This monstrous change eliminates all remaining uses of
g_connman global variable in Dash-specific code.
Unlike previous changes eliminating g_connman use
that were isolated to particular modules, this one covers
multiple modules simultaneously because they are so interdependent
that change in one module was quickly spreading to others.
This is mostly invariant change that was done by
* changing all functions using g_connman to use connman argument,
* changing all functions calling these functions to use connman argument,
* repeating previous step until there's nothing to change.
After multiple iterations, this process converged to final result,
producing code that is mostly equivalent to original one, but passing
CConnman instance through arguments instead of global variable.
The only exception to equivalence of resulting code is that I had to
create overload of CMasternodeMan::CheckAndRemove() method without arguments
that does nothing just for use in CFlatDB<CMasternodeMan>::Dump() and
CFlatDB<CMasternodeMan>::Load() methods.
Normal CMasternodeMan::CheckAndRemove() overload now has argument of
CConnman& type and is used everywhere else.
The normal overload has this code in the beginning:
if(!masternodeSync.IsMasternodeListSynced()) return;
Masternode list is not synced yet when we load "mncache.dat" file,
and we save "mncache.dat" file on shutdown, so I presume that it's OK
to use overload that does nothing in both cases.
Signed-off-by: Oleg Girko <ol@infoserver.lv>
* Remove orphan state wipe from UnloadBlockIndex.
As orphan state is now "network state", like in
d6ea737be19a0001e69e4e854eb1cef21523ea7a,
UnloadBlockIndex is only used during init if we end up reindexing
to clear our block state so that we can start over. However, at
that time no connections have been brought up as CConnman hasn't
been started yet, so all of the network processing state logic is
empty when its called.
* Move network-msg-processing code out of main to its own file
* Rename the remaining main.{h,cpp} to validation.{h,cpp}
* Remove pfrom parameter from ProcessNewBlock
This further decouples ProcessNewBlock from networking/peer logic.
* Replace CValidationState param in ProcessNewBlock with BlockChecked
* Make validationinterface.UpdatedBlockTip more verbose
In anticipation of making all the callbacks out of block processing
flow through it. Note that vHashes will always have something in it
since pindexFork != pindexNewTip.
* Remove duplicate nBlocksEstimate cmp (we already checked IsIBD())
* Remove CConnman parameter from ProcessNewBlock/ActivateBestChain
* Remove SyncWithWallets wrapper function
* Move net-processing logic definitions together in main.h
* Use CValidationInterface from chain logic to notify peer logic
This adds a new CValidationInterface subclass, defined in main.h,
to receive notifications of UpdatedBlockTip and use that to push
blocks to peers, instead of doing it directly from
ActivateBestChain.
* Always call UpdatedBlockTip, even if blocks were only disconnected
* Use BlockChecked signal to send reject messages from mapBlockSource
* net: move CBanDB and CAddrDB out of net.h/cpp
This will eventually solve a circular dependency
* net: Create CConnman to encapsulate p2p connections
* net: Move socket binding into CConnman
* net: move OpenNetworkConnection into CConnman
* net: move ban and addrman functions into CConnman
* net: Add oneshot functions to CConnman
* net: move added node functions to CConnman
* net: Add most functions needed for vNodes to CConnman
* net: handle nodesignals in CConnman
* net: Pass CConnection to wallet rather than using the global
* net: Add rpc error for missing/disabled p2p functionality
* net: Pass CConnman around as needed
* gui: add NodeID to the peer table
* net: create generic functor accessors and move vNodes to CConnman
* net: move whitelist functions into CConnman
* net: move nLastNodeId to CConnman
* net: move nLocalHostNonce to CConnman
This behavior seems to have been quite racy and broken.
Move nLocalHostNonce into CNode, and check received nonces against all
non-fully-connected nodes. If there's a match, assume we've connected
to ourself.
* net: move messageHandlerCondition to CConnman
* net: move send/recv statistics to CConnman
* net: move SendBufferSize/ReceiveFloodSize to CConnman
* net: move nLocalServices/nRelevantServices to CConnman
These are in-turn passed to CNode at connection time. This allows us to offer
different services to different peers (or test the effects of doing so).
* net: move semOutbound and semMasternodeOutbound to CConnman
* net: SocketSendData returns written size
* net: move max/max-outbound to CConnman
* net: Pass best block known height into CConnman
CConnman then passes the current best height into CNode at creation time.
This way CConnman/CNode have no dependency on main for height, and the signals
only move in one direction.
This also helps to prevent identity leakage a tiny bit. Before this change, an
attacker could theoretically make 2 connections on different interfaces. They
would connect fully on one, and only establish the initial connection on the
other. Once they receive a new block, they would relay it to your first
connection, and immediately commence the version handshake on the second. Since
the new block height is reflected immediately, they could attempt to learn
whether the two connections were correlated.
This is, of course, incredibly unlikely to work due to the small timings
involved and receipt from other senders. But it doesn't hurt to lock-in
nBestHeight at the time of connection, rather than letting the remote choose
the time.
* net: pass CClientUIInterface into CConnman
* net: Drop StartNode/StopNode and use CConnman directly
* net: Introduce CConnection::Options to avoid passing so many params
* net: add nSendBufferMaxSize/nReceiveFloodSize to CConnection::Options
* net: move vNodesDisconnected into CConnman
* Made the ForEachNode* functions in src/net.cpp more pragmatic and self documenting
* Convert ForEachNode* functions to take a templated function argument rather than a std::function to eliminate std::function overhead
* net: move MAX_FEELER_CONNECTIONS into connman
SequenceLocks functions are used to evaluate sequence lock times or heights per BIP 68.
The majority of this code is copied from maaku in #6312
Further credit: btcdrak, sipa, NicolasDorier
Use the score index on the mempool to only add sorted txs in order. Remove much of the validation while building the block, relying on mempool to be consistent and only contain txs that can be mined.
The mempool is assumed to be consistent as far as not containing txs which spend non-existent outputs or double spends, and scripts are valid. Finality of txs is still checked (except not coinbase maturity, assumed in mempool).
Still TestBlockValidity in case mempool consistency breaks and return error state if an invalid block was created.
Unit tests are modified to realize that invalid blocks can now be constructed if the mempool breaks its consistency assumptions and also updated to have the right fees, since the cached value is now used for block construction.
Conflicts:
src/miner.cpp
This switches the Merkle tree logic for blocks to one that runs in constant (small) space.
The old code is moved to tests, and a new test is added that for various combinations of
block sizes, transaction positions to compute a branch for, and mutations:
* Verifies that the old code and new code agree for the Merkle root.
* Verifies that the old code and new code agree for the Merkle branch.
* Verifies that the computed Merkle branch is valid.
* Verifies that mutations don't change the Merkle root.
* Verifies that mutations are correctly detected.
Transactions are not allowed in the memory pool or selected for inclusion in a block until their lock times exceed chainActive.Tip()->GetMedianTimePast(). However blocks including transactions which are only mature under the old rules are still accepted; this is *not* the soft-fork required to actually rely on the new constraint in production.
Assume that when a wallet transaction has a valid block hash and transaction position
in it, the transaction is actually there. We're already trusting wallet data in a
much more fundamental way anyway.
To prevent backward compatibility issues, a new record is used for storing the
block locator in the wallet. Old wallets will see a wallet file synchronized up
to the genesis block, and rescan automatically.
If/when CTransaction::CURRENT_VERSION is incremented, this will break CChainParams and the miner tests. This fix sets the transaction version explicitly where we depend on the hash value (genesis block, proof of work checks).
Previously due to an off-by-one error the wallet ignored
nLockTime-by-height transactions that would be valid in the next block
even though they are accepted into the mempool. The transactions
wouldn't show up until confirmed, nor would they be included in the
unconfirmed balance. Similar to the mempool behavior fix in 665bdd3b,
the wallet code was calling IsFinalTx() directly without taking into
account the fact that doing so tells you if the transaction could have
been mined in the *current* block, rather than the next block.
To fix this we strip IsFinalTx() of non-consensus-critical
functionality, removing the default arguments, and add CheckFinalTx() to
check if a transaction will be final in the next block.
1bea2bb Rename ProcessBlock to ProcessNewBlock to indicate change of behaviour, and document it (Luke Dashjr)
d29a291 Rename RPC_TRANSACTION_* errors to RPC_VERIFY_* and use RPC_VERIFY_ERROR for submitblock (Luke Dashjr)
f877aaa Bugfix: submitblock: Use a temporary CValidationState to determine accurately the outcome of ProcessBlock, now that it no longer does the full block validity check (Luke Dashjr)
24e8896 Add CValidationInterface::BlockChecked notification (Luke Dashjr)
This allows for a reversal of the current behavior.
This:
CScript foo;
CScriptID bar(foo.GetID());
Becomes:
CScript foo;
CScriptID bar(foo);
This way, CScript is no longer dependent on CScriptID or Hash();