dash/src/fs.h

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// Copyright (c) 2017-2019 The Bitcoin Core developers
// Distributed under the MIT software license, see the accompanying
// file COPYING or http://www.opensource.org/licenses/mit-license.php.
#ifndef BITCOIN_FS_H
#define BITCOIN_FS_H
#include <tinyformat.h>
#include <cstdio>
#include <filesystem>
#include <iomanip>
#include <ios>
#include <ostream>
#include <string>
#include <utility>
/** Filesystem operations and types */
namespace fs {
using namespace std::filesystem;
/**
* Path class wrapper to block calls to the fs::path(std::string) implicit
* constructor and the fs::path::string() method, which have unsafe and
* unpredictable behavior on Windows (see implementation note in
* \ref PathToString for details)
*/
class path : public std::filesystem::path
{
public:
using std::filesystem::path::path;
// Allow path objects arguments for compatibility.
path(std::filesystem::path path) : std::filesystem::path::path(std::move(path)) {}
path& operator=(std::filesystem::path path) { std::filesystem::path::operator=(std::move(path)); return *this; }
path& operator/=(std::filesystem::path path) { std::filesystem::path::operator/=(std::move(path)); return *this; }
// Allow literal string arguments, which are safe as long as the literals are ASCII.
path(const char* c) : std::filesystem::path(c) {}
path& operator=(const char* c) { std::filesystem::path::operator=(c); return *this; }
path& operator/=(const char* c) { std::filesystem::path::operator/=(c); return *this; }
path& append(const char* c) { std::filesystem::path::append(c); return *this; }
// Disallow std::string arguments to avoid locale-dependent decoding on windows.
path(std::string) = delete;
path& operator=(std::string) = delete;
path& operator/=(std::string) = delete;
path& append(std::string) = delete;
// Disallow std::string conversion method to avoid locale-dependent encoding on windows.
std::string string() const = delete;
std::string u8string() const
{
const auto& utf8_str{std::filesystem::path::u8string()};
// utf8_str might either be std::string (C++17) or std::u8string
// (C++20). Convert both to std::string. This method can be removed
// after switching to C++20.
return std::string{utf8_str.begin(), utf8_str.end()};
}
// Required for path overloads in <fstream>.
// See https://gcc.gnu.org/git/?p=gcc.git;a=commit;h=96e0367ead5d8dcac3bec2865582e76e2fbab190
path& make_preferred() { std::filesystem::path::make_preferred(); return *this; }
path filename() const { return std::filesystem::path::filename(); }
};
static inline path u8path(const std::string& utf8_str)
{
#if __cplusplus < 202002L
return std::filesystem::u8path(utf8_str);
#else
return std::filesystem::path(std::u8string{utf8_str.begin(), utf8_str.end()});
#endif
}
// Disallow implicit std::string conversion for absolute to avoid
// locale-dependent encoding on windows.
static inline path absolute(const path& p)
{
return std::filesystem::absolute(p);
}
// Disallow implicit std::string conversion for exists to avoid
// locale-dependent encoding on windows.
static inline bool exists(const path& p)
{
return std::filesystem::exists(p);
}
// Allow explicit quoted stream I/O.
static inline auto quoted(const std::string& s)
{
return std::quoted(s, '"', '&');
}
// Allow safe path append operations.
static inline path operator+(path p1, path p2)
{
p1 += std::move(p2);
return p1;
}
// Disallow implicit std::string conversion for copy_file
// to avoid locale-dependent encoding on Windows.
static inline bool copy_file(const path& from, const path& to, copy_options options)
{
return std::filesystem::copy_file(from, to, options);
}
/**
* Convert path object to a byte string. On POSIX, paths natively are byte
* strings, so this is trivial. On Windows, paths natively are Unicode, so an
* encoding step is necessary. The inverse of \ref PathToString is \ref
* PathFromString. The strings returned and parsed by these functions can be
* used to call POSIX APIs, and for roundtrip conversion, logging, and
* debugging.
*
* Because \ref PathToString and \ref PathFromString functions don't specify an
* encoding, they are meant to be used internally, not externally. They are not
* appropriate to use in applications requiring UTF-8, where
* fs::path::u8string() and fs::u8path() methods should be used instead. Other
* applications could require still different encodings. For example, JSON, XML,
* or URI applications might prefer to use higher-level escapes (\uXXXX or
* &XXXX; or %XX) instead of multibyte encoding. Rust, Python, Java applications
* may require encoding paths with their respective UTF-8 derivatives WTF-8,
* PEP-383, and CESU-8 (see https://en.wikipedia.org/wiki/UTF-8#Derivatives).
*/
static inline std::string PathToString(const path& path)
{
// Implementation note: On Windows, the std::filesystem::path(string)
// constructor and std::filesystem::path::string() method are not safe to
// use here, because these methods encode the path using C++'s narrow
// multibyte encoding, which on Windows corresponds to the current "code
// page", which is unpredictable and typically not able to represent all
// valid paths. So fs::path::u8string() and
// fs::u8path() functions are used instead on Windows. On
// POSIX, u8string/u8path functions are not safe to use because paths are
// not always valid UTF-8, so plain string methods which do not transform
// the path there are used.
#ifdef WIN32
return path.u8string();
#else
static_assert(std::is_same<path::string_type, std::string>::value, "PathToString not implemented on this platform");
return path.std::filesystem::path::string();
#endif
}
/**
* Convert byte string to path object. Inverse of \ref PathToString.
*/
static inline path PathFromString(const std::string& string)
{
#ifdef WIN32
return u8path(string);
#else
return std::filesystem::path(string);
#endif
}
/**
* Create directory (and if necessary its parents), unless the leaf directory
* already exists or is a symlink to an existing directory.
* This is a temporary workaround for an issue in libstdc++ that has been fixed
* upstream [PR101510].
*/
static inline bool create_directories(const std::filesystem::path& p)
{
if (std::filesystem::is_symlink(p) && std::filesystem::is_directory(p)) {
return false;
}
return std::filesystem::create_directories(p);
}
/**
* This variant is not used. Delete it to prevent it from accidentally working
* around the workaround. If it is needed, add a workaround in the same pattern
* as above.
*/
bool create_directories(const std::filesystem::path& p, std::error_code& ec) = delete;
} // namespace fs
/** Bridge operations to C stdio */
namespace fsbridge {
FILE *fopen(const fs::path& p, const char *mode);
/**
* Helper function for joining two paths
*
* @param[in] base Base path
* @param[in] path Path to combine with base
* @returns path unchanged if it is an absolute path, otherwise returns base joined with path. Returns base unchanged if path is empty.
* @pre Base path must be absolute
* @post Returned path will always be absolute
*/
fs::path AbsPathJoin(const fs::path& base, const fs::path& path);
class FileLock
{
public:
FileLock() = delete;
FileLock(const FileLock&) = delete;
FileLock(FileLock&&) = delete;
explicit FileLock(const fs::path& file);
~FileLock();
bool TryLock();
std::string GetReason() { return reason; }
private:
std::string reason;
#ifndef WIN32
int fd = -1;
#else
void* hFile = (void*)-1; // INVALID_HANDLE_VALUE
#endif
};
std::string get_filesystem_error_message(const fs::filesystem_error& e);
};
// Disallow path operator<< formatting in tinyformat to avoid locale-dependent
// encoding on windows.
namespace tinyformat {
template<> inline void formatValue(std::ostream&, const char*, const char*, int, const std::filesystem::path&) = delete;
template<> inline void formatValue(std::ostream&, const char*, const char*, int, const fs::path&) = delete;
} // namespace tinyformat
#endif // BITCOIN_FS_H