dash/src/masternode-sync.cpp

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// Copyright (c) 2014-2017 The Dash Core developers
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// Distributed under the MIT/X11 software license, see the accompanying
// file COPYING or http://www.opensource.org/licenses/mit-license.php.
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#include "activemasternode.h"
#include "checkpoints.h"
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#include "governance.h"
#include "validation.h"
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#include "masternode.h"
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#include "masternode-payments.h"
#include "masternode-sync.h"
#include "masternodeman.h"
#include "netfulfilledman.h"
#include "spork.h"
#include "ui_interface.h"
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#include "util.h"
class CMasternodeSync;
CMasternodeSync masternodeSync;
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void CMasternodeSync::Fail()
{
nTimeLastFailure = GetTime();
nRequestedMasternodeAssets = MASTERNODE_SYNC_FAILED;
}
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void CMasternodeSync::Reset()
Merge #944: V0.12.1.x governance pr - part 1 - base functionality 068c178 Added DBG macro in util.h to facilitate debugging - This macro allows debugging statements (typically printf's or cout's) to be activated or deactivated with a single comment. Uncomment the line: //#define ENABLE_DASH_DEBUG in util.h to enable debugging statements. - When commented any code wrapped with the DBG() macro will simply be removed by the preprocessor. When not commented all such wrapped statements will be present. - For maximum effectiveness it is best that util.h be the first effective include in all source files. It is also possible to enable the macro for a single file by temporarily adding #define ENABLE_DASH_DEBUG to the top of the file. - Code committed to non-development branches should always have the define commented. d125d9b V0.12.1.x -- merging trigger/generic object/superblock changes for testnet phase II - This commit contains the core governance system changes for 0.12.1. Any unrelated changes have either been removed or moved to separate commits. 120724c File mode fixes - Changed mode 0755->0644 on several source files. c7f9e11 Updated todo reminders - Added reminder to revert temporary reduction of number of votes required to trigger superblock to 1 for testing 92adc98 Made CSuperblockManager::IsValidSuperblockHeight an inline function - This is for efficiency since this function is called often and is only 1 line of code. c050ed7 Added comment explaining rationale for no LOCK(cs) in CSuperblock::IsValid dc933fe Removed unused CSuperblockManager::IsBlockValid function decec88 Moved calls to SuperblockManager::IsValidSuperblockHeight into IsSuperblockTriggered. - Since calls to the later function are always protected by the former there's no reason to keep these separate and this simplifies the code in masternode-payments.cpp. 8672885 Reestablished expected value check for non-superblocks in IsBlockValueValid b01cbe0 Changes to IsBlockValueValid to fix rpc test failure a937c76 Changed include order to allow per file activation of the DBG macro d116aa5 Fixed IsValidSuperblockHeight logic - Note this has an effect on testing because we can now only create 1 superblock per day. Devs may need to temporarily change testnet params for easier testing. 2d0c2de Convert superblock payments to CAmount - We assume that payment values in JSON are in units of DASH for consistency with other RPC functions, such as createrawtransaction. 376b833 Revert temporary testing value for nAbsVoteReq - Also ensure that number of votes required is never smaller than 1 8c89f4b Cleaned up CSuperblock error handling - Exceptions are now thrown consistently rather than using a mix of exceptions and return code checking. Exceptions are now caught only in AddNewTrigger when the CSuperblock constructor is called. Unnecessary object status members have been removed. d7c8a6b Removed utilstrencodings header - This appears to help with travis tests, for unknown reasons. c4dfc7a Fixed some minor code review issues 63c3580 Reverted locking change in miner. - This should have been done in the original PR but was overlooked. 4ab72de Fixed variable name to match common practice and bracket formatting 886a678 Improvements to vote conversion code - Replaced redundantly defined function with inclusion of governance-vote.h - Replaced magic numbers with their corresponding constant symbols 0a37966 Reordered governance message handling
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{
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nRequestedMasternodeAssets = MASTERNODE_SYNC_INITIAL;
nRequestedMasternodeAttempt = 0;
nTimeAssetSyncStarted = GetTime();
nTimeLastBumped = GetTime();
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nTimeLastFailure = 0;
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}
void CMasternodeSync::BumpAssetLastTime(std::string strFuncName)
{
if(IsSynced() || IsFailed()) return;
nTimeLastBumped = GetTime();
LogPrint("mnsync", "CMasternodeSync::BumpAssetLastTime -- %s\n", strFuncName);
}
std::string CMasternodeSync::GetAssetName()
{
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switch(nRequestedMasternodeAssets)
{
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case(MASTERNODE_SYNC_INITIAL): return "MASTERNODE_SYNC_INITIAL";
case(MASTERNODE_SYNC_WAITING): return "MASTERNODE_SYNC_WAITING";
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case(MASTERNODE_SYNC_LIST): return "MASTERNODE_SYNC_LIST";
case(MASTERNODE_SYNC_MNW): return "MASTERNODE_SYNC_MNW";
case(MASTERNODE_SYNC_GOVERNANCE): return "MASTERNODE_SYNC_GOVERNANCE";
case(MASTERNODE_SYNC_FAILED): return "MASTERNODE_SYNC_FAILED";
case MASTERNODE_SYNC_FINISHED: return "MASTERNODE_SYNC_FINISHED";
default: return "UNKNOWN";
}
}
Eliminate remaining uses of g_connman in Dash-specific code. (#1635) This monstrous change eliminates all remaining uses of g_connman global variable in Dash-specific code. Unlike previous changes eliminating g_connman use that were isolated to particular modules, this one covers multiple modules simultaneously because they are so interdependent that change in one module was quickly spreading to others. This is mostly invariant change that was done by * changing all functions using g_connman to use connman argument, * changing all functions calling these functions to use connman argument, * repeating previous step until there's nothing to change. After multiple iterations, this process converged to final result, producing code that is mostly equivalent to original one, but passing CConnman instance through arguments instead of global variable. The only exception to equivalence of resulting code is that I had to create overload of CMasternodeMan::CheckAndRemove() method without arguments that does nothing just for use in CFlatDB<CMasternodeMan>::Dump() and CFlatDB<CMasternodeMan>::Load() methods. Normal CMasternodeMan::CheckAndRemove() overload now has argument of CConnman& type and is used everywhere else. The normal overload has this code in the beginning: if(!masternodeSync.IsMasternodeListSynced()) return; Masternode list is not synced yet when we load "mncache.dat" file, and we save "mncache.dat" file on shutdown, so I presume that it's OK to use overload that does nothing in both cases. Signed-off-by: Oleg Girko <ol@infoserver.lv>
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void CMasternodeSync::SwitchToNextAsset(CConnman& connman)
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{
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switch(nRequestedMasternodeAssets)
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{
case(MASTERNODE_SYNC_FAILED):
throw std::runtime_error("Can't switch to next asset from failed, should use Reset() first!");
break;
case(MASTERNODE_SYNC_INITIAL):
Eliminate remaining uses of g_connman in Dash-specific code. (#1635) This monstrous change eliminates all remaining uses of g_connman global variable in Dash-specific code. Unlike previous changes eliminating g_connman use that were isolated to particular modules, this one covers multiple modules simultaneously because they are so interdependent that change in one module was quickly spreading to others. This is mostly invariant change that was done by * changing all functions using g_connman to use connman argument, * changing all functions calling these functions to use connman argument, * repeating previous step until there's nothing to change. After multiple iterations, this process converged to final result, producing code that is mostly equivalent to original one, but passing CConnman instance through arguments instead of global variable. The only exception to equivalence of resulting code is that I had to create overload of CMasternodeMan::CheckAndRemove() method without arguments that does nothing just for use in CFlatDB<CMasternodeMan>::Dump() and CFlatDB<CMasternodeMan>::Load() methods. Normal CMasternodeMan::CheckAndRemove() overload now has argument of CConnman& type and is used everywhere else. The normal overload has this code in the beginning: if(!masternodeSync.IsMasternodeListSynced()) return; Masternode list is not synced yet when we load "mncache.dat" file, and we save "mncache.dat" file on shutdown, so I presume that it's OK to use overload that does nothing in both cases. Signed-off-by: Oleg Girko <ol@infoserver.lv>
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ClearFulfilledRequests(connman);
nRequestedMasternodeAssets = MASTERNODE_SYNC_WAITING;
LogPrintf("CMasternodeSync::SwitchToNextAsset -- Starting %s\n", GetAssetName());
break;
case(MASTERNODE_SYNC_WAITING):
Eliminate remaining uses of g_connman in Dash-specific code. (#1635) This monstrous change eliminates all remaining uses of g_connman global variable in Dash-specific code. Unlike previous changes eliminating g_connman use that were isolated to particular modules, this one covers multiple modules simultaneously because they are so interdependent that change in one module was quickly spreading to others. This is mostly invariant change that was done by * changing all functions using g_connman to use connman argument, * changing all functions calling these functions to use connman argument, * repeating previous step until there's nothing to change. After multiple iterations, this process converged to final result, producing code that is mostly equivalent to original one, but passing CConnman instance through arguments instead of global variable. The only exception to equivalence of resulting code is that I had to create overload of CMasternodeMan::CheckAndRemove() method without arguments that does nothing just for use in CFlatDB<CMasternodeMan>::Dump() and CFlatDB<CMasternodeMan>::Load() methods. Normal CMasternodeMan::CheckAndRemove() overload now has argument of CConnman& type and is used everywhere else. The normal overload has this code in the beginning: if(!masternodeSync.IsMasternodeListSynced()) return; Masternode list is not synced yet when we load "mncache.dat" file, and we save "mncache.dat" file on shutdown, so I presume that it's OK to use overload that does nothing in both cases. Signed-off-by: Oleg Girko <ol@infoserver.lv>
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ClearFulfilledRequests(connman);
LogPrintf("CMasternodeSync::SwitchToNextAsset -- Completed %s in %llds\n", GetAssetName(), GetTime() - nTimeAssetSyncStarted);
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nRequestedMasternodeAssets = MASTERNODE_SYNC_LIST;
LogPrintf("CMasternodeSync::SwitchToNextAsset -- Starting %s\n", GetAssetName());
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break;
case(MASTERNODE_SYNC_LIST):
LogPrintf("CMasternodeSync::SwitchToNextAsset -- Completed %s in %llds\n", GetAssetName(), GetTime() - nTimeAssetSyncStarted);
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nRequestedMasternodeAssets = MASTERNODE_SYNC_MNW;
LogPrintf("CMasternodeSync::SwitchToNextAsset -- Starting %s\n", GetAssetName());
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break;
case(MASTERNODE_SYNC_MNW):
LogPrintf("CMasternodeSync::SwitchToNextAsset -- Completed %s in %llds\n", GetAssetName(), GetTime() - nTimeAssetSyncStarted);
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nRequestedMasternodeAssets = MASTERNODE_SYNC_GOVERNANCE;
LogPrintf("CMasternodeSync::SwitchToNextAsset -- Starting %s\n", GetAssetName());
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break;
case(MASTERNODE_SYNC_GOVERNANCE):
LogPrintf("CMasternodeSync::SwitchToNextAsset -- Completed %s in %llds\n", GetAssetName(), GetTime() - nTimeAssetSyncStarted);
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nRequestedMasternodeAssets = MASTERNODE_SYNC_FINISHED;
uiInterface.NotifyAdditionalDataSyncProgressChanged(1);
//try to activate our masternode if possible
Eliminate remaining uses of g_connman in Dash-specific code. (#1635) This monstrous change eliminates all remaining uses of g_connman global variable in Dash-specific code. Unlike previous changes eliminating g_connman use that were isolated to particular modules, this one covers multiple modules simultaneously because they are so interdependent that change in one module was quickly spreading to others. This is mostly invariant change that was done by * changing all functions using g_connman to use connman argument, * changing all functions calling these functions to use connman argument, * repeating previous step until there's nothing to change. After multiple iterations, this process converged to final result, producing code that is mostly equivalent to original one, but passing CConnman instance through arguments instead of global variable. The only exception to equivalence of resulting code is that I had to create overload of CMasternodeMan::CheckAndRemove() method without arguments that does nothing just for use in CFlatDB<CMasternodeMan>::Dump() and CFlatDB<CMasternodeMan>::Load() methods. Normal CMasternodeMan::CheckAndRemove() overload now has argument of CConnman& type and is used everywhere else. The normal overload has this code in the beginning: if(!masternodeSync.IsMasternodeListSynced()) return; Masternode list is not synced yet when we load "mncache.dat" file, and we save "mncache.dat" file on shutdown, so I presume that it's OK to use overload that does nothing in both cases. Signed-off-by: Oleg Girko <ol@infoserver.lv>
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activeMasternode.ManageState(connman);
Backport Bitcoin PR#8085: p2p: Begin encapsulation (#1537) * net: move CBanDB and CAddrDB out of net.h/cpp This will eventually solve a circular dependency * net: Create CConnman to encapsulate p2p connections * net: Move socket binding into CConnman * net: move OpenNetworkConnection into CConnman * net: move ban and addrman functions into CConnman * net: Add oneshot functions to CConnman * net: move added node functions to CConnman * net: Add most functions needed for vNodes to CConnman * net: handle nodesignals in CConnman * net: Pass CConnection to wallet rather than using the global * net: Add rpc error for missing/disabled p2p functionality * net: Pass CConnman around as needed * gui: add NodeID to the peer table * net: create generic functor accessors and move vNodes to CConnman * net: move whitelist functions into CConnman * net: move nLastNodeId to CConnman * net: move nLocalHostNonce to CConnman This behavior seems to have been quite racy and broken. Move nLocalHostNonce into CNode, and check received nonces against all non-fully-connected nodes. If there's a match, assume we've connected to ourself. * net: move messageHandlerCondition to CConnman * net: move send/recv statistics to CConnman * net: move SendBufferSize/ReceiveFloodSize to CConnman * net: move nLocalServices/nRelevantServices to CConnman These are in-turn passed to CNode at connection time. This allows us to offer different services to different peers (or test the effects of doing so). * net: move semOutbound and semMasternodeOutbound to CConnman * net: SocketSendData returns written size * net: move max/max-outbound to CConnman * net: Pass best block known height into CConnman CConnman then passes the current best height into CNode at creation time. This way CConnman/CNode have no dependency on main for height, and the signals only move in one direction. This also helps to prevent identity leakage a tiny bit. Before this change, an attacker could theoretically make 2 connections on different interfaces. They would connect fully on one, and only establish the initial connection on the other. Once they receive a new block, they would relay it to your first connection, and immediately commence the version handshake on the second. Since the new block height is reflected immediately, they could attempt to learn whether the two connections were correlated. This is, of course, incredibly unlikely to work due to the small timings involved and receipt from other senders. But it doesn't hurt to lock-in nBestHeight at the time of connection, rather than letting the remote choose the time. * net: pass CClientUIInterface into CConnman * net: Drop StartNode/StopNode and use CConnman directly * net: Introduce CConnection::Options to avoid passing so many params * net: add nSendBufferMaxSize/nReceiveFloodSize to CConnection::Options * net: move vNodesDisconnected into CConnman * Made the ForEachNode* functions in src/net.cpp more pragmatic and self documenting * Convert ForEachNode* functions to take a templated function argument rather than a std::function to eliminate std::function overhead * net: move MAX_FEELER_CONNECTIONS into connman
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// TODO: Find out whether we can just use LOCK instead of:
// TRY_LOCK(cs_vNodes, lockRecv);
// if(lockRecv) { ... }
Eliminate remaining uses of g_connman in Dash-specific code. (#1635) This monstrous change eliminates all remaining uses of g_connman global variable in Dash-specific code. Unlike previous changes eliminating g_connman use that were isolated to particular modules, this one covers multiple modules simultaneously because they are so interdependent that change in one module was quickly spreading to others. This is mostly invariant change that was done by * changing all functions using g_connman to use connman argument, * changing all functions calling these functions to use connman argument, * repeating previous step until there's nothing to change. After multiple iterations, this process converged to final result, producing code that is mostly equivalent to original one, but passing CConnman instance through arguments instead of global variable. The only exception to equivalence of resulting code is that I had to create overload of CMasternodeMan::CheckAndRemove() method without arguments that does nothing just for use in CFlatDB<CMasternodeMan>::Dump() and CFlatDB<CMasternodeMan>::Load() methods. Normal CMasternodeMan::CheckAndRemove() overload now has argument of CConnman& type and is used everywhere else. The normal overload has this code in the beginning: if(!masternodeSync.IsMasternodeListSynced()) return; Masternode list is not synced yet when we load "mncache.dat" file, and we save "mncache.dat" file on shutdown, so I presume that it's OK to use overload that does nothing in both cases. Signed-off-by: Oleg Girko <ol@infoserver.lv>
2017-09-19 16:51:38 +02:00
connman.ForEachNode(CConnman::AllNodes, [](CNode* pnode) {
Backport Bitcoin PR#8085: p2p: Begin encapsulation (#1537) * net: move CBanDB and CAddrDB out of net.h/cpp This will eventually solve a circular dependency * net: Create CConnman to encapsulate p2p connections * net: Move socket binding into CConnman * net: move OpenNetworkConnection into CConnman * net: move ban and addrman functions into CConnman * net: Add oneshot functions to CConnman * net: move added node functions to CConnman * net: Add most functions needed for vNodes to CConnman * net: handle nodesignals in CConnman * net: Pass CConnection to wallet rather than using the global * net: Add rpc error for missing/disabled p2p functionality * net: Pass CConnman around as needed * gui: add NodeID to the peer table * net: create generic functor accessors and move vNodes to CConnman * net: move whitelist functions into CConnman * net: move nLastNodeId to CConnman * net: move nLocalHostNonce to CConnman This behavior seems to have been quite racy and broken. Move nLocalHostNonce into CNode, and check received nonces against all non-fully-connected nodes. If there's a match, assume we've connected to ourself. * net: move messageHandlerCondition to CConnman * net: move send/recv statistics to CConnman * net: move SendBufferSize/ReceiveFloodSize to CConnman * net: move nLocalServices/nRelevantServices to CConnman These are in-turn passed to CNode at connection time. This allows us to offer different services to different peers (or test the effects of doing so). * net: move semOutbound and semMasternodeOutbound to CConnman * net: SocketSendData returns written size * net: move max/max-outbound to CConnman * net: Pass best block known height into CConnman CConnman then passes the current best height into CNode at creation time. This way CConnman/CNode have no dependency on main for height, and the signals only move in one direction. This also helps to prevent identity leakage a tiny bit. Before this change, an attacker could theoretically make 2 connections on different interfaces. They would connect fully on one, and only establish the initial connection on the other. Once they receive a new block, they would relay it to your first connection, and immediately commence the version handshake on the second. Since the new block height is reflected immediately, they could attempt to learn whether the two connections were correlated. This is, of course, incredibly unlikely to work due to the small timings involved and receipt from other senders. But it doesn't hurt to lock-in nBestHeight at the time of connection, rather than letting the remote choose the time. * net: pass CClientUIInterface into CConnman * net: Drop StartNode/StopNode and use CConnman directly * net: Introduce CConnection::Options to avoid passing so many params * net: add nSendBufferMaxSize/nReceiveFloodSize to CConnection::Options * net: move vNodesDisconnected into CConnman * Made the ForEachNode* functions in src/net.cpp more pragmatic and self documenting * Convert ForEachNode* functions to take a templated function argument rather than a std::function to eliminate std::function overhead * net: move MAX_FEELER_CONNECTIONS into connman
2017-07-21 11:35:19 +02:00
netfulfilledman.AddFulfilledRequest(pnode->addr, "full-sync");
});
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LogPrintf("CMasternodeSync::SwitchToNextAsset -- Sync has finished\n");
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break;
}
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nRequestedMasternodeAttempt = 0;
nTimeAssetSyncStarted = GetTime();
BumpAssetLastTime("CMasternodeSync::SwitchToNextAsset");
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}
std::string CMasternodeSync::GetSyncStatus()
{
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switch (masternodeSync.nRequestedMasternodeAssets) {
case MASTERNODE_SYNC_INITIAL: return _("Synchroning blockchain...");
case MASTERNODE_SYNC_WAITING: return _("Synchronization pending...");
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case MASTERNODE_SYNC_LIST: return _("Synchronizing masternodes...");
case MASTERNODE_SYNC_MNW: return _("Synchronizing masternode payments...");
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case MASTERNODE_SYNC_GOVERNANCE: return _("Synchronizing governance objects...");
case MASTERNODE_SYNC_FAILED: return _("Synchronization failed");
case MASTERNODE_SYNC_FINISHED: return _("Synchronization finished");
default: return "";
}
}
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void CMasternodeSync::ProcessMessage(CNode* pfrom, std::string& strCommand, CDataStream& vRecv)
{
if (strCommand == NetMsgType::SYNCSTATUSCOUNT) { //Sync status count
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//do not care about stats if sync process finished or failed
if(IsSynced() || IsFailed()) return;
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int nItemID;
int nCount;
vRecv >> nItemID >> nCount;
LogPrintf("SYNCSTATUSCOUNT -- got inventory count: nItemID=%d nCount=%d peer=%d\n", nItemID, nCount, pfrom->id);
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}
}
Eliminate remaining uses of g_connman in Dash-specific code. (#1635) This monstrous change eliminates all remaining uses of g_connman global variable in Dash-specific code. Unlike previous changes eliminating g_connman use that were isolated to particular modules, this one covers multiple modules simultaneously because they are so interdependent that change in one module was quickly spreading to others. This is mostly invariant change that was done by * changing all functions using g_connman to use connman argument, * changing all functions calling these functions to use connman argument, * repeating previous step until there's nothing to change. After multiple iterations, this process converged to final result, producing code that is mostly equivalent to original one, but passing CConnman instance through arguments instead of global variable. The only exception to equivalence of resulting code is that I had to create overload of CMasternodeMan::CheckAndRemove() method without arguments that does nothing just for use in CFlatDB<CMasternodeMan>::Dump() and CFlatDB<CMasternodeMan>::Load() methods. Normal CMasternodeMan::CheckAndRemove() overload now has argument of CConnman& type and is used everywhere else. The normal overload has this code in the beginning: if(!masternodeSync.IsMasternodeListSynced()) return; Masternode list is not synced yet when we load "mncache.dat" file, and we save "mncache.dat" file on shutdown, so I presume that it's OK to use overload that does nothing in both cases. Signed-off-by: Oleg Girko <ol@infoserver.lv>
2017-09-19 16:51:38 +02:00
void CMasternodeSync::ClearFulfilledRequests(CConnman& connman)
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{
Backport Bitcoin PR#8085: p2p: Begin encapsulation (#1537) * net: move CBanDB and CAddrDB out of net.h/cpp This will eventually solve a circular dependency * net: Create CConnman to encapsulate p2p connections * net: Move socket binding into CConnman * net: move OpenNetworkConnection into CConnman * net: move ban and addrman functions into CConnman * net: Add oneshot functions to CConnman * net: move added node functions to CConnman * net: Add most functions needed for vNodes to CConnman * net: handle nodesignals in CConnman * net: Pass CConnection to wallet rather than using the global * net: Add rpc error for missing/disabled p2p functionality * net: Pass CConnman around as needed * gui: add NodeID to the peer table * net: create generic functor accessors and move vNodes to CConnman * net: move whitelist functions into CConnman * net: move nLastNodeId to CConnman * net: move nLocalHostNonce to CConnman This behavior seems to have been quite racy and broken. Move nLocalHostNonce into CNode, and check received nonces against all non-fully-connected nodes. If there's a match, assume we've connected to ourself. * net: move messageHandlerCondition to CConnman * net: move send/recv statistics to CConnman * net: move SendBufferSize/ReceiveFloodSize to CConnman * net: move nLocalServices/nRelevantServices to CConnman These are in-turn passed to CNode at connection time. This allows us to offer different services to different peers (or test the effects of doing so). * net: move semOutbound and semMasternodeOutbound to CConnman * net: SocketSendData returns written size * net: move max/max-outbound to CConnman * net: Pass best block known height into CConnman CConnman then passes the current best height into CNode at creation time. This way CConnman/CNode have no dependency on main for height, and the signals only move in one direction. This also helps to prevent identity leakage a tiny bit. Before this change, an attacker could theoretically make 2 connections on different interfaces. They would connect fully on one, and only establish the initial connection on the other. Once they receive a new block, they would relay it to your first connection, and immediately commence the version handshake on the second. Since the new block height is reflected immediately, they could attempt to learn whether the two connections were correlated. This is, of course, incredibly unlikely to work due to the small timings involved and receipt from other senders. But it doesn't hurt to lock-in nBestHeight at the time of connection, rather than letting the remote choose the time. * net: pass CClientUIInterface into CConnman * net: Drop StartNode/StopNode and use CConnman directly * net: Introduce CConnection::Options to avoid passing so many params * net: add nSendBufferMaxSize/nReceiveFloodSize to CConnection::Options * net: move vNodesDisconnected into CConnman * Made the ForEachNode* functions in src/net.cpp more pragmatic and self documenting * Convert ForEachNode* functions to take a templated function argument rather than a std::function to eliminate std::function overhead * net: move MAX_FEELER_CONNECTIONS into connman
2017-07-21 11:35:19 +02:00
// TODO: Find out whether we can just use LOCK instead of:
// TRY_LOCK(cs_vNodes, lockRecv);
// if(!lockRecv) return;
2015-07-30 15:44:18 +02:00
Eliminate remaining uses of g_connman in Dash-specific code. (#1635) This monstrous change eliminates all remaining uses of g_connman global variable in Dash-specific code. Unlike previous changes eliminating g_connman use that were isolated to particular modules, this one covers multiple modules simultaneously because they are so interdependent that change in one module was quickly spreading to others. This is mostly invariant change that was done by * changing all functions using g_connman to use connman argument, * changing all functions calling these functions to use connman argument, * repeating previous step until there's nothing to change. After multiple iterations, this process converged to final result, producing code that is mostly equivalent to original one, but passing CConnman instance through arguments instead of global variable. The only exception to equivalence of resulting code is that I had to create overload of CMasternodeMan::CheckAndRemove() method without arguments that does nothing just for use in CFlatDB<CMasternodeMan>::Dump() and CFlatDB<CMasternodeMan>::Load() methods. Normal CMasternodeMan::CheckAndRemove() overload now has argument of CConnman& type and is used everywhere else. The normal overload has this code in the beginning: if(!masternodeSync.IsMasternodeListSynced()) return; Masternode list is not synced yet when we load "mncache.dat" file, and we save "mncache.dat" file on shutdown, so I presume that it's OK to use overload that does nothing in both cases. Signed-off-by: Oleg Girko <ol@infoserver.lv>
2017-09-19 16:51:38 +02:00
connman.ForEachNode(CConnman::AllNodes, [](CNode* pnode) {
netfulfilledman.RemoveFulfilledRequest(pnode->addr, "spork-sync");
netfulfilledman.RemoveFulfilledRequest(pnode->addr, "masternode-list-sync");
netfulfilledman.RemoveFulfilledRequest(pnode->addr, "masternode-payment-sync");
netfulfilledman.RemoveFulfilledRequest(pnode->addr, "governance-sync");
netfulfilledman.RemoveFulfilledRequest(pnode->addr, "full-sync");
Backport Bitcoin PR#8085: p2p: Begin encapsulation (#1537) * net: move CBanDB and CAddrDB out of net.h/cpp This will eventually solve a circular dependency * net: Create CConnman to encapsulate p2p connections * net: Move socket binding into CConnman * net: move OpenNetworkConnection into CConnman * net: move ban and addrman functions into CConnman * net: Add oneshot functions to CConnman * net: move added node functions to CConnman * net: Add most functions needed for vNodes to CConnman * net: handle nodesignals in CConnman * net: Pass CConnection to wallet rather than using the global * net: Add rpc error for missing/disabled p2p functionality * net: Pass CConnman around as needed * gui: add NodeID to the peer table * net: create generic functor accessors and move vNodes to CConnman * net: move whitelist functions into CConnman * net: move nLastNodeId to CConnman * net: move nLocalHostNonce to CConnman This behavior seems to have been quite racy and broken. Move nLocalHostNonce into CNode, and check received nonces against all non-fully-connected nodes. If there's a match, assume we've connected to ourself. * net: move messageHandlerCondition to CConnman * net: move send/recv statistics to CConnman * net: move SendBufferSize/ReceiveFloodSize to CConnman * net: move nLocalServices/nRelevantServices to CConnman These are in-turn passed to CNode at connection time. This allows us to offer different services to different peers (or test the effects of doing so). * net: move semOutbound and semMasternodeOutbound to CConnman * net: SocketSendData returns written size * net: move max/max-outbound to CConnman * net: Pass best block known height into CConnman CConnman then passes the current best height into CNode at creation time. This way CConnman/CNode have no dependency on main for height, and the signals only move in one direction. This also helps to prevent identity leakage a tiny bit. Before this change, an attacker could theoretically make 2 connections on different interfaces. They would connect fully on one, and only establish the initial connection on the other. Once they receive a new block, they would relay it to your first connection, and immediately commence the version handshake on the second. Since the new block height is reflected immediately, they could attempt to learn whether the two connections were correlated. This is, of course, incredibly unlikely to work due to the small timings involved and receipt from other senders. But it doesn't hurt to lock-in nBestHeight at the time of connection, rather than letting the remote choose the time. * net: pass CClientUIInterface into CConnman * net: Drop StartNode/StopNode and use CConnman directly * net: Introduce CConnection::Options to avoid passing so many params * net: add nSendBufferMaxSize/nReceiveFloodSize to CConnection::Options * net: move vNodesDisconnected into CConnman * Made the ForEachNode* functions in src/net.cpp more pragmatic and self documenting * Convert ForEachNode* functions to take a templated function argument rather than a std::function to eliminate std::function overhead * net: move MAX_FEELER_CONNECTIONS into connman
2017-07-21 11:35:19 +02:00
});
2015-07-29 06:16:11 +02:00
}
Eliminate remaining uses of g_connman in Dash-specific code. (#1635) This monstrous change eliminates all remaining uses of g_connman global variable in Dash-specific code. Unlike previous changes eliminating g_connman use that were isolated to particular modules, this one covers multiple modules simultaneously because they are so interdependent that change in one module was quickly spreading to others. This is mostly invariant change that was done by * changing all functions using g_connman to use connman argument, * changing all functions calling these functions to use connman argument, * repeating previous step until there's nothing to change. After multiple iterations, this process converged to final result, producing code that is mostly equivalent to original one, but passing CConnman instance through arguments instead of global variable. The only exception to equivalence of resulting code is that I had to create overload of CMasternodeMan::CheckAndRemove() method without arguments that does nothing just for use in CFlatDB<CMasternodeMan>::Dump() and CFlatDB<CMasternodeMan>::Load() methods. Normal CMasternodeMan::CheckAndRemove() overload now has argument of CConnman& type and is used everywhere else. The normal overload has this code in the beginning: if(!masternodeSync.IsMasternodeListSynced()) return; Masternode list is not synced yet when we load "mncache.dat" file, and we save "mncache.dat" file on shutdown, so I presume that it's OK to use overload that does nothing in both cases. Signed-off-by: Oleg Girko <ol@infoserver.lv>
2017-09-19 16:51:38 +02:00
void CMasternodeSync::ProcessTick(CConnman& connman)
2015-07-15 04:44:58 +02:00
{
2016-08-28 12:12:14 +02:00
static int nTick = 0;
if(nTick++ % MASTERNODE_SYNC_TICK_SECONDS != 0) return;
// reset the sync process if the last call to this function was more than 60 minutes ago (client was in sleep mode)
static int64_t nTimeLastProcess = GetTime();
if(GetTime() - nTimeLastProcess > 60*60) {
LogPrintf("CMasternodeSync::HasSyncFailures -- WARNING: no actions for too long, restarting sync...\n");
Reset();
Eliminate remaining uses of g_connman in Dash-specific code. (#1635) This monstrous change eliminates all remaining uses of g_connman global variable in Dash-specific code. Unlike previous changes eliminating g_connman use that were isolated to particular modules, this one covers multiple modules simultaneously because they are so interdependent that change in one module was quickly spreading to others. This is mostly invariant change that was done by * changing all functions using g_connman to use connman argument, * changing all functions calling these functions to use connman argument, * repeating previous step until there's nothing to change. After multiple iterations, this process converged to final result, producing code that is mostly equivalent to original one, but passing CConnman instance through arguments instead of global variable. The only exception to equivalence of resulting code is that I had to create overload of CMasternodeMan::CheckAndRemove() method without arguments that does nothing just for use in CFlatDB<CMasternodeMan>::Dump() and CFlatDB<CMasternodeMan>::Load() methods. Normal CMasternodeMan::CheckAndRemove() overload now has argument of CConnman& type and is used everywhere else. The normal overload has this code in the beginning: if(!masternodeSync.IsMasternodeListSynced()) return; Masternode list is not synced yet when we load "mncache.dat" file, and we save "mncache.dat" file on shutdown, so I presume that it's OK to use overload that does nothing in both cases. Signed-off-by: Oleg Girko <ol@infoserver.lv>
2017-09-19 16:51:38 +02:00
SwitchToNextAsset(connman);
nTimeLastProcess = GetTime();
return;
}
nTimeLastProcess = GetTime();
2015-07-19 10:19:54 +02:00
// reset sync status in case of any other sync failure
if(IsFailed()) {
if(nTimeLastFailure + (1*60) < GetTime()) { // 1 minute cooldown after failed sync
LogPrintf("CMasternodeSync::HasSyncFailures -- WARNING: failed to sync, trying again...\n");
Reset();
Eliminate remaining uses of g_connman in Dash-specific code. (#1635) This monstrous change eliminates all remaining uses of g_connman global variable in Dash-specific code. Unlike previous changes eliminating g_connman use that were isolated to particular modules, this one covers multiple modules simultaneously because they are so interdependent that change in one module was quickly spreading to others. This is mostly invariant change that was done by * changing all functions using g_connman to use connman argument, * changing all functions calling these functions to use connman argument, * repeating previous step until there's nothing to change. After multiple iterations, this process converged to final result, producing code that is mostly equivalent to original one, but passing CConnman instance through arguments instead of global variable. The only exception to equivalence of resulting code is that I had to create overload of CMasternodeMan::CheckAndRemove() method without arguments that does nothing just for use in CFlatDB<CMasternodeMan>::Dump() and CFlatDB<CMasternodeMan>::Load() methods. Normal CMasternodeMan::CheckAndRemove() overload now has argument of CConnman& type and is used everywhere else. The normal overload has this code in the beginning: if(!masternodeSync.IsMasternodeListSynced()) return; Masternode list is not synced yet when we load "mncache.dat" file, and we save "mncache.dat" file on shutdown, so I presume that it's OK to use overload that does nothing in both cases. Signed-off-by: Oleg Girko <ol@infoserver.lv>
2017-09-19 16:51:38 +02:00
SwitchToNextAsset(connman);
}
return;
}
// gradually request the rest of the votes after sync finished
if(IsSynced()) {
Eliminate remaining uses of g_connman in Dash-specific code. (#1635) This monstrous change eliminates all remaining uses of g_connman global variable in Dash-specific code. Unlike previous changes eliminating g_connman use that were isolated to particular modules, this one covers multiple modules simultaneously because they are so interdependent that change in one module was quickly spreading to others. This is mostly invariant change that was done by * changing all functions using g_connman to use connman argument, * changing all functions calling these functions to use connman argument, * repeating previous step until there's nothing to change. After multiple iterations, this process converged to final result, producing code that is mostly equivalent to original one, but passing CConnman instance through arguments instead of global variable. The only exception to equivalence of resulting code is that I had to create overload of CMasternodeMan::CheckAndRemove() method without arguments that does nothing just for use in CFlatDB<CMasternodeMan>::Dump() and CFlatDB<CMasternodeMan>::Load() methods. Normal CMasternodeMan::CheckAndRemove() overload now has argument of CConnman& type and is used everywhere else. The normal overload has this code in the beginning: if(!masternodeSync.IsMasternodeListSynced()) return; Masternode list is not synced yet when we load "mncache.dat" file, and we save "mncache.dat" file on shutdown, so I presume that it's OK to use overload that does nothing in both cases. Signed-off-by: Oleg Girko <ol@infoserver.lv>
2017-09-19 16:51:38 +02:00
std::vector<CNode*> vNodesCopy = connman.CopyNodeVector();
governance.RequestGovernanceObjectVotes(vNodesCopy, connman);
connman.ReleaseNodeVector(vNodesCopy);
return;
2015-07-18 01:49:41 +02:00
}
2015-07-15 04:44:58 +02:00
// Calculate "progress" for LOG reporting / GUI notification
2016-08-28 12:12:14 +02:00
double nSyncProgress = double(nRequestedMasternodeAttempt + (nRequestedMasternodeAssets - 1) * 8) / (8*4);
LogPrintf("CMasternodeSync::ProcessTick -- nTick %d nRequestedMasternodeAssets %d nRequestedMasternodeAttempt %d nSyncProgress %f\n", nTick, nRequestedMasternodeAssets, nRequestedMasternodeAttempt, nSyncProgress);
uiInterface.NotifyAdditionalDataSyncProgressChanged(nSyncProgress);
Eliminate remaining uses of g_connman in Dash-specific code. (#1635) This monstrous change eliminates all remaining uses of g_connman global variable in Dash-specific code. Unlike previous changes eliminating g_connman use that were isolated to particular modules, this one covers multiple modules simultaneously because they are so interdependent that change in one module was quickly spreading to others. This is mostly invariant change that was done by * changing all functions using g_connman to use connman argument, * changing all functions calling these functions to use connman argument, * repeating previous step until there's nothing to change. After multiple iterations, this process converged to final result, producing code that is mostly equivalent to original one, but passing CConnman instance through arguments instead of global variable. The only exception to equivalence of resulting code is that I had to create overload of CMasternodeMan::CheckAndRemove() method without arguments that does nothing just for use in CFlatDB<CMasternodeMan>::Dump() and CFlatDB<CMasternodeMan>::Load() methods. Normal CMasternodeMan::CheckAndRemove() overload now has argument of CConnman& type and is used everywhere else. The normal overload has this code in the beginning: if(!masternodeSync.IsMasternodeListSynced()) return; Masternode list is not synced yet when we load "mncache.dat" file, and we save "mncache.dat" file on shutdown, so I presume that it's OK to use overload that does nothing in both cases. Signed-off-by: Oleg Girko <ol@infoserver.lv>
2017-09-19 16:51:38 +02:00
std::vector<CNode*> vNodesCopy = connman.CopyNodeVector();
BOOST_FOREACH(CNode* pnode, vNodesCopy)
{
// Don't try to sync any data from outbound "masternode" connections -
// they are temporary and should be considered unreliable for a sync process.
// Inbound connection this early is most likely a "masternode" connection
2017-07-03 15:14:07 +02:00
// initiated from another node, so skip it too.
if(pnode->fMasternode || (fMasterNode && pnode->fInbound)) continue;
// QUICK MODE (REGTEST ONLY!)
if(Params().NetworkIDString() == CBaseChainParams::REGTEST)
{
2016-08-28 12:12:14 +02:00
if(nRequestedMasternodeAttempt <= 2) {
Eliminate remaining uses of g_connman in Dash-specific code. (#1635) This monstrous change eliminates all remaining uses of g_connman global variable in Dash-specific code. Unlike previous changes eliminating g_connman use that were isolated to particular modules, this one covers multiple modules simultaneously because they are so interdependent that change in one module was quickly spreading to others. This is mostly invariant change that was done by * changing all functions using g_connman to use connman argument, * changing all functions calling these functions to use connman argument, * repeating previous step until there's nothing to change. After multiple iterations, this process converged to final result, producing code that is mostly equivalent to original one, but passing CConnman instance through arguments instead of global variable. The only exception to equivalence of resulting code is that I had to create overload of CMasternodeMan::CheckAndRemove() method without arguments that does nothing just for use in CFlatDB<CMasternodeMan>::Dump() and CFlatDB<CMasternodeMan>::Load() methods. Normal CMasternodeMan::CheckAndRemove() overload now has argument of CConnman& type and is used everywhere else. The normal overload has this code in the beginning: if(!masternodeSync.IsMasternodeListSynced()) return; Masternode list is not synced yet when we load "mncache.dat" file, and we save "mncache.dat" file on shutdown, so I presume that it's OK to use overload that does nothing in both cases. Signed-off-by: Oleg Girko <ol@infoserver.lv>
2017-09-19 16:51:38 +02:00
connman.PushMessageWithVersion(pnode, INIT_PROTO_VERSION, NetMsgType::GETSPORKS); //get current network sporks
2016-08-28 12:12:14 +02:00
} else if(nRequestedMasternodeAttempt < 4) {
Eliminate remaining uses of g_connman in Dash-specific code. (#1635) This monstrous change eliminates all remaining uses of g_connman global variable in Dash-specific code. Unlike previous changes eliminating g_connman use that were isolated to particular modules, this one covers multiple modules simultaneously because they are so interdependent that change in one module was quickly spreading to others. This is mostly invariant change that was done by * changing all functions using g_connman to use connman argument, * changing all functions calling these functions to use connman argument, * repeating previous step until there's nothing to change. After multiple iterations, this process converged to final result, producing code that is mostly equivalent to original one, but passing CConnman instance through arguments instead of global variable. The only exception to equivalence of resulting code is that I had to create overload of CMasternodeMan::CheckAndRemove() method without arguments that does nothing just for use in CFlatDB<CMasternodeMan>::Dump() and CFlatDB<CMasternodeMan>::Load() methods. Normal CMasternodeMan::CheckAndRemove() overload now has argument of CConnman& type and is used everywhere else. The normal overload has this code in the beginning: if(!masternodeSync.IsMasternodeListSynced()) return; Masternode list is not synced yet when we load "mncache.dat" file, and we save "mncache.dat" file on shutdown, so I presume that it's OK to use overload that does nothing in both cases. Signed-off-by: Oleg Girko <ol@infoserver.lv>
2017-09-19 16:51:38 +02:00
mnodeman.DsegUpdate(pnode, connman);
2016-08-28 12:12:14 +02:00
} else if(nRequestedMasternodeAttempt < 6) {
V0.12.1.x sentinel watchdog pr (#1079) Squashed: * Replaced unsafe mnodeman.Find function with Get in governance-vote.cpp * Reject unparsable governance objects * Implemented sentinel watchdog objects (separated out from locking changes) * Added WATCHDOG support to rpcgovernance.cpp * Implemented WATCHDOG_EXPIRED state for masternodes * Added serialization of watchdog timestamps * Masternode fixes - Added version check to CMasternodeMan deserialization - Added several missing locking calls in CMasternodeMan * Fixed missing member initialization in CMasternode constructor and added more logging * Added MASTERNODE_WATCHDOG_MAX_SECONDS to governanceinfo * Added masternodewatchdogmaxseconds info to getgovernanceinfo help * Make masternodes remain in WATCHDOG_EXPIRED state unless removed or collateral expires * Allow watchdog object creation by WATCHDOG_EXPIRED MN * Fixed MN validation logic for governance object creation * Count total masternodes instead of enabled masternodes in masternode-sync * Transition out of WATCHDOG_EXPIRED state if the watchdog is inactive * Fixed IsWatchdogExpired bug * Fixed rate check for watchdog objects and no longer check MN state when validating governance objects * Applied PR #1061 patch * Ported locking changes from other branch * Require only 1 block between new watchdog objects * Accept pings for WATCHDOG_EXPIRED masternodes * Lock CmasternodeMan::cs in CmasternodeMan::ProcessMessage * Several governance changes - Fixed uninitialized value in CGovernancePayment class - Return an error on submission if any superblock payment cannot be parsed - Added logging more statements * Explicitly initialize all governance object members * Fix deadlock * Fixed non-threadsafe access to masternode in activemasternode.cpp * Revert added wallet lock * Changed CActiveMasternode so that watchdog expired nodes can still send pings * Modified CActiveMasternode to run pinger regardless of state when MN is in list * Added voter and time information to getvotes command * Improved CActiveMasternode state management * Implemented GetInfo functions for more efficient thread-safe access to masternode information * Added CActiveMasternode debug logging messages * Fixed initial type setting and error message for incorrect protocol version * Changes based on code review comments * Set active state for local mode
2016-10-17 20:54:28 +02:00
int nMnCount = mnodeman.CountMasternodes();
Eliminate remaining uses of g_connman in Dash-specific code. (#1635) This monstrous change eliminates all remaining uses of g_connman global variable in Dash-specific code. Unlike previous changes eliminating g_connman use that were isolated to particular modules, this one covers multiple modules simultaneously because they are so interdependent that change in one module was quickly spreading to others. This is mostly invariant change that was done by * changing all functions using g_connman to use connman argument, * changing all functions calling these functions to use connman argument, * repeating previous step until there's nothing to change. After multiple iterations, this process converged to final result, producing code that is mostly equivalent to original one, but passing CConnman instance through arguments instead of global variable. The only exception to equivalence of resulting code is that I had to create overload of CMasternodeMan::CheckAndRemove() method without arguments that does nothing just for use in CFlatDB<CMasternodeMan>::Dump() and CFlatDB<CMasternodeMan>::Load() methods. Normal CMasternodeMan::CheckAndRemove() overload now has argument of CConnman& type and is used everywhere else. The normal overload has this code in the beginning: if(!masternodeSync.IsMasternodeListSynced()) return; Masternode list is not synced yet when we load "mncache.dat" file, and we save "mncache.dat" file on shutdown, so I presume that it's OK to use overload that does nothing in both cases. Signed-off-by: Oleg Girko <ol@infoserver.lv>
2017-09-19 16:51:38 +02:00
connman.PushMessage(pnode, NetMsgType::MASTERNODEPAYMENTSYNC, nMnCount); //sync payment votes
SendGovernanceSyncRequest(pnode, connman);
} else {
2016-08-28 12:12:14 +02:00
nRequestedMasternodeAssets = MASTERNODE_SYNC_FINISHED;
}
2016-08-28 12:12:14 +02:00
nRequestedMasternodeAttempt++;
Eliminate remaining uses of g_connman in Dash-specific code. (#1635) This monstrous change eliminates all remaining uses of g_connman global variable in Dash-specific code. Unlike previous changes eliminating g_connman use that were isolated to particular modules, this one covers multiple modules simultaneously because they are so interdependent that change in one module was quickly spreading to others. This is mostly invariant change that was done by * changing all functions using g_connman to use connman argument, * changing all functions calling these functions to use connman argument, * repeating previous step until there's nothing to change. After multiple iterations, this process converged to final result, producing code that is mostly equivalent to original one, but passing CConnman instance through arguments instead of global variable. The only exception to equivalence of resulting code is that I had to create overload of CMasternodeMan::CheckAndRemove() method without arguments that does nothing just for use in CFlatDB<CMasternodeMan>::Dump() and CFlatDB<CMasternodeMan>::Load() methods. Normal CMasternodeMan::CheckAndRemove() overload now has argument of CConnman& type and is used everywhere else. The normal overload has this code in the beginning: if(!masternodeSync.IsMasternodeListSynced()) return; Masternode list is not synced yet when we load "mncache.dat" file, and we save "mncache.dat" file on shutdown, so I presume that it's OK to use overload that does nothing in both cases. Signed-off-by: Oleg Girko <ol@infoserver.lv>
2017-09-19 16:51:38 +02:00
connman.ReleaseNodeVector(vNodesCopy);
2015-07-19 01:25:52 +02:00
return;
}
// NORMAL NETWORK MODE - TESTNET/MAINNET
Merge #944: V0.12.1.x governance pr - part 1 - base functionality 068c178 Added DBG macro in util.h to facilitate debugging - This macro allows debugging statements (typically printf's or cout's) to be activated or deactivated with a single comment. Uncomment the line: //#define ENABLE_DASH_DEBUG in util.h to enable debugging statements. - When commented any code wrapped with the DBG() macro will simply be removed by the preprocessor. When not commented all such wrapped statements will be present. - For maximum effectiveness it is best that util.h be the first effective include in all source files. It is also possible to enable the macro for a single file by temporarily adding #define ENABLE_DASH_DEBUG to the top of the file. - Code committed to non-development branches should always have the define commented. d125d9b V0.12.1.x -- merging trigger/generic object/superblock changes for testnet phase II - This commit contains the core governance system changes for 0.12.1. Any unrelated changes have either been removed or moved to separate commits. 120724c File mode fixes - Changed mode 0755->0644 on several source files. c7f9e11 Updated todo reminders - Added reminder to revert temporary reduction of number of votes required to trigger superblock to 1 for testing 92adc98 Made CSuperblockManager::IsValidSuperblockHeight an inline function - This is for efficiency since this function is called often and is only 1 line of code. c050ed7 Added comment explaining rationale for no LOCK(cs) in CSuperblock::IsValid dc933fe Removed unused CSuperblockManager::IsBlockValid function decec88 Moved calls to SuperblockManager::IsValidSuperblockHeight into IsSuperblockTriggered. - Since calls to the later function are always protected by the former there's no reason to keep these separate and this simplifies the code in masternode-payments.cpp. 8672885 Reestablished expected value check for non-superblocks in IsBlockValueValid b01cbe0 Changes to IsBlockValueValid to fix rpc test failure a937c76 Changed include order to allow per file activation of the DBG macro d116aa5 Fixed IsValidSuperblockHeight logic - Note this has an effect on testing because we can now only create 1 superblock per day. Devs may need to temporarily change testnet params for easier testing. 2d0c2de Convert superblock payments to CAmount - We assume that payment values in JSON are in units of DASH for consistency with other RPC functions, such as createrawtransaction. 376b833 Revert temporary testing value for nAbsVoteReq - Also ensure that number of votes required is never smaller than 1 8c89f4b Cleaned up CSuperblock error handling - Exceptions are now thrown consistently rather than using a mix of exceptions and return code checking. Exceptions are now caught only in AddNewTrigger when the CSuperblock constructor is called. Unnecessary object status members have been removed. d7c8a6b Removed utilstrencodings header - This appears to help with travis tests, for unknown reasons. c4dfc7a Fixed some minor code review issues 63c3580 Reverted locking change in miner. - This should have been done in the original PR but was overlooked. 4ab72de Fixed variable name to match common practice and bracket formatting 886a678 Improvements to vote conversion code - Replaced redundantly defined function with inclusion of governance-vote.h - Replaced magic numbers with their corresponding constant symbols 0a37966 Reordered governance message handling
2016-08-17 09:08:25 +02:00
{
if(netfulfilledman.HasFulfilledRequest(pnode->addr, "full-sync")) {
// We already fully synced from this node recently,
// disconnect to free this connection slot for another peer.
pnode->fDisconnect = true;
LogPrintf("CMasternodeSync::ProcessTick -- disconnecting from recently synced peer %d\n", pnode->id);
continue;
}
// SPORK : ALWAYS ASK FOR SPORKS AS WE SYNC
if(!netfulfilledman.HasFulfilledRequest(pnode->addr, "spork-sync")) {
// always get sporks first, only request once from each peer
netfulfilledman.AddFulfilledRequest(pnode->addr, "spork-sync");
// get current network sporks
Eliminate remaining uses of g_connman in Dash-specific code. (#1635) This monstrous change eliminates all remaining uses of g_connman global variable in Dash-specific code. Unlike previous changes eliminating g_connman use that were isolated to particular modules, this one covers multiple modules simultaneously because they are so interdependent that change in one module was quickly spreading to others. This is mostly invariant change that was done by * changing all functions using g_connman to use connman argument, * changing all functions calling these functions to use connman argument, * repeating previous step until there's nothing to change. After multiple iterations, this process converged to final result, producing code that is mostly equivalent to original one, but passing CConnman instance through arguments instead of global variable. The only exception to equivalence of resulting code is that I had to create overload of CMasternodeMan::CheckAndRemove() method without arguments that does nothing just for use in CFlatDB<CMasternodeMan>::Dump() and CFlatDB<CMasternodeMan>::Load() methods. Normal CMasternodeMan::CheckAndRemove() overload now has argument of CConnman& type and is used everywhere else. The normal overload has this code in the beginning: if(!masternodeSync.IsMasternodeListSynced()) return; Masternode list is not synced yet when we load "mncache.dat" file, and we save "mncache.dat" file on shutdown, so I presume that it's OK to use overload that does nothing in both cases. Signed-off-by: Oleg Girko <ol@infoserver.lv>
2017-09-19 16:51:38 +02:00
connman.PushMessageWithVersion(pnode, INIT_PROTO_VERSION, NetMsgType::GETSPORKS);
LogPrintf("CMasternodeSync::ProcessTick -- nTick %d nRequestedMasternodeAssets %d -- requesting sporks from peer %d\n", nTick, nRequestedMasternodeAssets, pnode->id);
}
// INITIAL TIMEOUT
if(nRequestedMasternodeAssets == MASTERNODE_SYNC_WAITING) {
if(GetTime() - nTimeLastBumped > MASTERNODE_SYNC_TIMEOUT_SECONDS) {
// At this point we know that:
// a) there are peers (because we are looping on at least one of them);
// b) we waited for at least MASTERNODE_SYNC_TIMEOUT_SECONDS since we reached
// the headers tip the last time (i.e. since we switched from
// MASTERNODE_SYNC_INITIAL to MASTERNODE_SYNC_WAITING and bumped time);
2017-09-20 22:30:56 +02:00
// c) there were no blocks (UpdatedBlockTip, NotifyHeaderTip) or headers (AcceptedBlockHeader)
// for at least MASTERNODE_SYNC_TIMEOUT_SECONDS.
// We must be at the tip already, let's move to the next asset.
Eliminate remaining uses of g_connman in Dash-specific code. (#1635) This monstrous change eliminates all remaining uses of g_connman global variable in Dash-specific code. Unlike previous changes eliminating g_connman use that were isolated to particular modules, this one covers multiple modules simultaneously because they are so interdependent that change in one module was quickly spreading to others. This is mostly invariant change that was done by * changing all functions using g_connman to use connman argument, * changing all functions calling these functions to use connman argument, * repeating previous step until there's nothing to change. After multiple iterations, this process converged to final result, producing code that is mostly equivalent to original one, but passing CConnman instance through arguments instead of global variable. The only exception to equivalence of resulting code is that I had to create overload of CMasternodeMan::CheckAndRemove() method without arguments that does nothing just for use in CFlatDB<CMasternodeMan>::Dump() and CFlatDB<CMasternodeMan>::Load() methods. Normal CMasternodeMan::CheckAndRemove() overload now has argument of CConnman& type and is used everywhere else. The normal overload has this code in the beginning: if(!masternodeSync.IsMasternodeListSynced()) return; Masternode list is not synced yet when we load "mncache.dat" file, and we save "mncache.dat" file on shutdown, so I presume that it's OK to use overload that does nothing in both cases. Signed-off-by: Oleg Girko <ol@infoserver.lv>
2017-09-19 16:51:38 +02:00
SwitchToNextAsset(connman);
}
}
// MNLIST : SYNC MASTERNODE LIST FROM OTHER CONNECTED CLIENTS
2015-07-15 04:44:58 +02:00
2016-08-28 12:12:14 +02:00
if(nRequestedMasternodeAssets == MASTERNODE_SYNC_LIST) {
LogPrint("masternode", "CMasternodeSync::ProcessTick -- nTick %d nRequestedMasternodeAssets %d nTimeLastBumped %lld GetTime() %lld diff %lld\n", nTick, nRequestedMasternodeAssets, nTimeLastBumped, GetTime(), GetTime() - nTimeLastBumped);
// check for timeout first
if(GetTime() - nTimeLastBumped > MASTERNODE_SYNC_TIMEOUT_SECONDS) {
LogPrintf("CMasternodeSync::ProcessTick -- nTick %d nRequestedMasternodeAssets %d -- timeout\n", nTick, nRequestedMasternodeAssets);
2016-08-28 12:12:14 +02:00
if (nRequestedMasternodeAttempt == 0) {
LogPrintf("CMasternodeSync::ProcessTick -- ERROR: failed to sync %s\n", GetAssetName());
// there is no way we can continue without masternode list, fail here and try later
Fail();
Eliminate remaining uses of g_connman in Dash-specific code. (#1635) This monstrous change eliminates all remaining uses of g_connman global variable in Dash-specific code. Unlike previous changes eliminating g_connman use that were isolated to particular modules, this one covers multiple modules simultaneously because they are so interdependent that change in one module was quickly spreading to others. This is mostly invariant change that was done by * changing all functions using g_connman to use connman argument, * changing all functions calling these functions to use connman argument, * repeating previous step until there's nothing to change. After multiple iterations, this process converged to final result, producing code that is mostly equivalent to original one, but passing CConnman instance through arguments instead of global variable. The only exception to equivalence of resulting code is that I had to create overload of CMasternodeMan::CheckAndRemove() method without arguments that does nothing just for use in CFlatDB<CMasternodeMan>::Dump() and CFlatDB<CMasternodeMan>::Load() methods. Normal CMasternodeMan::CheckAndRemove() overload now has argument of CConnman& type and is used everywhere else. The normal overload has this code in the beginning: if(!masternodeSync.IsMasternodeListSynced()) return; Masternode list is not synced yet when we load "mncache.dat" file, and we save "mncache.dat" file on shutdown, so I presume that it's OK to use overload that does nothing in both cases. Signed-off-by: Oleg Girko <ol@infoserver.lv>
2017-09-19 16:51:38 +02:00
connman.ReleaseNodeVector(vNodesCopy);
return;
2016-08-28 12:12:14 +02:00
}
Eliminate remaining uses of g_connman in Dash-specific code. (#1635) This monstrous change eliminates all remaining uses of g_connman global variable in Dash-specific code. Unlike previous changes eliminating g_connman use that were isolated to particular modules, this one covers multiple modules simultaneously because they are so interdependent that change in one module was quickly spreading to others. This is mostly invariant change that was done by * changing all functions using g_connman to use connman argument, * changing all functions calling these functions to use connman argument, * repeating previous step until there's nothing to change. After multiple iterations, this process converged to final result, producing code that is mostly equivalent to original one, but passing CConnman instance through arguments instead of global variable. The only exception to equivalence of resulting code is that I had to create overload of CMasternodeMan::CheckAndRemove() method without arguments that does nothing just for use in CFlatDB<CMasternodeMan>::Dump() and CFlatDB<CMasternodeMan>::Load() methods. Normal CMasternodeMan::CheckAndRemove() overload now has argument of CConnman& type and is used everywhere else. The normal overload has this code in the beginning: if(!masternodeSync.IsMasternodeListSynced()) return; Masternode list is not synced yet when we load "mncache.dat" file, and we save "mncache.dat" file on shutdown, so I presume that it's OK to use overload that does nothing in both cases. Signed-off-by: Oleg Girko <ol@infoserver.lv>
2017-09-19 16:51:38 +02:00
SwitchToNextAsset(connman);
connman.ReleaseNodeVector(vNodesCopy);
return;
}
// only request once from each peer
if(netfulfilledman.HasFulfilledRequest(pnode->addr, "masternode-list-sync")) continue;
netfulfilledman.AddFulfilledRequest(pnode->addr, "masternode-list-sync");
if (pnode->nVersion < mnpayments.GetMinMasternodePaymentsProto()) continue;
2016-08-28 12:12:14 +02:00
nRequestedMasternodeAttempt++;
Eliminate remaining uses of g_connman in Dash-specific code. (#1635) This monstrous change eliminates all remaining uses of g_connman global variable in Dash-specific code. Unlike previous changes eliminating g_connman use that were isolated to particular modules, this one covers multiple modules simultaneously because they are so interdependent that change in one module was quickly spreading to others. This is mostly invariant change that was done by * changing all functions using g_connman to use connman argument, * changing all functions calling these functions to use connman argument, * repeating previous step until there's nothing to change. After multiple iterations, this process converged to final result, producing code that is mostly equivalent to original one, but passing CConnman instance through arguments instead of global variable. The only exception to equivalence of resulting code is that I had to create overload of CMasternodeMan::CheckAndRemove() method without arguments that does nothing just for use in CFlatDB<CMasternodeMan>::Dump() and CFlatDB<CMasternodeMan>::Load() methods. Normal CMasternodeMan::CheckAndRemove() overload now has argument of CConnman& type and is used everywhere else. The normal overload has this code in the beginning: if(!masternodeSync.IsMasternodeListSynced()) return; Masternode list is not synced yet when we load "mncache.dat" file, and we save "mncache.dat" file on shutdown, so I presume that it's OK to use overload that does nothing in both cases. Signed-off-by: Oleg Girko <ol@infoserver.lv>
2017-09-19 16:51:38 +02:00
mnodeman.DsegUpdate(pnode, connman);
Eliminate remaining uses of g_connman in Dash-specific code. (#1635) This monstrous change eliminates all remaining uses of g_connman global variable in Dash-specific code. Unlike previous changes eliminating g_connman use that were isolated to particular modules, this one covers multiple modules simultaneously because they are so interdependent that change in one module was quickly spreading to others. This is mostly invariant change that was done by * changing all functions using g_connman to use connman argument, * changing all functions calling these functions to use connman argument, * repeating previous step until there's nothing to change. After multiple iterations, this process converged to final result, producing code that is mostly equivalent to original one, but passing CConnman instance through arguments instead of global variable. The only exception to equivalence of resulting code is that I had to create overload of CMasternodeMan::CheckAndRemove() method without arguments that does nothing just for use in CFlatDB<CMasternodeMan>::Dump() and CFlatDB<CMasternodeMan>::Load() methods. Normal CMasternodeMan::CheckAndRemove() overload now has argument of CConnman& type and is used everywhere else. The normal overload has this code in the beginning: if(!masternodeSync.IsMasternodeListSynced()) return; Masternode list is not synced yet when we load "mncache.dat" file, and we save "mncache.dat" file on shutdown, so I presume that it's OK to use overload that does nothing in both cases. Signed-off-by: Oleg Girko <ol@infoserver.lv>
2017-09-19 16:51:38 +02:00
connman.ReleaseNodeVector(vNodesCopy);
2016-02-04 23:48:23 +01:00
return; //this will cause each peer to get one request each six seconds for the various assets we need
}
2015-07-15 04:44:58 +02:00
// MNW : SYNC MASTERNODE PAYMENT VOTES FROM OTHER CONNECTED CLIENTS
2016-08-28 12:12:14 +02:00
if(nRequestedMasternodeAssets == MASTERNODE_SYNC_MNW) {
LogPrint("mnpayments", "CMasternodeSync::ProcessTick -- nTick %d nRequestedMasternodeAssets %d nTimeLastBumped %lld GetTime() %lld diff %lld\n", nTick, nRequestedMasternodeAssets, nTimeLastBumped, GetTime(), GetTime() - nTimeLastBumped);
// check for timeout first
// This might take a lot longer than MASTERNODE_SYNC_TIMEOUT_SECONDS due to new blocks,
// but that should be OK and it should timeout eventually.
if(GetTime() - nTimeLastBumped > MASTERNODE_SYNC_TIMEOUT_SECONDS) {
LogPrintf("CMasternodeSync::ProcessTick -- nTick %d nRequestedMasternodeAssets %d -- timeout\n", nTick, nRequestedMasternodeAssets);
2016-08-28 12:12:14 +02:00
if (nRequestedMasternodeAttempt == 0) {
LogPrintf("CMasternodeSync::ProcessTick -- ERROR: failed to sync %s\n", GetAssetName());
// probably not a good idea to proceed without winner list
Fail();
Eliminate remaining uses of g_connman in Dash-specific code. (#1635) This monstrous change eliminates all remaining uses of g_connman global variable in Dash-specific code. Unlike previous changes eliminating g_connman use that were isolated to particular modules, this one covers multiple modules simultaneously because they are so interdependent that change in one module was quickly spreading to others. This is mostly invariant change that was done by * changing all functions using g_connman to use connman argument, * changing all functions calling these functions to use connman argument, * repeating previous step until there's nothing to change. After multiple iterations, this process converged to final result, producing code that is mostly equivalent to original one, but passing CConnman instance through arguments instead of global variable. The only exception to equivalence of resulting code is that I had to create overload of CMasternodeMan::CheckAndRemove() method without arguments that does nothing just for use in CFlatDB<CMasternodeMan>::Dump() and CFlatDB<CMasternodeMan>::Load() methods. Normal CMasternodeMan::CheckAndRemove() overload now has argument of CConnman& type and is used everywhere else. The normal overload has this code in the beginning: if(!masternodeSync.IsMasternodeListSynced()) return; Masternode list is not synced yet when we load "mncache.dat" file, and we save "mncache.dat" file on shutdown, so I presume that it's OK to use overload that does nothing in both cases. Signed-off-by: Oleg Girko <ol@infoserver.lv>
2017-09-19 16:51:38 +02:00
connman.ReleaseNodeVector(vNodesCopy);
return;
2016-08-28 12:12:14 +02:00
}
Eliminate remaining uses of g_connman in Dash-specific code. (#1635) This monstrous change eliminates all remaining uses of g_connman global variable in Dash-specific code. Unlike previous changes eliminating g_connman use that were isolated to particular modules, this one covers multiple modules simultaneously because they are so interdependent that change in one module was quickly spreading to others. This is mostly invariant change that was done by * changing all functions using g_connman to use connman argument, * changing all functions calling these functions to use connman argument, * repeating previous step until there's nothing to change. After multiple iterations, this process converged to final result, producing code that is mostly equivalent to original one, but passing CConnman instance through arguments instead of global variable. The only exception to equivalence of resulting code is that I had to create overload of CMasternodeMan::CheckAndRemove() method without arguments that does nothing just for use in CFlatDB<CMasternodeMan>::Dump() and CFlatDB<CMasternodeMan>::Load() methods. Normal CMasternodeMan::CheckAndRemove() overload now has argument of CConnman& type and is used everywhere else. The normal overload has this code in the beginning: if(!masternodeSync.IsMasternodeListSynced()) return; Masternode list is not synced yet when we load "mncache.dat" file, and we save "mncache.dat" file on shutdown, so I presume that it's OK to use overload that does nothing in both cases. Signed-off-by: Oleg Girko <ol@infoserver.lv>
2017-09-19 16:51:38 +02:00
SwitchToNextAsset(connman);
connman.ReleaseNodeVector(vNodesCopy);
2015-07-15 04:44:58 +02:00
return;
}
// check for data
2016-08-28 12:12:14 +02:00
// if mnpayments already has enough blocks and votes, switch to the next asset
// try to fetch data from at least two peers though
if(nRequestedMasternodeAttempt > 1 && mnpayments.IsEnoughData()) {
LogPrintf("CMasternodeSync::ProcessTick -- nTick %d nRequestedMasternodeAssets %d -- found enough data\n", nTick, nRequestedMasternodeAssets);
Eliminate remaining uses of g_connman in Dash-specific code. (#1635) This monstrous change eliminates all remaining uses of g_connman global variable in Dash-specific code. Unlike previous changes eliminating g_connman use that were isolated to particular modules, this one covers multiple modules simultaneously because they are so interdependent that change in one module was quickly spreading to others. This is mostly invariant change that was done by * changing all functions using g_connman to use connman argument, * changing all functions calling these functions to use connman argument, * repeating previous step until there's nothing to change. After multiple iterations, this process converged to final result, producing code that is mostly equivalent to original one, but passing CConnman instance through arguments instead of global variable. The only exception to equivalence of resulting code is that I had to create overload of CMasternodeMan::CheckAndRemove() method without arguments that does nothing just for use in CFlatDB<CMasternodeMan>::Dump() and CFlatDB<CMasternodeMan>::Load() methods. Normal CMasternodeMan::CheckAndRemove() overload now has argument of CConnman& type and is used everywhere else. The normal overload has this code in the beginning: if(!masternodeSync.IsMasternodeListSynced()) return; Masternode list is not synced yet when we load "mncache.dat" file, and we save "mncache.dat" file on shutdown, so I presume that it's OK to use overload that does nothing in both cases. Signed-off-by: Oleg Girko <ol@infoserver.lv>
2017-09-19 16:51:38 +02:00
SwitchToNextAsset(connman);
connman.ReleaseNodeVector(vNodesCopy);
2016-05-29 20:35:09 +02:00
return;
2015-08-14 05:56:58 +02:00
}
// only request once from each peer
if(netfulfilledman.HasFulfilledRequest(pnode->addr, "masternode-payment-sync")) continue;
netfulfilledman.AddFulfilledRequest(pnode->addr, "masternode-payment-sync");
2016-08-28 12:12:14 +02:00
if(pnode->nVersion < mnpayments.GetMinMasternodePaymentsProto()) continue;
nRequestedMasternodeAttempt++;
// ask node for all payment votes it has (new nodes will only return votes for future payments)
Eliminate remaining uses of g_connman in Dash-specific code. (#1635) This monstrous change eliminates all remaining uses of g_connman global variable in Dash-specific code. Unlike previous changes eliminating g_connman use that were isolated to particular modules, this one covers multiple modules simultaneously because they are so interdependent that change in one module was quickly spreading to others. This is mostly invariant change that was done by * changing all functions using g_connman to use connman argument, * changing all functions calling these functions to use connman argument, * repeating previous step until there's nothing to change. After multiple iterations, this process converged to final result, producing code that is mostly equivalent to original one, but passing CConnman instance through arguments instead of global variable. The only exception to equivalence of resulting code is that I had to create overload of CMasternodeMan::CheckAndRemove() method without arguments that does nothing just for use in CFlatDB<CMasternodeMan>::Dump() and CFlatDB<CMasternodeMan>::Load() methods. Normal CMasternodeMan::CheckAndRemove() overload now has argument of CConnman& type and is used everywhere else. The normal overload has this code in the beginning: if(!masternodeSync.IsMasternodeListSynced()) return; Masternode list is not synced yet when we load "mncache.dat" file, and we save "mncache.dat" file on shutdown, so I presume that it's OK to use overload that does nothing in both cases. Signed-off-by: Oleg Girko <ol@infoserver.lv>
2017-09-19 16:51:38 +02:00
connman.PushMessage(pnode, NetMsgType::MASTERNODEPAYMENTSYNC, mnpayments.GetStorageLimit());
// ask node for missing pieces only (old nodes will not be asked)
Eliminate remaining uses of g_connman in Dash-specific code. (#1635) This monstrous change eliminates all remaining uses of g_connman global variable in Dash-specific code. Unlike previous changes eliminating g_connman use that were isolated to particular modules, this one covers multiple modules simultaneously because they are so interdependent that change in one module was quickly spreading to others. This is mostly invariant change that was done by * changing all functions using g_connman to use connman argument, * changing all functions calling these functions to use connman argument, * repeating previous step until there's nothing to change. After multiple iterations, this process converged to final result, producing code that is mostly equivalent to original one, but passing CConnman instance through arguments instead of global variable. The only exception to equivalence of resulting code is that I had to create overload of CMasternodeMan::CheckAndRemove() method without arguments that does nothing just for use in CFlatDB<CMasternodeMan>::Dump() and CFlatDB<CMasternodeMan>::Load() methods. Normal CMasternodeMan::CheckAndRemove() overload now has argument of CConnman& type and is used everywhere else. The normal overload has this code in the beginning: if(!masternodeSync.IsMasternodeListSynced()) return; Masternode list is not synced yet when we load "mncache.dat" file, and we save "mncache.dat" file on shutdown, so I presume that it's OK to use overload that does nothing in both cases. Signed-off-by: Oleg Girko <ol@infoserver.lv>
2017-09-19 16:51:38 +02:00
mnpayments.RequestLowDataPaymentBlocks(pnode, connman);
Eliminate remaining uses of g_connman in Dash-specific code. (#1635) This monstrous change eliminates all remaining uses of g_connman global variable in Dash-specific code. Unlike previous changes eliminating g_connman use that were isolated to particular modules, this one covers multiple modules simultaneously because they are so interdependent that change in one module was quickly spreading to others. This is mostly invariant change that was done by * changing all functions using g_connman to use connman argument, * changing all functions calling these functions to use connman argument, * repeating previous step until there's nothing to change. After multiple iterations, this process converged to final result, producing code that is mostly equivalent to original one, but passing CConnman instance through arguments instead of global variable. The only exception to equivalence of resulting code is that I had to create overload of CMasternodeMan::CheckAndRemove() method without arguments that does nothing just for use in CFlatDB<CMasternodeMan>::Dump() and CFlatDB<CMasternodeMan>::Load() methods. Normal CMasternodeMan::CheckAndRemove() overload now has argument of CConnman& type and is used everywhere else. The normal overload has this code in the beginning: if(!masternodeSync.IsMasternodeListSynced()) return; Masternode list is not synced yet when we load "mncache.dat" file, and we save "mncache.dat" file on shutdown, so I presume that it's OK to use overload that does nothing in both cases. Signed-off-by: Oleg Girko <ol@infoserver.lv>
2017-09-19 16:51:38 +02:00
connman.ReleaseNodeVector(vNodesCopy);
2016-02-04 23:48:23 +01:00
return; //this will cause each peer to get one request each six seconds for the various assets we need
}
// GOVOBJ : SYNC GOVERNANCE ITEMS FROM OUR PEERS
2016-08-28 12:12:14 +02:00
if(nRequestedMasternodeAssets == MASTERNODE_SYNC_GOVERNANCE) {
LogPrint("gobject", "CMasternodeSync::ProcessTick -- nTick %d nRequestedMasternodeAssets %d nTimeLastBumped %lld GetTime() %lld diff %lld\n", nTick, nRequestedMasternodeAssets, nTimeLastBumped, GetTime(), GetTime() - nTimeLastBumped);
// check for timeout first
if(GetTime() - nTimeLastBumped > MASTERNODE_SYNC_TIMEOUT_SECONDS) {
LogPrintf("CMasternodeSync::ProcessTick -- nTick %d nRequestedMasternodeAssets %d -- timeout\n", nTick, nRequestedMasternodeAssets);
2016-08-28 12:12:14 +02:00
if(nRequestedMasternodeAttempt == 0) {
LogPrintf("CMasternodeSync::ProcessTick -- WARNING: failed to sync %s\n", GetAssetName());
2016-08-28 12:12:14 +02:00
// it's kind of ok to skip this for now, hopefully we'll catch up later?
}
Eliminate remaining uses of g_connman in Dash-specific code. (#1635) This monstrous change eliminates all remaining uses of g_connman global variable in Dash-specific code. Unlike previous changes eliminating g_connman use that were isolated to particular modules, this one covers multiple modules simultaneously because they are so interdependent that change in one module was quickly spreading to others. This is mostly invariant change that was done by * changing all functions using g_connman to use connman argument, * changing all functions calling these functions to use connman argument, * repeating previous step until there's nothing to change. After multiple iterations, this process converged to final result, producing code that is mostly equivalent to original one, but passing CConnman instance through arguments instead of global variable. The only exception to equivalence of resulting code is that I had to create overload of CMasternodeMan::CheckAndRemove() method without arguments that does nothing just for use in CFlatDB<CMasternodeMan>::Dump() and CFlatDB<CMasternodeMan>::Load() methods. Normal CMasternodeMan::CheckAndRemove() overload now has argument of CConnman& type and is used everywhere else. The normal overload has this code in the beginning: if(!masternodeSync.IsMasternodeListSynced()) return; Masternode list is not synced yet when we load "mncache.dat" file, and we save "mncache.dat" file on shutdown, so I presume that it's OK to use overload that does nothing in both cases. Signed-off-by: Oleg Girko <ol@infoserver.lv>
2017-09-19 16:51:38 +02:00
SwitchToNextAsset(connman);
connman.ReleaseNodeVector(vNodesCopy);
return;
}
// only request obj sync once from each peer, then request votes on per-obj basis
if(netfulfilledman.HasFulfilledRequest(pnode->addr, "governance-sync")) {
Eliminate remaining uses of g_connman in Dash-specific code. (#1635) This monstrous change eliminates all remaining uses of g_connman global variable in Dash-specific code. Unlike previous changes eliminating g_connman use that were isolated to particular modules, this one covers multiple modules simultaneously because they are so interdependent that change in one module was quickly spreading to others. This is mostly invariant change that was done by * changing all functions using g_connman to use connman argument, * changing all functions calling these functions to use connman argument, * repeating previous step until there's nothing to change. After multiple iterations, this process converged to final result, producing code that is mostly equivalent to original one, but passing CConnman instance through arguments instead of global variable. The only exception to equivalence of resulting code is that I had to create overload of CMasternodeMan::CheckAndRemove() method without arguments that does nothing just for use in CFlatDB<CMasternodeMan>::Dump() and CFlatDB<CMasternodeMan>::Load() methods. Normal CMasternodeMan::CheckAndRemove() overload now has argument of CConnman& type and is used everywhere else. The normal overload has this code in the beginning: if(!masternodeSync.IsMasternodeListSynced()) return; Masternode list is not synced yet when we load "mncache.dat" file, and we save "mncache.dat" file on shutdown, so I presume that it's OK to use overload that does nothing in both cases. Signed-off-by: Oleg Girko <ol@infoserver.lv>
2017-09-19 16:51:38 +02:00
int nObjsLeftToAsk = governance.RequestGovernanceObjectVotes(pnode, connman);
static int64_t nTimeNoObjectsLeft = 0;
// check for data
if(nObjsLeftToAsk == 0) {
static int nLastTick = 0;
static int nLastVotes = 0;
if(nTimeNoObjectsLeft == 0) {
// asked all objects for votes for the first time
nTimeNoObjectsLeft = GetTime();
}
// make sure the condition below is checked only once per tick
if(nLastTick == nTick) continue;
if(GetTime() - nTimeNoObjectsLeft > MASTERNODE_SYNC_TIMEOUT_SECONDS &&
governance.GetVoteCount() - nLastVotes < std::max(int(0.0001 * nLastVotes), MASTERNODE_SYNC_TICK_SECONDS)
) {
// We already asked for all objects, waited for MASTERNODE_SYNC_TIMEOUT_SECONDS
// after that and less then 0.01% or MASTERNODE_SYNC_TICK_SECONDS
// (i.e. 1 per second) votes were recieved during the last tick.
// We can be pretty sure that we are done syncing.
LogPrintf("CMasternodeSync::ProcessTick -- nTick %d nRequestedMasternodeAssets %d -- asked for all objects, nothing to do\n", nTick, nRequestedMasternodeAssets);
// reset nTimeNoObjectsLeft to be able to use the same condition on resync
nTimeNoObjectsLeft = 0;
Eliminate remaining uses of g_connman in Dash-specific code. (#1635) This monstrous change eliminates all remaining uses of g_connman global variable in Dash-specific code. Unlike previous changes eliminating g_connman use that were isolated to particular modules, this one covers multiple modules simultaneously because they are so interdependent that change in one module was quickly spreading to others. This is mostly invariant change that was done by * changing all functions using g_connman to use connman argument, * changing all functions calling these functions to use connman argument, * repeating previous step until there's nothing to change. After multiple iterations, this process converged to final result, producing code that is mostly equivalent to original one, but passing CConnman instance through arguments instead of global variable. The only exception to equivalence of resulting code is that I had to create overload of CMasternodeMan::CheckAndRemove() method without arguments that does nothing just for use in CFlatDB<CMasternodeMan>::Dump() and CFlatDB<CMasternodeMan>::Load() methods. Normal CMasternodeMan::CheckAndRemove() overload now has argument of CConnman& type and is used everywhere else. The normal overload has this code in the beginning: if(!masternodeSync.IsMasternodeListSynced()) return; Masternode list is not synced yet when we load "mncache.dat" file, and we save "mncache.dat" file on shutdown, so I presume that it's OK to use overload that does nothing in both cases. Signed-off-by: Oleg Girko <ol@infoserver.lv>
2017-09-19 16:51:38 +02:00
SwitchToNextAsset(connman);
connman.ReleaseNodeVector(vNodesCopy);
return;
}
nLastTick = nTick;
nLastVotes = governance.GetVoteCount();
}
continue;
}
netfulfilledman.AddFulfilledRequest(pnode->addr, "governance-sync");
2016-05-24 21:25:33 +02:00
if (pnode->nVersion < MIN_GOVERNANCE_PEER_PROTO_VERSION) continue;
2016-08-28 12:12:14 +02:00
nRequestedMasternodeAttempt++;
2016-05-24 21:25:33 +02:00
Eliminate remaining uses of g_connman in Dash-specific code. (#1635) This monstrous change eliminates all remaining uses of g_connman global variable in Dash-specific code. Unlike previous changes eliminating g_connman use that were isolated to particular modules, this one covers multiple modules simultaneously because they are so interdependent that change in one module was quickly spreading to others. This is mostly invariant change that was done by * changing all functions using g_connman to use connman argument, * changing all functions calling these functions to use connman argument, * repeating previous step until there's nothing to change. After multiple iterations, this process converged to final result, producing code that is mostly equivalent to original one, but passing CConnman instance through arguments instead of global variable. The only exception to equivalence of resulting code is that I had to create overload of CMasternodeMan::CheckAndRemove() method without arguments that does nothing just for use in CFlatDB<CMasternodeMan>::Dump() and CFlatDB<CMasternodeMan>::Load() methods. Normal CMasternodeMan::CheckAndRemove() overload now has argument of CConnman& type and is used everywhere else. The normal overload has this code in the beginning: if(!masternodeSync.IsMasternodeListSynced()) return; Masternode list is not synced yet when we load "mncache.dat" file, and we save "mncache.dat" file on shutdown, so I presume that it's OK to use overload that does nothing in both cases. Signed-off-by: Oleg Girko <ol@infoserver.lv>
2017-09-19 16:51:38 +02:00
SendGovernanceSyncRequest(pnode, connman);
Eliminate remaining uses of g_connman in Dash-specific code. (#1635) This monstrous change eliminates all remaining uses of g_connman global variable in Dash-specific code. Unlike previous changes eliminating g_connman use that were isolated to particular modules, this one covers multiple modules simultaneously because they are so interdependent that change in one module was quickly spreading to others. This is mostly invariant change that was done by * changing all functions using g_connman to use connman argument, * changing all functions calling these functions to use connman argument, * repeating previous step until there's nothing to change. After multiple iterations, this process converged to final result, producing code that is mostly equivalent to original one, but passing CConnman instance through arguments instead of global variable. The only exception to equivalence of resulting code is that I had to create overload of CMasternodeMan::CheckAndRemove() method without arguments that does nothing just for use in CFlatDB<CMasternodeMan>::Dump() and CFlatDB<CMasternodeMan>::Load() methods. Normal CMasternodeMan::CheckAndRemove() overload now has argument of CConnman& type and is used everywhere else. The normal overload has this code in the beginning: if(!masternodeSync.IsMasternodeListSynced()) return; Masternode list is not synced yet when we load "mncache.dat" file, and we save "mncache.dat" file on shutdown, so I presume that it's OK to use overload that does nothing in both cases. Signed-off-by: Oleg Girko <ol@infoserver.lv>
2017-09-19 16:51:38 +02:00
connman.ReleaseNodeVector(vNodesCopy);
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return; //this will cause each peer to get one request each six seconds for the various assets we need
}
}
2015-07-15 04:44:58 +02:00
}
// looped through all nodes, release them
Eliminate remaining uses of g_connman in Dash-specific code. (#1635) This monstrous change eliminates all remaining uses of g_connman global variable in Dash-specific code. Unlike previous changes eliminating g_connman use that were isolated to particular modules, this one covers multiple modules simultaneously because they are so interdependent that change in one module was quickly spreading to others. This is mostly invariant change that was done by * changing all functions using g_connman to use connman argument, * changing all functions calling these functions to use connman argument, * repeating previous step until there's nothing to change. After multiple iterations, this process converged to final result, producing code that is mostly equivalent to original one, but passing CConnman instance through arguments instead of global variable. The only exception to equivalence of resulting code is that I had to create overload of CMasternodeMan::CheckAndRemove() method without arguments that does nothing just for use in CFlatDB<CMasternodeMan>::Dump() and CFlatDB<CMasternodeMan>::Load() methods. Normal CMasternodeMan::CheckAndRemove() overload now has argument of CConnman& type and is used everywhere else. The normal overload has this code in the beginning: if(!masternodeSync.IsMasternodeListSynced()) return; Masternode list is not synced yet when we load "mncache.dat" file, and we save "mncache.dat" file on shutdown, so I presume that it's OK to use overload that does nothing in both cases. Signed-off-by: Oleg Girko <ol@infoserver.lv>
2017-09-19 16:51:38 +02:00
connman.ReleaseNodeVector(vNodesCopy);
}
Eliminate remaining uses of g_connman in Dash-specific code. (#1635) This monstrous change eliminates all remaining uses of g_connman global variable in Dash-specific code. Unlike previous changes eliminating g_connman use that were isolated to particular modules, this one covers multiple modules simultaneously because they are so interdependent that change in one module was quickly spreading to others. This is mostly invariant change that was done by * changing all functions using g_connman to use connman argument, * changing all functions calling these functions to use connman argument, * repeating previous step until there's nothing to change. After multiple iterations, this process converged to final result, producing code that is mostly equivalent to original one, but passing CConnman instance through arguments instead of global variable. The only exception to equivalence of resulting code is that I had to create overload of CMasternodeMan::CheckAndRemove() method without arguments that does nothing just for use in CFlatDB<CMasternodeMan>::Dump() and CFlatDB<CMasternodeMan>::Load() methods. Normal CMasternodeMan::CheckAndRemove() overload now has argument of CConnman& type and is used everywhere else. The normal overload has this code in the beginning: if(!masternodeSync.IsMasternodeListSynced()) return; Masternode list is not synced yet when we load "mncache.dat" file, and we save "mncache.dat" file on shutdown, so I presume that it's OK to use overload that does nothing in both cases. Signed-off-by: Oleg Girko <ol@infoserver.lv>
2017-09-19 16:51:38 +02:00
void CMasternodeSync::SendGovernanceSyncRequest(CNode* pnode, CConnman& connman)
{
if(pnode->nVersion >= GOVERNANCE_FILTER_PROTO_VERSION) {
CBloomFilter filter;
filter.clear();
Eliminate remaining uses of g_connman in Dash-specific code. (#1635) This monstrous change eliminates all remaining uses of g_connman global variable in Dash-specific code. Unlike previous changes eliminating g_connman use that were isolated to particular modules, this one covers multiple modules simultaneously because they are so interdependent that change in one module was quickly spreading to others. This is mostly invariant change that was done by * changing all functions using g_connman to use connman argument, * changing all functions calling these functions to use connman argument, * repeating previous step until there's nothing to change. After multiple iterations, this process converged to final result, producing code that is mostly equivalent to original one, but passing CConnman instance through arguments instead of global variable. The only exception to equivalence of resulting code is that I had to create overload of CMasternodeMan::CheckAndRemove() method without arguments that does nothing just for use in CFlatDB<CMasternodeMan>::Dump() and CFlatDB<CMasternodeMan>::Load() methods. Normal CMasternodeMan::CheckAndRemove() overload now has argument of CConnman& type and is used everywhere else. The normal overload has this code in the beginning: if(!masternodeSync.IsMasternodeListSynced()) return; Masternode list is not synced yet when we load "mncache.dat" file, and we save "mncache.dat" file on shutdown, so I presume that it's OK to use overload that does nothing in both cases. Signed-off-by: Oleg Girko <ol@infoserver.lv>
2017-09-19 16:51:38 +02:00
connman.PushMessage(pnode, NetMsgType::MNGOVERNANCESYNC, uint256(), filter);
}
else {
Eliminate remaining uses of g_connman in Dash-specific code. (#1635) This monstrous change eliminates all remaining uses of g_connman global variable in Dash-specific code. Unlike previous changes eliminating g_connman use that were isolated to particular modules, this one covers multiple modules simultaneously because they are so interdependent that change in one module was quickly spreading to others. This is mostly invariant change that was done by * changing all functions using g_connman to use connman argument, * changing all functions calling these functions to use connman argument, * repeating previous step until there's nothing to change. After multiple iterations, this process converged to final result, producing code that is mostly equivalent to original one, but passing CConnman instance through arguments instead of global variable. The only exception to equivalence of resulting code is that I had to create overload of CMasternodeMan::CheckAndRemove() method without arguments that does nothing just for use in CFlatDB<CMasternodeMan>::Dump() and CFlatDB<CMasternodeMan>::Load() methods. Normal CMasternodeMan::CheckAndRemove() overload now has argument of CConnman& type and is used everywhere else. The normal overload has this code in the beginning: if(!masternodeSync.IsMasternodeListSynced()) return; Masternode list is not synced yet when we load "mncache.dat" file, and we save "mncache.dat" file on shutdown, so I presume that it's OK to use overload that does nothing in both cases. Signed-off-by: Oleg Girko <ol@infoserver.lv>
2017-09-19 16:51:38 +02:00
connman.PushMessage(pnode, NetMsgType::MNGOVERNANCESYNC, uint256());
}
}
void CMasternodeSync::AcceptedBlockHeader(const CBlockIndex *pindexNew)
{
LogPrint("mnsync", "CMasternodeSync::AcceptedBlockHeader -- pindexNew->nHeight: %d\n", pindexNew->nHeight);
if (!IsBlockchainSynced()) {
// Postpone timeout each time new block header arrives while we are still syncing blockchain
BumpAssetLastTime("CMasternodeSync::AcceptedBlockHeader");
}
}
Eliminate remaining uses of g_connman in Dash-specific code. (#1635) This monstrous change eliminates all remaining uses of g_connman global variable in Dash-specific code. Unlike previous changes eliminating g_connman use that were isolated to particular modules, this one covers multiple modules simultaneously because they are so interdependent that change in one module was quickly spreading to others. This is mostly invariant change that was done by * changing all functions using g_connman to use connman argument, * changing all functions calling these functions to use connman argument, * repeating previous step until there's nothing to change. After multiple iterations, this process converged to final result, producing code that is mostly equivalent to original one, but passing CConnman instance through arguments instead of global variable. The only exception to equivalence of resulting code is that I had to create overload of CMasternodeMan::CheckAndRemove() method without arguments that does nothing just for use in CFlatDB<CMasternodeMan>::Dump() and CFlatDB<CMasternodeMan>::Load() methods. Normal CMasternodeMan::CheckAndRemove() overload now has argument of CConnman& type and is used everywhere else. The normal overload has this code in the beginning: if(!masternodeSync.IsMasternodeListSynced()) return; Masternode list is not synced yet when we load "mncache.dat" file, and we save "mncache.dat" file on shutdown, so I presume that it's OK to use overload that does nothing in both cases. Signed-off-by: Oleg Girko <ol@infoserver.lv>
2017-09-19 16:51:38 +02:00
void CMasternodeSync::NotifyHeaderTip(const CBlockIndex *pindexNew, bool fInitialDownload, CConnman& connman)
{
LogPrint("mnsync", "CMasternodeSync::NotifyHeaderTip -- pindexNew->nHeight: %d fInitialDownload=%d\n", pindexNew->nHeight, fInitialDownload);
if (IsFailed() || IsSynced() || !pindexBestHeader)
return;
if (!IsBlockchainSynced()) {
// Postpone timeout each time new block arrives while we are still syncing blockchain
BumpAssetLastTime("CMasternodeSync::NotifyHeaderTip");
}
2017-09-20 22:30:56 +02:00
}
void CMasternodeSync::UpdatedBlockTip(const CBlockIndex *pindexNew, bool fInitialDownload, CConnman& connman)
{
LogPrint("mnsync", "CMasternodeSync::UpdatedBlockTip -- pindexNew->nHeight: %d fInitialDownload=%d\n", pindexNew->nHeight, fInitialDownload);
if (IsFailed() || IsSynced() || !pindexBestHeader)
return;
if (!IsBlockchainSynced()) {
// Postpone timeout each time new block arrives while we are still syncing blockchain
BumpAssetLastTime("CMasternodeSync::UpdatedBlockTip");
}
if (fInitialDownload) {
2017-09-20 22:30:56 +02:00
// switched too early
if (IsBlockchainSynced()) {
Reset();
}
// no need to check any further while still in IBD mode
return;
}
// Note: since we sync headers first, it should be ok to use this
static bool fReachedBestHeader = false;
bool fReachedBestHeaderNew = pindexNew->GetBlockHash() == pindexBestHeader->GetBlockHash();
if (fReachedBestHeader && !fReachedBestHeaderNew) {
// Switching from true to false means that we previousely stuck syncing headers for some reason,
// probably initial timeout was not enough,
// because there is no way we can update tip not having best header
Reset();
fReachedBestHeader = false;
return;
}
fReachedBestHeader = fReachedBestHeaderNew;
2017-09-20 22:30:56 +02:00
LogPrint("mnsync", "CMasternodeSync::UpdatedBlockTip -- pindexNew->nHeight: %d pindexBestHeader->nHeight: %d fInitialDownload=%d fReachedBestHeader=%d\n",
pindexNew->nHeight, pindexBestHeader->nHeight, fInitialDownload, fReachedBestHeader);
if (!IsBlockchainSynced() && fReachedBestHeader) {
// Reached best header while being in initial mode.
// We must be at the tip already, let's move to the next asset.
Eliminate remaining uses of g_connman in Dash-specific code. (#1635) This monstrous change eliminates all remaining uses of g_connman global variable in Dash-specific code. Unlike previous changes eliminating g_connman use that were isolated to particular modules, this one covers multiple modules simultaneously because they are so interdependent that change in one module was quickly spreading to others. This is mostly invariant change that was done by * changing all functions using g_connman to use connman argument, * changing all functions calling these functions to use connman argument, * repeating previous step until there's nothing to change. After multiple iterations, this process converged to final result, producing code that is mostly equivalent to original one, but passing CConnman instance through arguments instead of global variable. The only exception to equivalence of resulting code is that I had to create overload of CMasternodeMan::CheckAndRemove() method without arguments that does nothing just for use in CFlatDB<CMasternodeMan>::Dump() and CFlatDB<CMasternodeMan>::Load() methods. Normal CMasternodeMan::CheckAndRemove() overload now has argument of CConnman& type and is used everywhere else. The normal overload has this code in the beginning: if(!masternodeSync.IsMasternodeListSynced()) return; Masternode list is not synced yet when we load "mncache.dat" file, and we save "mncache.dat" file on shutdown, so I presume that it's OK to use overload that does nothing in both cases. Signed-off-by: Oleg Girko <ol@infoserver.lv>
2017-09-19 16:51:38 +02:00
SwitchToNextAsset(connman);
}
}