neobytes/src/masternodeman.h
Evan Duffield eeb53b9682 Vastly faster syncing process / small budget system changes
- Syncing process is now event based, rather than timeout based. This means the system can tell when it's done with each step and moves on between phases much faster. In initial testing it seems to be about 10-15x faster and has synced everytime successfully.
- Please remove print debugging when the syncing system is proven to be debugged.
2016-02-04 12:29:09 -07:00

149 lines
4.3 KiB
C++

// Copyright (c) 2014-2015 The Dash developers
// Distributed under the MIT/X11 software license, see the accompanying
// file COPYING or http://www.opensource.org/licenses/mit-license.php.
#ifndef MASTERNODEMAN_H
#define MASTERNODEMAN_H
#include "sync.h"
#include "net.h"
#include "key.h"
#include "util.h"
#include "base58.h"
#include "main.h"
#include "masternode.h"
#define MASTERNODES_DUMP_SECONDS (15*60)
#define MASTERNODES_DSEG_SECONDS (3*60*60)
using namespace std;
class CMasternodeMan;
extern CMasternodeMan mnodeman;
void DumpMasternodes();
/** Access to the MN database (mncache.dat)
*/
class CMasternodeDB
{
private:
boost::filesystem::path pathMN;
std::string strMagicMessage;
public:
enum ReadResult {
Ok,
FileError,
HashReadError,
IncorrectHash,
IncorrectMagicMessage,
IncorrectMagicNumber,
IncorrectFormat
};
CMasternodeDB();
bool Write(const CMasternodeMan &mnodemanToSave);
ReadResult Read(CMasternodeMan& mnodemanToLoad, bool fDryRun = false);
};
class CMasternodeMan
{
private:
// critical section to protect the inner data structures
mutable CCriticalSection cs;
// critical section to protect the inner data structures specifically on messaging
mutable CCriticalSection cs_process_message;
// map to hold all MNs
std::vector<CMasternode> vMasternodes;
// who's asked for the Masternode list and the last time
std::map<CNetAddr, int64_t> mAskedUsForMasternodeList;
// who we asked for the Masternode list and the last time
std::map<CNetAddr, int64_t> mWeAskedForMasternodeList;
// which Masternodes we've asked for
std::map<COutPoint, int64_t> mWeAskedForMasternodeListEntry;
public:
// Keep track of all broadcasts I've seen
map<uint256, CMasternodeBroadcast> mapSeenMasternodeBroadcast;
// Keep track of all pings I've seen
map<uint256, CMasternodePing> mapSeenMasternodePing;
// keep track of dsq count to prevent masternodes from gaming darksend queue
int64_t nDsqCount;
ADD_SERIALIZE_METHODS;
template <typename Stream, typename Operation>
inline void SerializationOp(Stream& s, Operation ser_action, int nType, int nVersion) {
LOCK(cs);
READWRITE(vMasternodes);
READWRITE(mAskedUsForMasternodeList);
READWRITE(mWeAskedForMasternodeList);
READWRITE(mWeAskedForMasternodeListEntry);
READWRITE(nDsqCount);
READWRITE(mapSeenMasternodeBroadcast);
READWRITE(mapSeenMasternodePing);
}
CMasternodeMan();
CMasternodeMan(CMasternodeMan& other);
/// Add an entry
bool Add(CMasternode &mn);
/// Ask (source) node for mnb
void AskForMN(CNode *pnode, CTxIn &vin);
/// Check all Masternodes
void Check();
/// Check all Masternodes and remove inactive
void CheckAndRemove(bool forceExpiredRemoval = false);
/// Clear Masternode vector
void Clear();
int CountEnabled(int protocolVersion = -1);
void DsegUpdate(CNode* pnode);
/// Find an entry
CMasternode* Find(const CScript &payee);
CMasternode* Find(const CTxIn& vin);
CMasternode* Find(const CPubKey& pubKeyMasternode);
/// Find an entry in the masternode list that is next to be paid
CMasternode* GetNextMasternodeInQueueForPayment(int nBlockHeight, bool fFilterSigTime, int& nCount);
/// Find a random entry
CMasternode* FindRandomNotInVec(std::vector<CTxIn> &vecToExclude, int protocolVersion = -1);
/// Get the current winner for this block
CMasternode* GetCurrentMasterNode(int mod=1, int64_t nBlockHeight=0, int minProtocol=0);
std::vector<CMasternode> GetFullMasternodeVector() { Check(); return vMasternodes; }
std::vector<pair<int, CMasternode> > GetMasternodeRanks(int64_t nBlockHeight, int minProtocol=0);
int GetMasternodeRank(const CTxIn &vin, int64_t nBlockHeight, int minProtocol=0, bool fOnlyActive=true);
CMasternode* GetMasternodeByRank(int nRank, int64_t nBlockHeight, int minProtocol=0, bool fOnlyActive=true);
void ProcessMasternodeConnections();
void ProcessMessage(CNode* pfrom, std::string& strCommand, CDataStream& vRecv);
/// Return the number of (unique) Masternodes
int size() { return vMasternodes.size(); }
std::string ToString() const;
void Remove(CTxIn vin);
int GetEstimatedMasternodes(int nBlock);
};
#endif