- Only send 1 winner per block for the previous 4500 blocks (was 10 items per block for 6000 blocks)
- Send full sync for last 5 blocks and next 20 blocks
- Turn off mnb cleaning, there aren't that many broadcasts on the network and this could cause problems in some cases
- Fix budget submission collateral check
- Only send 1 winner per block for the previous 4500 blocks (was 10 items per block for 6000 blocks)
- Send full sync for last 5 blocks and next 20 blocks
- Turn off mnb cleaning, there aren't that many broadcasts on the network and this could cause problems in some cases
- Fix budget submission collateral check
- active masternode ping should update mapSeenMasternodeBroadcast's lastPing too
- dseg should fill mapSeenMasternodeBroadcast to be able to serve it later on getdata with MSG_MASTERNODE_ANNOUNCE inv
- lower MASTERNODE_SYNC_THRESHOLD (4->2)
- higher wait MASTERNODE_SYNC_TIMEOUT*2 and fail MASTERNODE_SYNC_TIMEOUT*5 timeouts for each step
- ask at most MASTERNODE_SYNC_THRESHOLD*3 nodes for sync data
- sync again 1 minute after last fail
So we will ask at most 6 nodes and stop updating lastTime...s when we had data from at least 2 of them but will fail if we had nothing in 25 sec since current step start.
In case of fail resync again faster.
- mapSeenMasternodePing & mapSeenMasternodeBroadcast were not getting cleaned, so the pinging of 3000 masternode was accumulating over time. This patch has the clean clean the lists every few minutes and removes anything older than 20 minutes for pings and 2.5 hours for broadcasts.
- v48
- Clients that were waiting for remote activation were repeatidly checking their wallet and external address. This will make them skip that check if the wallet is empty, then be remotely activated by mnb.
- Clients that were waiting for remote activation were repeatidly checking their wallet and external address. This will make them skip that check if the wallet is empty, then be remotely activated by mnb.