neobytes/src/privatesend-server.cpp
InhumanPerfection bb11f1a638 Fix recent changes in DSA conditions (#2494)
* pr2487 bugfix

* push reject msg
2018-11-25 23:52:56 +03:00

880 lines
34 KiB
C++

// Copyright (c) 2014-2018 The Dash Core developers
// Distributed under the MIT/X11 software license, see the accompanying
// file COPYING or http://www.opensource.org/licenses/mit-license.php.
#include "privatesend-server.h"
#include "activemasternode.h"
#include "consensus/validation.h"
#include "core_io.h"
#include "init.h"
#include "masternode-sync.h"
#include "masternodeman.h"
#include "netmessagemaker.h"
#include "script/interpreter.h"
#include "txmempool.h"
#include "util.h"
#include "utilmoneystr.h"
CPrivateSendServer privateSendServer;
void CPrivateSendServer::ProcessMessage(CNode* pfrom, const std::string& strCommand, CDataStream& vRecv, CConnman& connman)
{
if (!fMasternodeMode) return;
if (fLiteMode) return; // ignore all Dash related functionality
if (!masternodeSync.IsBlockchainSynced()) return;
if (strCommand == NetMsgType::DSACCEPT) {
if (pfrom->nVersion < MIN_PRIVATESEND_PEER_PROTO_VERSION) {
LogPrint("privatesend", "DSACCEPT -- peer=%d using obsolete version %i\n", pfrom->id, pfrom->nVersion);
connman.PushMessage(pfrom, CNetMsgMaker(pfrom->GetSendVersion()).Make(NetMsgType::REJECT, strCommand, REJECT_OBSOLETE, strprintf("Version must be %d or greater", MIN_PRIVATESEND_PEER_PROTO_VERSION)));
PushStatus(pfrom, STATUS_REJECTED, ERR_VERSION, connman);
return;
}
if (IsSessionReady()) {
// too many users in this session already, reject new ones
LogPrintf("DSACCEPT -- queue is already full!\n");
PushStatus(pfrom, STATUS_ACCEPTED, ERR_QUEUE_FULL, connman);
return;
}
CPrivateSendAccept dsa;
vRecv >> dsa;
LogPrint("privatesend", "DSACCEPT -- nDenom %d (%s) txCollateral %s", dsa.nDenom, CPrivateSend::GetDenominationsToString(dsa.nDenom), dsa.txCollateral.ToString());
masternode_info_t mnInfo;
if (!mnodeman.GetMasternodeInfo(activeMasternodeInfo.outpoint, mnInfo)) {
PushStatus(pfrom, STATUS_REJECTED, ERR_MN_LIST, connman);
return;
}
if (vecSessionCollaterals.size() == 0) {
{
TRY_LOCK(cs_vecqueue, lockRecv);
if (!lockRecv) return;
for (const auto& q : vecPrivateSendQueue) {
if (q.masternodeOutpoint == activeMasternodeInfo.outpoint) {
// refuse to create another queue this often
LogPrint("privatesend", "DSACCEPT -- last dsq is still in queue, refuse to mix\n");
PushStatus(pfrom, STATUS_REJECTED, ERR_RECENT, connman);
return;
}
}
}
if (mnInfo.nLastDsq != 0 && mnInfo.nLastDsq + mnodeman.CountMasternodes() / 5 > mnodeman.nDsqCount) {
LogPrintf("DSACCEPT -- last dsq too recent, must wait: addr=%s\n", pfrom->addr.ToString());
PushStatus(pfrom, STATUS_REJECTED, ERR_RECENT, connman);
return;
}
}
PoolMessage nMessageID = MSG_NOERR;
bool fResult = nSessionID == 0 ? CreateNewSession(dsa, nMessageID, connman)
: AddUserToExistingSession(dsa, nMessageID);
if (fResult) {
LogPrintf("DSACCEPT -- is compatible, please submit!\n");
PushStatus(pfrom, STATUS_ACCEPTED, nMessageID, connman);
return;
} else {
LogPrintf("DSACCEPT -- not compatible with existing transactions!\n");
PushStatus(pfrom, STATUS_REJECTED, nMessageID, connman);
return;
}
} else if (strCommand == NetMsgType::DSQUEUE) {
TRY_LOCK(cs_vecqueue, lockRecv);
if (!lockRecv) return;
if (pfrom->nVersion < MIN_PRIVATESEND_PEER_PROTO_VERSION) {
LogPrint("privatesend", "DSQUEUE -- peer=%d using obsolete version %i\n", pfrom->id, pfrom->nVersion);
connman.PushMessage(pfrom, CNetMsgMaker(pfrom->GetSendVersion()).Make(NetMsgType::REJECT, strCommand, REJECT_OBSOLETE, strprintf("Version must be %d or greater", MIN_PRIVATESEND_PEER_PROTO_VERSION)));
return;
}
CPrivateSendQueue dsq;
vRecv >> dsq;
// process every dsq only once
for (const auto& q : vecPrivateSendQueue) {
if (q == dsq) {
// LogPrint("privatesend", "DSQUEUE -- %s seen\n", dsq.ToString());
return;
}
}
LogPrint("privatesend", "DSQUEUE -- %s new\n", dsq.ToString());
if (dsq.IsExpired()) return;
masternode_info_t mnInfo;
if (!mnodeman.GetMasternodeInfo(dsq.masternodeOutpoint, mnInfo)) return;
if (!dsq.CheckSignature(mnInfo.legacyKeyIDOperator, mnInfo.blsPubKeyOperator)) {
// we probably have outdated info
mnodeman.AskForMN(pfrom, dsq.masternodeOutpoint, connman);
return;
}
if (!dsq.fReady) {
for (const auto& q : vecPrivateSendQueue) {
if (q.masternodeOutpoint == dsq.masternodeOutpoint) {
// no way same mn can send another "not yet ready" dsq this soon
LogPrint("privatesend", "DSQUEUE -- Masternode %s is sending WAY too many dsq messages\n", mnInfo.addr.ToString());
return;
}
}
int nThreshold = mnInfo.nLastDsq + mnodeman.CountMasternodes() / 5;
LogPrint("privatesend", "DSQUEUE -- nLastDsq: %d threshold: %d nDsqCount: %d\n", mnInfo.nLastDsq, nThreshold, mnodeman.nDsqCount);
//don't allow a few nodes to dominate the queuing process
if (mnInfo.nLastDsq != 0 && nThreshold > mnodeman.nDsqCount) {
LogPrint("privatesend", "DSQUEUE -- Masternode %s is sending too many dsq messages\n", mnInfo.addr.ToString());
return;
}
mnodeman.AllowMixing(dsq.masternodeOutpoint);
LogPrint("privatesend", "DSQUEUE -- new PrivateSend queue (%s) from masternode %s\n", dsq.ToString(), mnInfo.addr.ToString());
vecPrivateSendQueue.push_back(dsq);
dsq.Relay(connman);
}
} else if (strCommand == NetMsgType::DSVIN) {
if (pfrom->nVersion < MIN_PRIVATESEND_PEER_PROTO_VERSION) {
LogPrint("privatesend", "DSVIN -- peer=%d using obsolete version %i\n", pfrom->id, pfrom->nVersion);
connman.PushMessage(pfrom, CNetMsgMaker(pfrom->GetSendVersion()).Make(NetMsgType::REJECT, strCommand, REJECT_OBSOLETE, strprintf("Version must be %d or greater", MIN_PRIVATESEND_PEER_PROTO_VERSION)));
PushStatus(pfrom, STATUS_REJECTED, ERR_VERSION, connman);
return;
}
//do we have enough users in the current session?
if (!IsSessionReady()) {
LogPrintf("DSVIN -- session not complete!\n");
PushStatus(pfrom, STATUS_REJECTED, ERR_SESSION, connman);
return;
}
CPrivateSendEntry entry;
vRecv >> entry;
LogPrint("privatesend", "DSVIN -- txCollateral %s", entry.txCollateral->ToString());
if (entry.vecTxDSIn.size() > PRIVATESEND_ENTRY_MAX_SIZE) {
LogPrintf("DSVIN -- ERROR: too many inputs! %d/%d\n", entry.vecTxDSIn.size(), PRIVATESEND_ENTRY_MAX_SIZE);
PushStatus(pfrom, STATUS_REJECTED, ERR_MAXIMUM, connman);
return;
}
if (entry.vecTxOut.size() > PRIVATESEND_ENTRY_MAX_SIZE) {
LogPrintf("DSVIN -- ERROR: too many outputs! %d/%d\n", entry.vecTxOut.size(), PRIVATESEND_ENTRY_MAX_SIZE);
PushStatus(pfrom, STATUS_REJECTED, ERR_MAXIMUM, connman);
return;
}
//do we have the same denominations as the current session?
if (!IsOutputsCompatibleWithSessionDenom(entry.vecTxOut)) {
LogPrintf("DSVIN -- not compatible with existing transactions!\n");
PushStatus(pfrom, STATUS_REJECTED, ERR_EXISTING_TX, connman);
return;
}
//check it like a transaction
{
CAmount nValueIn = 0;
CAmount nValueOut = 0;
CMutableTransaction tx;
for (const auto& txout : entry.vecTxOut) {
nValueOut += txout.nValue;
tx.vout.push_back(txout);
if (txout.scriptPubKey.size() != 25) {
LogPrintf("DSVIN -- non-standard pubkey detected! scriptPubKey=%s\n", ScriptToAsmStr(txout.scriptPubKey));
PushStatus(pfrom, STATUS_REJECTED, ERR_NON_STANDARD_PUBKEY, connman);
return;
}
if (!txout.scriptPubKey.IsPayToPublicKeyHash()) {
LogPrintf("DSVIN -- invalid script! scriptPubKey=%s\n", ScriptToAsmStr(txout.scriptPubKey));
PushStatus(pfrom, STATUS_REJECTED, ERR_INVALID_SCRIPT, connman);
return;
}
}
for (const auto& txin : entry.vecTxDSIn) {
tx.vin.push_back(txin);
LogPrint("privatesend", "DSVIN -- txin=%s\n", txin.ToString());
Coin coin;
if (GetUTXOCoin(txin.prevout, coin)) {
nValueIn += coin.out.nValue;
} else {
LogPrintf("DSVIN -- missing input! txin=%s\n", txin.ToString());
PushStatus(pfrom, STATUS_REJECTED, ERR_MISSING_TX, connman);
return;
}
}
// There should be no fee in mixing tx
CAmount nFee = nValueIn - nValueOut;
if (nFee != 0) {
LogPrintf("DSVIN -- there should be no fee in mixing tx! fees: %lld, tx=%s", nFee, tx.ToString());
PushStatus(pfrom, STATUS_REJECTED, ERR_FEES, connman);
return;
}
}
PoolMessage nMessageID = MSG_NOERR;
entry.addr = pfrom->addr;
if (AddEntry(entry, nMessageID)) {
PushStatus(pfrom, STATUS_ACCEPTED, nMessageID, connman);
CheckPool(connman);
RelayStatus(STATUS_ACCEPTED, connman);
} else {
PushStatus(pfrom, STATUS_REJECTED, nMessageID, connman);
SetNull();
}
} else if (strCommand == NetMsgType::DSSIGNFINALTX) {
if (pfrom->nVersion < MIN_PRIVATESEND_PEER_PROTO_VERSION) {
LogPrint("privatesend", "DSSIGNFINALTX -- peer=%d using obsolete version %i\n", pfrom->id, pfrom->nVersion);
connman.PushMessage(pfrom, CNetMsgMaker(pfrom->GetSendVersion()).Make(NetMsgType::REJECT, strCommand, REJECT_OBSOLETE, strprintf("Version must be %d or greater", MIN_PRIVATESEND_PEER_PROTO_VERSION)));
return;
}
std::vector<CTxIn> vecTxIn;
vRecv >> vecTxIn;
LogPrint("privatesend", "DSSIGNFINALTX -- vecTxIn.size() %s\n", vecTxIn.size());
int nTxInIndex = 0;
int nTxInsCount = (int)vecTxIn.size();
for (const auto& txin : vecTxIn) {
nTxInIndex++;
if (!AddScriptSig(txin)) {
LogPrint("privatesend", "DSSIGNFINALTX -- AddScriptSig() failed at %d/%d, session: %d\n", nTxInIndex, nTxInsCount, nSessionID);
RelayStatus(STATUS_REJECTED, connman);
return;
}
LogPrint("privatesend", "DSSIGNFINALTX -- AddScriptSig() %d/%d success\n", nTxInIndex, nTxInsCount);
}
// all is good
CheckPool(connman);
}
}
void CPrivateSendServer::SetNull()
{
// MN side
vecSessionCollaterals.clear();
CPrivateSendBaseSession::SetNull();
CPrivateSendBaseManager::SetNull();
}
//
// Check the mixing progress and send client updates if a Masternode
//
void CPrivateSendServer::CheckPool(CConnman& connman)
{
if (!fMasternodeMode) return;
LogPrint("privatesend", "CPrivateSendServer::CheckPool -- entries count %lu\n", GetEntriesCount());
// If entries are full, create finalized transaction
if (nState == POOL_STATE_ACCEPTING_ENTRIES && GetEntriesCount() >= CPrivateSend::GetMaxPoolTransactions()) {
LogPrint("privatesend", "CPrivateSendServer::CheckPool -- FINALIZE TRANSACTIONS\n");
CreateFinalTransaction(connman);
return;
}
// If we have all of the signatures, try to compile the transaction
if (nState == POOL_STATE_SIGNING && IsSignaturesComplete()) {
LogPrint("privatesend", "CPrivateSendServer::CheckPool -- SIGNING\n");
CommitFinalTransaction(connman);
return;
}
}
void CPrivateSendServer::CreateFinalTransaction(CConnman& connman)
{
LogPrint("privatesend", "CPrivateSendServer::CreateFinalTransaction -- FINALIZE TRANSACTIONS\n");
CMutableTransaction txNew;
// make our new transaction
for (int i = 0; i < GetEntriesCount(); i++) {
for (const auto& txout : vecEntries[i].vecTxOut)
txNew.vout.push_back(txout);
for (const auto& txdsin : vecEntries[i].vecTxDSIn)
txNew.vin.push_back(txdsin);
}
sort(txNew.vin.begin(), txNew.vin.end(), CompareInputBIP69());
sort(txNew.vout.begin(), txNew.vout.end(), CompareOutputBIP69());
finalMutableTransaction = txNew;
LogPrint("privatesend", "CPrivateSendServer::CreateFinalTransaction -- finalMutableTransaction=%s", txNew.ToString());
// request signatures from clients
RelayFinalTransaction(finalMutableTransaction, connman);
SetState(POOL_STATE_SIGNING);
}
void CPrivateSendServer::CommitFinalTransaction(CConnman& connman)
{
if (!fMasternodeMode) return; // check and relay final tx only on masternode
CTransactionRef finalTransaction = MakeTransactionRef(finalMutableTransaction);
uint256 hashTx = finalTransaction->GetHash();
LogPrint("privatesend", "CPrivateSendServer::CommitFinalTransaction -- finalTransaction=%s", finalTransaction->ToString());
{
// See if the transaction is valid
TRY_LOCK(cs_main, lockMain);
CValidationState validationState;
mempool.PrioritiseTransaction(hashTx, hashTx.ToString(), 1000, 0.1 * COIN);
if (!lockMain || !AcceptToMemoryPool(mempool, validationState, finalTransaction, false, NULL, false, maxTxFee, true)) {
LogPrintf("CPrivateSendServer::CommitFinalTransaction -- AcceptToMemoryPool() error: Transaction not valid\n");
SetNull();
// not much we can do in this case, just notify clients
RelayCompletedTransaction(ERR_INVALID_TX, connman);
return;
}
}
LogPrintf("CPrivateSendServer::CommitFinalTransaction -- CREATING DSTX\n");
// create and sign masternode dstx transaction
if (!CPrivateSend::GetDSTX(hashTx)) {
CPrivateSendBroadcastTx dstxNew(finalTransaction, activeMasternodeInfo.outpoint, GetAdjustedTime());
dstxNew.Sign();
CPrivateSend::AddDSTX(dstxNew);
}
LogPrintf("CPrivateSendServer::CommitFinalTransaction -- TRANSMITTING DSTX\n");
CInv inv(MSG_DSTX, hashTx);
connman.RelayInv(inv);
// Tell the clients it was successful
RelayCompletedTransaction(MSG_SUCCESS, connman);
// Randomly charge clients
ChargeRandomFees(connman);
// Reset
LogPrint("privatesend", "CPrivateSendServer::CommitFinalTransaction -- COMPLETED -- RESETTING\n");
SetNull();
}
//
// Charge clients a fee if they're abusive
//
// Why bother? PrivateSend uses collateral to ensure abuse to the process is kept to a minimum.
// The submission and signing stages are completely separate. In the cases where
// a client submits a transaction then refused to sign, there must be a cost. Otherwise they
// would be able to do this over and over again and bring the mixing to a halt.
//
// How does this work? Messages to Masternodes come in via NetMsgType::DSVIN, these require a valid collateral
// transaction for the client to be able to enter the pool. This transaction is kept by the Masternode
// until the transaction is either complete or fails.
//
void CPrivateSendServer::ChargeFees(CConnman& connman)
{
if (!fMasternodeMode) return;
//we don't need to charge collateral for every offence.
if (GetRandInt(100) > 33) return;
std::vector<CTransactionRef> vecOffendersCollaterals;
if (nState == POOL_STATE_ACCEPTING_ENTRIES) {
for (const auto& txCollateral : vecSessionCollaterals) {
bool fFound = false;
for (const auto& entry : vecEntries)
if (*entry.txCollateral == *txCollateral)
fFound = true;
// This queue entry didn't send us the promised transaction
if (!fFound) {
LogPrintf("CPrivateSendServer::ChargeFees -- found uncooperative node (didn't send transaction), found offence\n");
vecOffendersCollaterals.push_back(txCollateral);
}
}
}
if (nState == POOL_STATE_SIGNING) {
// who didn't sign?
for (const auto& entry : vecEntries) {
for (const auto& txdsin : entry.vecTxDSIn) {
if (!txdsin.fHasSig) {
LogPrintf("CPrivateSendServer::ChargeFees -- found uncooperative node (didn't sign), found offence\n");
vecOffendersCollaterals.push_back(entry.txCollateral);
}
}
}
}
// no offences found
if (vecOffendersCollaterals.empty()) return;
//mostly offending? Charge sometimes
if ((int)vecOffendersCollaterals.size() >= Params().PoolMaxTransactions() - 1 && GetRandInt(100) > 33) return;
//everyone is an offender? That's not right
if ((int)vecOffendersCollaterals.size() >= Params().PoolMaxTransactions()) return;
//charge one of the offenders randomly
std::random_shuffle(vecOffendersCollaterals.begin(), vecOffendersCollaterals.end());
if (nState == POOL_STATE_ACCEPTING_ENTRIES || nState == POOL_STATE_SIGNING) {
LogPrintf("CPrivateSendServer::ChargeFees -- found uncooperative node (didn't %s transaction), charging fees: %s",
(nState == POOL_STATE_SIGNING) ? "sign" : "send", vecOffendersCollaterals[0]->ToString());
LOCK(cs_main);
CValidationState state;
if (!AcceptToMemoryPool(mempool, state, vecOffendersCollaterals[0], false, NULL, false, maxTxFee)) {
// should never really happen
LogPrintf("CPrivateSendServer::ChargeFees -- ERROR: AcceptToMemoryPool failed!\n");
} else {
connman.RelayTransaction(*vecOffendersCollaterals[0]);
}
}
}
/*
Charge the collateral randomly.
Mixing is completely free, to pay miners we randomly pay the collateral of users.
Collateral Fee Charges:
Being that mixing has "no fees" we need to have some kind of cost associated
with using it to stop abuse. Otherwise it could serve as an attack vector and
allow endless transaction that would bloat Dash and make it unusable. To
stop these kinds of attacks 1 in 10 successful transactions are charged. This
adds up to a cost of 0.001DRK per transaction on average.
*/
void CPrivateSendServer::ChargeRandomFees(CConnman& connman)
{
if (!fMasternodeMode) return;
LOCK(cs_main);
for (const auto& txCollateral : vecSessionCollaterals) {
if (GetRandInt(100) > 10) return;
LogPrintf("CPrivateSendServer::ChargeRandomFees -- charging random fees, txCollateral=%s", txCollateral->ToString());
CValidationState state;
if (!AcceptToMemoryPool(mempool, state, txCollateral, false, NULL, false, maxTxFee)) {
// should never really happen
LogPrintf("CPrivateSendServer::ChargeRandomFees -- ERROR: AcceptToMemoryPool failed!\n");
} else {
connman.RelayTransaction(*txCollateral);
}
}
}
//
// Check for various timeouts (queue objects, mixing, etc)
//
void CPrivateSendServer::CheckTimeout(CConnman& connman)
{
if (!fMasternodeMode) return;
CheckQueue();
int nTimeout = (nState == POOL_STATE_SIGNING) ? PRIVATESEND_SIGNING_TIMEOUT : PRIVATESEND_QUEUE_TIMEOUT;
bool fTimeout = GetTime() - nTimeLastSuccessfulStep >= nTimeout;
if (nState != POOL_STATE_IDLE && fTimeout) {
LogPrint("privatesend", "CPrivateSendServer::CheckTimeout -- %s timed out (%ds) -- resetting\n",
(nState == POOL_STATE_SIGNING) ? "Signing" : "Session", nTimeout);
ChargeFees(connman);
SetNull();
}
}
/*
Check to see if we're ready for submissions from clients
After receiving multiple dsa messages, the queue will switch to "accepting entries"
which is the active state right before merging the transaction
*/
void CPrivateSendServer::CheckForCompleteQueue(CConnman& connman)
{
if (!fMasternodeMode) return;
if (nState == POOL_STATE_QUEUE && IsSessionReady()) {
SetState(POOL_STATE_ACCEPTING_ENTRIES);
CPrivateSendQueue dsq(nSessionDenom, activeMasternodeInfo.outpoint, GetAdjustedTime(), true);
LogPrint("privatesend", "CPrivateSendServer::CheckForCompleteQueue -- queue is ready, signing and relaying (%s)\n", dsq.ToString());
dsq.Sign();
dsq.Relay(connman);
}
}
// Check to make sure a given input matches an input in the pool and its scriptSig is valid
bool CPrivateSendServer::IsInputScriptSigValid(const CTxIn& txin)
{
CMutableTransaction txNew;
txNew.vin.clear();
txNew.vout.clear();
int i = 0;
int nTxInIndex = -1;
CScript sigPubKey = CScript();
for (const auto& entry : vecEntries) {
for (const auto& txout : entry.vecTxOut)
txNew.vout.push_back(txout);
for (const auto& txdsin : entry.vecTxDSIn) {
txNew.vin.push_back(txdsin);
if (txdsin.prevout == txin.prevout) {
nTxInIndex = i;
sigPubKey = txdsin.prevPubKey;
}
i++;
}
}
if (nTxInIndex >= 0) { //might have to do this one input at a time?
txNew.vin[nTxInIndex].scriptSig = txin.scriptSig;
LogPrint("privatesend", "CPrivateSendServer::IsInputScriptSigValid -- verifying scriptSig %s\n", ScriptToAsmStr(txin.scriptSig).substr(0, 24));
if (!VerifyScript(txNew.vin[nTxInIndex].scriptSig, sigPubKey, SCRIPT_VERIFY_P2SH | SCRIPT_VERIFY_STRICTENC, MutableTransactionSignatureChecker(&txNew, nTxInIndex))) {
LogPrint("privatesend", "CPrivateSendServer::IsInputScriptSigValid -- VerifyScript() failed on input %d\n", nTxInIndex);
return false;
}
} else {
LogPrint("privatesend", "CPrivateSendServer::IsInputScriptSigValid -- Failed to find matching input in pool, %s\n", txin.ToString());
return false;
}
LogPrint("privatesend", "CPrivateSendServer::IsInputScriptSigValid -- Successfully validated input and scriptSig\n");
return true;
}
//
// Add a clients transaction to the pool
//
bool CPrivateSendServer::AddEntry(const CPrivateSendEntry& entryNew, PoolMessage& nMessageIDRet)
{
if (!fMasternodeMode) return false;
for (const auto& txin : entryNew.vecTxDSIn) {
if (txin.prevout.IsNull()) {
LogPrint("privatesend", "CPrivateSendServer::AddEntry -- input not valid!\n");
nMessageIDRet = ERR_INVALID_INPUT;
return false;
}
}
if (!CPrivateSend::IsCollateralValid(*entryNew.txCollateral)) {
LogPrint("privatesend", "CPrivateSendServer::AddEntry -- collateral not valid!\n");
nMessageIDRet = ERR_INVALID_COLLATERAL;
return false;
}
if (GetEntriesCount() >= CPrivateSend::GetMaxPoolTransactions()) {
LogPrint("privatesend", "CPrivateSendServer::AddEntry -- entries is full!\n");
nMessageIDRet = ERR_ENTRIES_FULL;
return false;
}
for (const auto& txin : entryNew.vecTxDSIn) {
LogPrint("privatesend", "looking for txin -- %s\n", txin.ToString());
for (const auto& entry : vecEntries) {
for (const auto& txdsin : entry.vecTxDSIn) {
if (txdsin.prevout == txin.prevout) {
LogPrint("privatesend", "CPrivateSendServer::AddEntry -- found in txin\n");
nMessageIDRet = ERR_ALREADY_HAVE;
return false;
}
}
}
}
vecEntries.push_back(entryNew);
LogPrint("privatesend", "CPrivateSendServer::AddEntry -- adding entry\n");
nMessageIDRet = MSG_ENTRIES_ADDED;
nTimeLastSuccessfulStep = GetTime();
return true;
}
bool CPrivateSendServer::AddScriptSig(const CTxIn& txinNew)
{
LogPrint("privatesend", "CPrivateSendServer::AddScriptSig -- scriptSig=%s\n", ScriptToAsmStr(txinNew.scriptSig).substr(0, 24));
for (const auto& entry : vecEntries) {
for (const auto& txdsin : entry.vecTxDSIn) {
if (txdsin.scriptSig == txinNew.scriptSig) {
LogPrint("privatesend", "CPrivateSendServer::AddScriptSig -- already exists\n");
return false;
}
}
}
if (!IsInputScriptSigValid(txinNew)) {
LogPrint("privatesend", "CPrivateSendServer::AddScriptSig -- Invalid scriptSig\n");
return false;
}
LogPrint("privatesend", "CPrivateSendServer::AddScriptSig -- scriptSig=%s new\n", ScriptToAsmStr(txinNew.scriptSig).substr(0, 24));
for (auto& txin : finalMutableTransaction.vin) {
if (txin.prevout == txinNew.prevout && txin.nSequence == txinNew.nSequence) {
txin.scriptSig = txinNew.scriptSig;
LogPrint("privatesend", "CPrivateSendServer::AddScriptSig -- adding to finalMutableTransaction, scriptSig=%s\n", ScriptToAsmStr(txinNew.scriptSig).substr(0, 24));
}
}
for (int i = 0; i < GetEntriesCount(); i++) {
if (vecEntries[i].AddScriptSig(txinNew)) {
LogPrint("privatesend", "CPrivateSendServer::AddScriptSig -- adding to entries, scriptSig=%s\n", ScriptToAsmStr(txinNew.scriptSig).substr(0, 24));
return true;
}
}
LogPrintf("CPrivateSendServer::AddScriptSig -- Couldn't set sig!\n");
return false;
}
// Check to make sure everything is signed
bool CPrivateSendServer::IsSignaturesComplete()
{
for (const auto& entry : vecEntries)
for (const auto& txdsin : entry.vecTxDSIn)
if (!txdsin.fHasSig) return false;
return true;
}
bool CPrivateSendServer::IsOutputsCompatibleWithSessionDenom(const std::vector<CTxOut>& vecTxOut)
{
if (CPrivateSend::GetDenominations(vecTxOut) == 0) return false;
for (const auto& entry : vecEntries) {
LogPrintf("CPrivateSendServer::IsOutputsCompatibleWithSessionDenom -- vecTxOut denom %d, entry.vecTxOut denom %d\n",
CPrivateSend::GetDenominations(vecTxOut), CPrivateSend::GetDenominations(entry.vecTxOut));
if (CPrivateSend::GetDenominations(vecTxOut) != CPrivateSend::GetDenominations(entry.vecTxOut)) return false;
}
return true;
}
bool CPrivateSendServer::IsAcceptableDSA(const CPrivateSendAccept& dsa, PoolMessage& nMessageIDRet)
{
if (!fMasternodeMode) return false;
// is denom even smth legit?
std::vector<int> vecBits;
if (!CPrivateSend::GetDenominationsBits(dsa.nDenom, vecBits)) {
LogPrint("privatesend", "CPrivateSendServer::%s -- denom not valid!\n", __func__);
nMessageIDRet = ERR_DENOM;
return false;
}
// check collateral
if (!fUnitTest && !CPrivateSend::IsCollateralValid(dsa.txCollateral)) {
LogPrint("privatesend", "CPrivateSendServer::%s -- collateral not valid!\n", __func__);
nMessageIDRet = ERR_INVALID_COLLATERAL;
return false;
}
return true;
}
bool CPrivateSendServer::CreateNewSession(const CPrivateSendAccept& dsa, PoolMessage& nMessageIDRet, CConnman& connman)
{
if (!fMasternodeMode || nSessionID != 0) return false;
// new session can only be started in idle mode
if (nState != POOL_STATE_IDLE) {
nMessageIDRet = ERR_MODE;
LogPrintf("CPrivateSendServer::CreateNewSession -- incompatible mode: nState=%d\n", nState);
return false;
}
if (!IsAcceptableDSA(dsa, nMessageIDRet)) {
return false;
}
// start new session
nMessageIDRet = MSG_NOERR;
nSessionID = GetRandInt(999999) + 1;
nSessionDenom = dsa.nDenom;
SetState(POOL_STATE_QUEUE);
nTimeLastSuccessfulStep = GetTime();
if (!fUnitTest) {
//broadcast that I'm accepting entries, only if it's the first entry through
CPrivateSendQueue dsq(nSessionDenom, activeMasternodeInfo.outpoint, GetAdjustedTime(), false);
LogPrint("privatesend", "CPrivateSendServer::CreateNewSession -- signing and relaying new queue: %s\n", dsq.ToString());
dsq.Sign();
dsq.Relay(connman);
vecPrivateSendQueue.push_back(dsq);
}
vecSessionCollaterals.push_back(MakeTransactionRef(dsa.txCollateral));
LogPrintf("CPrivateSendServer::CreateNewSession -- new session created, nSessionID: %d nSessionDenom: %d (%s) vecSessionCollaterals.size(): %d\n",
nSessionID, nSessionDenom, CPrivateSend::GetDenominationsToString(nSessionDenom), vecSessionCollaterals.size());
return true;
}
bool CPrivateSendServer::AddUserToExistingSession(const CPrivateSendAccept& dsa, PoolMessage& nMessageIDRet)
{
if (!fMasternodeMode || nSessionID == 0 || IsSessionReady()) return false;
if (!IsAcceptableDSA(dsa, nMessageIDRet)) {
return false;
}
// we only add new users to an existing session when we are in queue mode
if (nState != POOL_STATE_QUEUE) {
nMessageIDRet = ERR_MODE;
LogPrintf("CPrivateSendServer::AddUserToExistingSession -- incompatible mode: nState=%d\n", nState);
return false;
}
if (dsa.nDenom != nSessionDenom) {
LogPrintf("CPrivateSendServer::AddUserToExistingSession -- incompatible denom %d (%s) != nSessionDenom %d (%s)\n",
dsa.nDenom, CPrivateSend::GetDenominationsToString(dsa.nDenom), nSessionDenom, CPrivateSend::GetDenominationsToString(nSessionDenom));
nMessageIDRet = ERR_DENOM;
return false;
}
// count new user as accepted to an existing session
nMessageIDRet = MSG_NOERR;
nTimeLastSuccessfulStep = GetTime();
vecSessionCollaterals.push_back(MakeTransactionRef(dsa.txCollateral));
LogPrintf("CPrivateSendServer::AddUserToExistingSession -- new user accepted, nSessionID: %d nSessionDenom: %d (%s) vecSessionCollaterals.size(): %d\n",
nSessionID, nSessionDenom, CPrivateSend::GetDenominationsToString(nSessionDenom), vecSessionCollaterals.size());
return true;
}
void CPrivateSendServer::RelayFinalTransaction(const CTransaction& txFinal, CConnman& connman)
{
LogPrint("privatesend", "CPrivateSendServer::%s -- nSessionID: %d nSessionDenom: %d (%s)\n",
__func__, nSessionID, nSessionDenom, CPrivateSend::GetDenominationsToString(nSessionDenom));
// final mixing tx with empty signatures should be relayed to mixing participants only
for (const auto entry : vecEntries) {
bool fOk = connman.ForNode(entry.addr, [&txFinal, &connman, this](CNode* pnode) {
CNetMsgMaker msgMaker(pnode->GetSendVersion());
connman.PushMessage(pnode, msgMaker.Make(NetMsgType::DSFINALTX, nSessionID, txFinal));
return true;
});
if (!fOk) {
// no such node? maybe this client disconnected or our own connection went down
RelayStatus(STATUS_REJECTED, connman);
break;
}
}
}
void CPrivateSendServer::PushStatus(CNode* pnode, PoolStatusUpdate nStatusUpdate, PoolMessage nMessageID, CConnman& connman)
{
if (!pnode) return;
CNetMsgMaker msgMaker(pnode->GetSendVersion());
connman.PushMessage(pnode, msgMaker.Make(NetMsgType::DSSTATUSUPDATE, nSessionID, (int)nState, (int)vecEntries.size(), (int)nStatusUpdate, (int)nMessageID));
}
void CPrivateSendServer::RelayStatus(PoolStatusUpdate nStatusUpdate, CConnman& connman, PoolMessage nMessageID)
{
unsigned int nDisconnected{};
// status updates should be relayed to mixing participants only
for (const auto entry : vecEntries) {
// make sure everyone is still connected
bool fOk = connman.ForNode(entry.addr, [&nStatusUpdate, &nMessageID, &connman, this](CNode* pnode) {
PushStatus(pnode, nStatusUpdate, nMessageID, connman);
return true;
});
if (!fOk) {
// no such node? maybe this client disconnected or our own connection went down
++nDisconnected;
}
}
if (nDisconnected == 0) return; // all is clear
// smth went wrong
LogPrintf("CPrivateSendServer::%s -- can't continue, %llu client(s) disconnected, nSessionID: %d nSessionDenom: %d (%s)\n",
__func__, nDisconnected, nSessionID, nSessionDenom, CPrivateSend::GetDenominationsToString(nSessionDenom));
// notify everyone else that this session should be terminated
for (const auto& entry : vecEntries) {
connman.ForNode(entry.addr, [&connman, this](CNode* pnode) {
PushStatus(pnode, STATUS_REJECTED, MSG_NOERR, connman);
return true;
});
}
if (nDisconnected == vecEntries.size()) {
// all clients disconnected, there is probably some issues with our own connection
// do not charge any fees, just reset the pool
SetNull();
}
}
void CPrivateSendServer::RelayCompletedTransaction(PoolMessage nMessageID, CConnman& connman)
{
LogPrint("privatesend", "CPrivateSendServer::%s -- nSessionID: %d nSessionDenom: %d (%s)\n",
__func__, nSessionID, nSessionDenom, CPrivateSend::GetDenominationsToString(nSessionDenom));
// final mixing tx with empty signatures should be relayed to mixing participants only
for (const auto& entry : vecEntries) {
bool fOk = connman.ForNode(entry.addr, [&nMessageID, &connman, this](CNode* pnode) {
CNetMsgMaker msgMaker(pnode->GetSendVersion());
connman.PushMessage(pnode, msgMaker.Make(NetMsgType::DSCOMPLETE, nSessionID, (int)nMessageID));
return true;
});
if (!fOk) {
// no such node? maybe client disconnected or our own connection went down
RelayStatus(STATUS_REJECTED, connman);
break;
}
}
}
void CPrivateSendServer::SetState(PoolState nStateNew)
{
if (!fMasternodeMode) return;
if (nStateNew == POOL_STATE_ERROR || nStateNew == POOL_STATE_SUCCESS) {
LogPrint("privatesend", "CPrivateSendServer::SetState -- Can't set state to ERROR or SUCCESS as a Masternode. \n");
return;
}
LogPrintf("CPrivateSendServer::SetState -- nState: %d, nStateNew: %d\n", nState, nStateNew);
nState = nStateNew;
}
void CPrivateSendServer::DoMaintenance(CConnman& connman)
{
if (fLiteMode) return; // disable all Dash specific functionality
if (!fMasternodeMode) return; // only run on masternodes
if (!masternodeSync.IsBlockchainSynced() || ShutdownRequested())
return;
privateSendServer.CheckTimeout(connman);
privateSendServer.CheckForCompleteQueue(connman);
}