b1024662ea
Several changes to make the native windows leveldb code compile with mingw32 and run on 32-bit Windows: * Remove -std=c++0x dependency (modified code to use NULL instead of nullptr) * Link with -lshlwapi * Only #define snprintf/etc if compiling with Visual Studio * Do not link against DbgHelp.lib (wrote a CreateDir instead of using DbgHelp's MakeSureDirectoryPathExists * Define WINVER=0x0500 so MinGW32 can use the 64-bit-filesystem Windows api calls * Define __USE_MINGW_ANSI_STDIO=1 to use MinGW's printf (which supports %ll) I also cleaned up makefile.mingw, assuming that dependencies would be in the standard /usr/local/{include,lib} by default but allowing overriding with make DEPSDIR=... etc |
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db | ||
doc | ||
helpers/memenv | ||
include/leveldb | ||
port | ||
table | ||
util | ||
.gitignore | ||
AUTHORS | ||
build_detect_platform | ||
LICENSE | ||
Makefile | ||
NEWS | ||
README | ||
TODO | ||
WINDOWS.md |
leveldb: A key-value store Authors: Sanjay Ghemawat (sanjay@google.com) and Jeff Dean (jeff@google.com) The code under this directory implements a system for maintaining a persistent key/value store. See doc/index.html for more explanation. See doc/impl.html for a brief overview of the implementation. The public interface is in include/*.h. Callers should not include or rely on the details of any other header files in this package. Those internal APIs may be changed without warning. Guide to header files: include/db.h Main interface to the DB: Start here include/options.h Control over the behavior of an entire database, and also control over the behavior of individual reads and writes. include/comparator.h Abstraction for user-specified comparison function. If you want just bytewise comparison of keys, you can use the default comparator, but clients can write their own comparator implementations if they want custom ordering (e.g. to handle different character encodings, etc.) include/iterator.h Interface for iterating over data. You can get an iterator from a DB object. include/write_batch.h Interface for atomically applying multiple updates to a database. include/slice.h A simple module for maintaining a pointer and a length into some other byte array. include/status.h Status is returned from many of the public interfaces and is used to report success and various kinds of errors. include/env.h Abstraction of the OS environment. A posix implementation of this interface is in util/env_posix.cc include/table.h include/table_builder.h Lower-level modules that most clients probably won't use directly