code.
They use FullyConnectedOnly functional object for condition.
Signed-off-by: Oleg Girko <ol@infoserver.lv>
* Iterate over all nodes in Dash-specific code using AllNodes condition.
Use AllNodes functional object as newly introduced condition argument for
ForEachNode() and ForNode() methods of CConnman to iterate over all nodes
where needed in Dash-specific code.
Signed-off-by: Oleg Girko <ol@infoserver.lv>
* net: a few small cleanups before replacing boost threads
- Drop the interruption point directly after the pnode allocation. This would
be leaky if hit.
- Rearrange thread creation so that the socket handler comes first
* net: add CThreadInterrupt and InterruptibleSleep
* net: make net interruptible
Also now that net threads are interruptible, switch them to use std
threads/binds/mutexes/condvars.
* net: make net processing interruptible
* net: remove thread_interrupted catch
This is now a std::thread, so there's no hope of catching a boost interruption
point.
* net: make proxy receives interruptible
* net: misc header cleanups
* Remove orphan state wipe from UnloadBlockIndex.
As orphan state is now "network state", like in
d6ea737be19a0001e69e4e854eb1cef21523ea7a,
UnloadBlockIndex is only used during init if we end up reindexing
to clear our block state so that we can start over. However, at
that time no connections have been brought up as CConnman hasn't
been started yet, so all of the network processing state logic is
empty when its called.
* Move network-msg-processing code out of main to its own file
* Rename the remaining main.{h,cpp} to validation.{h,cpp}
* Remove pfrom parameter from ProcessNewBlock
This further decouples ProcessNewBlock from networking/peer logic.
* Replace CValidationState param in ProcessNewBlock with BlockChecked
* Make validationinterface.UpdatedBlockTip more verbose
In anticipation of making all the callbacks out of block processing
flow through it. Note that vHashes will always have something in it
since pindexFork != pindexNewTip.
* Remove duplicate nBlocksEstimate cmp (we already checked IsIBD())
* Remove CConnman parameter from ProcessNewBlock/ActivateBestChain
* Remove SyncWithWallets wrapper function
* Move net-processing logic definitions together in main.h
* Use CValidationInterface from chain logic to notify peer logic
This adds a new CValidationInterface subclass, defined in main.h,
to receive notifications of UpdatedBlockTip and use that to push
blocks to peers, instead of doing it directly from
ActivateBestChain.
* Always call UpdatedBlockTip, even if blocks were only disconnected
* Use BlockChecked signal to send reject messages from mapBlockSource
* serialization: teach serializers variadics
Also add a variadic CDataStream ctor for ease-of-use.
* connman is in charge of pushing messages
The changes here are dense and subtle, but hopefully all is more explicit
than before.
- CConnman is now in charge of sending data rather than the nodes themselves.
This is necessary because many decisions need to be made with all nodes in
mind, and a model that requires the nodes calling up to their manager quickly
turns to spaghetti.
- The per-node-serializer (ssSend) has been replaced with a (quasi-)const
send-version. Since the send version for serialization can only change once
per connection, we now explicitly tag messages with INIT_PROTO_VERSION if
they are sent before the handshake. With this done, there's no need to lock
for access to nSendVersion.
Also, a new stream is used for each message, so there's no need to lock
during the serialization process.
- This takes care of accounting for optimistic sends, so the
nOptimisticBytesWritten hack can be removed.
- -dropmessagestest and -fuzzmessagestest have not been preserved, as I suspect
they haven't been used in years.
* net: switch all callers to connman for pushing messages
Drop all of the old stuff.
* drop the optimistic write counter hack
This is now handled properly in realtime.
* net: remove now-unused ssSend and Fuzz
* net: construct CNodeStates in place
* net: handle version push in InitializeNode
* net: move CBanDB and CAddrDB out of net.h/cpp
This will eventually solve a circular dependency
* net: Create CConnman to encapsulate p2p connections
* net: Move socket binding into CConnman
* net: move OpenNetworkConnection into CConnman
* net: move ban and addrman functions into CConnman
* net: Add oneshot functions to CConnman
* net: move added node functions to CConnman
* net: Add most functions needed for vNodes to CConnman
* net: handle nodesignals in CConnman
* net: Pass CConnection to wallet rather than using the global
* net: Add rpc error for missing/disabled p2p functionality
* net: Pass CConnman around as needed
* gui: add NodeID to the peer table
* net: create generic functor accessors and move vNodes to CConnman
* net: move whitelist functions into CConnman
* net: move nLastNodeId to CConnman
* net: move nLocalHostNonce to CConnman
This behavior seems to have been quite racy and broken.
Move nLocalHostNonce into CNode, and check received nonces against all
non-fully-connected nodes. If there's a match, assume we've connected
to ourself.
* net: move messageHandlerCondition to CConnman
* net: move send/recv statistics to CConnman
* net: move SendBufferSize/ReceiveFloodSize to CConnman
* net: move nLocalServices/nRelevantServices to CConnman
These are in-turn passed to CNode at connection time. This allows us to offer
different services to different peers (or test the effects of doing so).
* net: move semOutbound and semMasternodeOutbound to CConnman
* net: SocketSendData returns written size
* net: move max/max-outbound to CConnman
* net: Pass best block known height into CConnman
CConnman then passes the current best height into CNode at creation time.
This way CConnman/CNode have no dependency on main for height, and the signals
only move in one direction.
This also helps to prevent identity leakage a tiny bit. Before this change, an
attacker could theoretically make 2 connections on different interfaces. They
would connect fully on one, and only establish the initial connection on the
other. Once they receive a new block, they would relay it to your first
connection, and immediately commence the version handshake on the second. Since
the new block height is reflected immediately, they could attempt to learn
whether the two connections were correlated.
This is, of course, incredibly unlikely to work due to the small timings
involved and receipt from other senders. But it doesn't hurt to lock-in
nBestHeight at the time of connection, rather than letting the remote choose
the time.
* net: pass CClientUIInterface into CConnman
* net: Drop StartNode/StopNode and use CConnman directly
* net: Introduce CConnection::Options to avoid passing so many params
* net: add nSendBufferMaxSize/nReceiveFloodSize to CConnection::Options
* net: move vNodesDisconnected into CConnman
* Made the ForEachNode* functions in src/net.cpp more pragmatic and self documenting
* Convert ForEachNode* functions to take a templated function argument rather than a std::function to eliminate std::function overhead
* net: move MAX_FEELER_CONNECTIONS into connman
Tests if addresses are online or offline by briefly connecting to them. These short lived connections are referred to as feeler connections. Feeler connections are designed to increase the number of fresh online addresses in tried by selecting and connecting to addresses in new. One feeler connection is attempted on average once every two minutes.
This change was suggested as Countermeasure 4 in
Eclipse Attacks on Bitcoin’s Peer-to-Peer Network, Ethan Heilman,
Alison Kendler, Aviv Zohar, Sharon Goldberg. ePrint Archive Report
2015/263. March 2015.
As per meeting 2016-03-31
https://bitcoincore.org/en/meetings/2016/03/31/#bad-chain-alerts
The partition checker was producing huge number of false-positives
and was disabled in 0.12.1 on the understanding it would either be
fixed in 0.13 or removed entirely from master if not.
*** Dash specific note: ***
This check was disabled in Dash already.
* Only store and connect to NODE_NETWORK nodes
* Keep addrman's nService bits consistent with outbound observations
* Verify that outbound connections have expected services
* Don't require services in -addnode
* Introduce enum ServiceFlags for service flags
* Introduce REQUIRED_SERVICES constant
* CAddrDB modified so that when de-serialization code throws an exception Addrman is reset to a clean state
* CAddrDB modified to make unit tests possible
* Regression test created to ensure bug is fixed
* StartNode modifed to clear adrman if CAddrDB::Read returns an error code.
* Add hassentinelping to governanceinfo
* sentinelping rpc call
* additional fields in mnp
* sentinel ping implementation
* change sentinel state to byte in mnp
* use adjusted time in sentinel ping
* update nTimeLastWatchdogVote if sentinel ping is actual
* remove unused fields
* bump protocol to 70207
* Fix small issues
- fix the error message text in CActivbeMasternodeUpdateSentinelPing;
- add empty string before public: in CActiveMasternode class declaration;
- rename field sentinelPing in CMasternodePing to sentinelIsActual and change $
- decrease sentinelVersion field size to uint16_t;
* revert proto bump for MIN_... consts
* revert changes in getgovernanceinfo
* Update mn vote time for remote masternodes
- call UpdateWatchdogVoteTime in CMasternodeMan::ProcessMessage
- deserialize masternodeping from the previous version archive without exception
- add ability to set time in UpdateWatchdogVoteTime
- set nTimeLastWatchdogVote to masternode ping sigTime if sentinel is actual
- bump CMasternodeMan::SERIALIZATION_VERSION_STRING
* remove mn state checks and add correct rpc param convertion
* fix var names
* Helper class for version in string and integer form
* String version in sentinel ping
Version format is "x.x.x"
* test for bacward compatibility in serialization
* Change VersionInfo class to convert functions
Adds several unittests for CAddrMan and CAddrInfo.
Increases the accuracy of addrman tests.
Removes non-determinism in tests by overriding the random number generator.
Extracts testing code from addrman class to test class.
* Implement proposal validation
Includes commits:
Implemented CProposalValidator
Use CProposalValidator to check proposals at prepare and submit stages
Modify proposal validator to support numerical data in string format
Multiple bug fixes in governance-validators.cpp
Fixed bug in CheckURL
Fixed stream state check
Increase strictness of payment address validation for compatibility with sentinel
Improved error reporting
Implemented "check" rpc command to validate proposals
Fixes to RPC check command
Fix error message
Unit test and data files for proposal validator
Added test cases
Removed debugging code
* Fix name validation
* Changes to address code review comments
* HD wallet
Minimal set of changes (no refactoring) backported from Bitcoin upstream to make HD wallets work in Dash 0.12.1.x+
* minimal bip44 (hardcoded account and change)
* minimal bip39
Additional cmd-line options for new wallet:
-mnemonic
-mnemonicpassphrase
* Do not recreate HD wallet on encryption
Adjusted keypool.py test
* Do not store any private keys for hd wallet besides the master one
Derive all keys on the fly.
Original idea/implementation - btc PR9298, backported and improved
* actually use bip39
* pbkdf2 test
* backport wallet-hd.py test
* Allow specifying hd seed, add dumphdseed rpc, fix bugs
- -hdseed cmd-line param to specify HD seed on wallet creation
- dumphdseed rpc to dump HD seed
- allow seed of any size
- fix dumpwallet rpc bug (wasn't decrypting HD seed)
- print HD seed and extended public masterkey on dumpwallet
* top up keypool on HD wallet encryption
* split HD chain: external/internal
* add missing cs_wallet lock in init.cpp
* fix `const char *` issues (use strings)
* default mnemonic passphrase is an empty string in all cases
* store mnemonic/mnemonicpassphrase
replace dumphdseed with dumphdinfo
* Add fCrypted flag to CHDChain
* prepare internal structures for multiple HD accounts
(plus some code cleanup)
* use secure allocator for storing sensitive HD data
* use secure strings for mnemonic(passphrase)
* small fix in GenerateNewHDChain
* use 24 words for mnemonic by default
* make sure mnemonic passphrase provided by user does not exceed 256 symbols
* more usage of secure allocators and memory_cleanse
* code cleanup
* rename: CSecureVector -> SecureVector
* add missing include
* fix warning in rpcdump.cpp
* refactor mnemonic_check (also fix a bug)
* move bip39 functions to CMnemonic
* Few fixes for CMnemonic:
- use `SecureVector` for data, bits, seed
- `Check` should return bool
* init vectors with desired size where possible
All names containing bitcoinconsensus remaned to contain dashconsensus.
This is needed to avoid conflicts with real bitcoinconsensus library
shipped with Bitcoin Core.
Signed-off-by: Oleg Girko <ol@infoserver.lv>
noexcept is default for destructors as of c++11. By throwing in reverselock's
destructor if it's lock has been tampered with, the likely result is
std::terminate being called. Indeed that happened before this change.
Once reverselock has taken another lock (its ctor didn't throw), it makes no
sense to try to grab or lock the parent lock. That is be broken/undefined
behavior depending on the parent lock's implementation, but it shouldn't cause
the reverselock to fail to re-lock when destroyed.
To avoid those problems, simply swap the parent lock's contents with a dummy
for the duration of the lock. That will ensure that any undefined behavior is
caught at the call-site rather than the reverse lock's destruction.
Barring a failed mutex unlock which would be indicative of a larger problem,
the destructor should now never throw.
Fixing this https://bitslog.wordpress.com/2017/01/08/a-bitcoin-transaction-that-takes-5-hours-to-verify/
* Unit test for CScript::FindAndDelete
* Replace memcmp with std::equal in CScript::FindAndDelete
Function is stl; std::equal just makes more sense.
* Replace c-style cast with c++ style static_cast.
* Improve worst-case behavior of CScript::FindAndDelete
Thanks to Sergio Lerner for identifying this issue and suggesting this kind of solution.