dash/src/qt/clientmodel.cpp

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// Copyright (c) 2011-2015 The Bitcoin Core developers
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// Copyright (c) 2014-2017 The Dash Core developers
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// Distributed under the MIT software license, see the accompanying
// file COPYING or http://www.opensource.org/licenses/mit-license.php.
#include "clientmodel.h"
#include "bantablemodel.h"
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#include "guiconstants.h"
#include "peertablemodel.h"
#include "alert.h"
#include "chainparams.h"
#include "checkpoints.h"
#include "clientversion.h"
#include "validation.h"
#include "net.h"
#include "txmempool.h"
#include "ui_interface.h"
#include "util.h"
#include "masternodeman.h"
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#include "masternode-sync.h"
#include "privatesend.h"
#include <stdint.h>
#include <QDebug>
#include <QTimer>
class CBlockIndex;
static const int64_t nClientStartupTime = GetTime();
static int64_t nLastHeaderTipUpdateNotification = 0;
static int64_t nLastBlockTipUpdateNotification = 0;
ClientModel::ClientModel(OptionsModel *optionsModel, QObject *parent) :
QObject(parent),
optionsModel(optionsModel),
peerTableModel(0),
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cachedMasternodeCountString(""),
banTableModel(0),
pollTimer(0)
{
peerTableModel = new PeerTableModel(this);
banTableModel = new BanTableModel(this);
pollTimer = new QTimer(this);
connect(pollTimer, SIGNAL(timeout()), this, SLOT(updateTimer()));
pollTimer->start(MODEL_UPDATE_DELAY);
pollMnTimer = new QTimer(this);
connect(pollMnTimer, SIGNAL(timeout()), this, SLOT(updateMnTimer()));
// no need to update as frequent as data for balances/txes/blocks
pollMnTimer->start(MODEL_UPDATE_DELAY * 4);
subscribeToCoreSignals();
}
ClientModel::~ClientModel()
{
unsubscribeFromCoreSignals();
}
int ClientModel::getNumConnections(unsigned int flags) const
{
Backport Bitcoin PR#8085: p2p: Begin encapsulation (#1537) * net: move CBanDB and CAddrDB out of net.h/cpp This will eventually solve a circular dependency * net: Create CConnman to encapsulate p2p connections * net: Move socket binding into CConnman * net: move OpenNetworkConnection into CConnman * net: move ban and addrman functions into CConnman * net: Add oneshot functions to CConnman * net: move added node functions to CConnman * net: Add most functions needed for vNodes to CConnman * net: handle nodesignals in CConnman * net: Pass CConnection to wallet rather than using the global * net: Add rpc error for missing/disabled p2p functionality * net: Pass CConnman around as needed * gui: add NodeID to the peer table * net: create generic functor accessors and move vNodes to CConnman * net: move whitelist functions into CConnman * net: move nLastNodeId to CConnman * net: move nLocalHostNonce to CConnman This behavior seems to have been quite racy and broken. Move nLocalHostNonce into CNode, and check received nonces against all non-fully-connected nodes. If there's a match, assume we've connected to ourself. * net: move messageHandlerCondition to CConnman * net: move send/recv statistics to CConnman * net: move SendBufferSize/ReceiveFloodSize to CConnman * net: move nLocalServices/nRelevantServices to CConnman These are in-turn passed to CNode at connection time. This allows us to offer different services to different peers (or test the effects of doing so). * net: move semOutbound and semMasternodeOutbound to CConnman * net: SocketSendData returns written size * net: move max/max-outbound to CConnman * net: Pass best block known height into CConnman CConnman then passes the current best height into CNode at creation time. This way CConnman/CNode have no dependency on main for height, and the signals only move in one direction. This also helps to prevent identity leakage a tiny bit. Before this change, an attacker could theoretically make 2 connections on different interfaces. They would connect fully on one, and only establish the initial connection on the other. Once they receive a new block, they would relay it to your first connection, and immediately commence the version handshake on the second. Since the new block height is reflected immediately, they could attempt to learn whether the two connections were correlated. This is, of course, incredibly unlikely to work due to the small timings involved and receipt from other senders. But it doesn't hurt to lock-in nBestHeight at the time of connection, rather than letting the remote choose the time. * net: pass CClientUIInterface into CConnman * net: Drop StartNode/StopNode and use CConnman directly * net: Introduce CConnection::Options to avoid passing so many params * net: add nSendBufferMaxSize/nReceiveFloodSize to CConnection::Options * net: move vNodesDisconnected into CConnman * Made the ForEachNode* functions in src/net.cpp more pragmatic and self documenting * Convert ForEachNode* functions to take a templated function argument rather than a std::function to eliminate std::function overhead * net: move MAX_FEELER_CONNECTIONS into connman
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CConnman::NumConnections connections = CConnman::CONNECTIONS_NONE;
if(flags == CONNECTIONS_IN)
connections = CConnman::CONNECTIONS_IN;
else if (flags == CONNECTIONS_OUT)
connections = CConnman::CONNECTIONS_OUT;
else if (flags == CONNECTIONS_ALL)
connections = CConnman::CONNECTIONS_ALL;
if(g_connman)
return g_connman->GetNodeCount(connections);
return 0;
}
QString ClientModel::getMasternodeCountString() const
{
// return tr("Total: %1 (PS compatible: %2 / Enabled: %3) (IPv4: %4, IPv6: %5, TOR: %6)").arg(QString::number((int)mnodeman.size()))
return tr("Total: %1 (PS compatible: %2 / Enabled: %3)")
.arg(QString::number((int)mnodeman.size()))
.arg(QString::number((int)mnodeman.CountEnabled(MIN_PRIVATESEND_PEER_PROTO_VERSION)))
.arg(QString::number((int)mnodeman.CountEnabled()));
// .arg(QString::number((int)mnodeman.CountByIP(NET_IPV4)))
// .arg(QString::number((int)mnodeman.CountByIP(NET_IPV6)))
// .arg(QString::number((int)mnodeman.CountByIP(NET_TOR)));
}
int ClientModel::getNumBlocks() const
{
LOCK(cs_main);
return chainActive.Height();
}
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quint64 ClientModel::getTotalBytesRecv() const
{
Backport Bitcoin PR#8085: p2p: Begin encapsulation (#1537) * net: move CBanDB and CAddrDB out of net.h/cpp This will eventually solve a circular dependency * net: Create CConnman to encapsulate p2p connections * net: Move socket binding into CConnman * net: move OpenNetworkConnection into CConnman * net: move ban and addrman functions into CConnman * net: Add oneshot functions to CConnman * net: move added node functions to CConnman * net: Add most functions needed for vNodes to CConnman * net: handle nodesignals in CConnman * net: Pass CConnection to wallet rather than using the global * net: Add rpc error for missing/disabled p2p functionality * net: Pass CConnman around as needed * gui: add NodeID to the peer table * net: create generic functor accessors and move vNodes to CConnman * net: move whitelist functions into CConnman * net: move nLastNodeId to CConnman * net: move nLocalHostNonce to CConnman This behavior seems to have been quite racy and broken. Move nLocalHostNonce into CNode, and check received nonces against all non-fully-connected nodes. If there's a match, assume we've connected to ourself. * net: move messageHandlerCondition to CConnman * net: move send/recv statistics to CConnman * net: move SendBufferSize/ReceiveFloodSize to CConnman * net: move nLocalServices/nRelevantServices to CConnman These are in-turn passed to CNode at connection time. This allows us to offer different services to different peers (or test the effects of doing so). * net: move semOutbound and semMasternodeOutbound to CConnman * net: SocketSendData returns written size * net: move max/max-outbound to CConnman * net: Pass best block known height into CConnman CConnman then passes the current best height into CNode at creation time. This way CConnman/CNode have no dependency on main for height, and the signals only move in one direction. This also helps to prevent identity leakage a tiny bit. Before this change, an attacker could theoretically make 2 connections on different interfaces. They would connect fully on one, and only establish the initial connection on the other. Once they receive a new block, they would relay it to your first connection, and immediately commence the version handshake on the second. Since the new block height is reflected immediately, they could attempt to learn whether the two connections were correlated. This is, of course, incredibly unlikely to work due to the small timings involved and receipt from other senders. But it doesn't hurt to lock-in nBestHeight at the time of connection, rather than letting the remote choose the time. * net: pass CClientUIInterface into CConnman * net: Drop StartNode/StopNode and use CConnman directly * net: Introduce CConnection::Options to avoid passing so many params * net: add nSendBufferMaxSize/nReceiveFloodSize to CConnection::Options * net: move vNodesDisconnected into CConnman * Made the ForEachNode* functions in src/net.cpp more pragmatic and self documenting * Convert ForEachNode* functions to take a templated function argument rather than a std::function to eliminate std::function overhead * net: move MAX_FEELER_CONNECTIONS into connman
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if(!g_connman)
return 0;
return g_connman->GetTotalBytesRecv();
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}
quint64 ClientModel::getTotalBytesSent() const
{
Backport Bitcoin PR#8085: p2p: Begin encapsulation (#1537) * net: move CBanDB and CAddrDB out of net.h/cpp This will eventually solve a circular dependency * net: Create CConnman to encapsulate p2p connections * net: Move socket binding into CConnman * net: move OpenNetworkConnection into CConnman * net: move ban and addrman functions into CConnman * net: Add oneshot functions to CConnman * net: move added node functions to CConnman * net: Add most functions needed for vNodes to CConnman * net: handle nodesignals in CConnman * net: Pass CConnection to wallet rather than using the global * net: Add rpc error for missing/disabled p2p functionality * net: Pass CConnman around as needed * gui: add NodeID to the peer table * net: create generic functor accessors and move vNodes to CConnman * net: move whitelist functions into CConnman * net: move nLastNodeId to CConnman * net: move nLocalHostNonce to CConnman This behavior seems to have been quite racy and broken. Move nLocalHostNonce into CNode, and check received nonces against all non-fully-connected nodes. If there's a match, assume we've connected to ourself. * net: move messageHandlerCondition to CConnman * net: move send/recv statistics to CConnman * net: move SendBufferSize/ReceiveFloodSize to CConnman * net: move nLocalServices/nRelevantServices to CConnman These are in-turn passed to CNode at connection time. This allows us to offer different services to different peers (or test the effects of doing so). * net: move semOutbound and semMasternodeOutbound to CConnman * net: SocketSendData returns written size * net: move max/max-outbound to CConnman * net: Pass best block known height into CConnman CConnman then passes the current best height into CNode at creation time. This way CConnman/CNode have no dependency on main for height, and the signals only move in one direction. This also helps to prevent identity leakage a tiny bit. Before this change, an attacker could theoretically make 2 connections on different interfaces. They would connect fully on one, and only establish the initial connection on the other. Once they receive a new block, they would relay it to your first connection, and immediately commence the version handshake on the second. Since the new block height is reflected immediately, they could attempt to learn whether the two connections were correlated. This is, of course, incredibly unlikely to work due to the small timings involved and receipt from other senders. But it doesn't hurt to lock-in nBestHeight at the time of connection, rather than letting the remote choose the time. * net: pass CClientUIInterface into CConnman * net: Drop StartNode/StopNode and use CConnman directly * net: Introduce CConnection::Options to avoid passing so many params * net: add nSendBufferMaxSize/nReceiveFloodSize to CConnection::Options * net: move vNodesDisconnected into CConnman * Made the ForEachNode* functions in src/net.cpp more pragmatic and self documenting * Convert ForEachNode* functions to take a templated function argument rather than a std::function to eliminate std::function overhead * net: move MAX_FEELER_CONNECTIONS into connman
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if(!g_connman)
return 0;
return g_connman->GetTotalBytesSent();
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}
QDateTime ClientModel::getLastBlockDate() const
{
LOCK(cs_main);
if (chainActive.Tip())
return QDateTime::fromTime_t(chainActive.Tip()->GetBlockTime());
return QDateTime::fromTime_t(Params().GenesisBlock().GetBlockTime()); // Genesis block's time of current network
}
long ClientModel::getMempoolSize() const
{
return mempool.size();
}
size_t ClientModel::getMempoolDynamicUsage() const
{
return mempool.DynamicMemoryUsage();
}
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double ClientModel::getVerificationProgress(const CBlockIndex *tipIn) const
{
CBlockIndex *tip = const_cast<CBlockIndex *>(tipIn);
if (!tip)
{
LOCK(cs_main);
tip = chainActive.Tip();
}
return Checkpoints::GuessVerificationProgress(Params().Checkpoints(), tip);
}
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void ClientModel::updateTimer()
{
// no locking required at this point
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// the following calls will acquire the required lock
Q_EMIT mempoolSizeChanged(getMempoolSize(), getMempoolDynamicUsage());
Q_EMIT bytesChanged(getTotalBytesRecv(), getTotalBytesSent());
}
void ClientModel::updateMnTimer()
{
QString newMasternodeCountString = getMasternodeCountString();
if (cachedMasternodeCountString != newMasternodeCountString)
{
cachedMasternodeCountString = newMasternodeCountString;
Q_EMIT strMasternodesChanged(cachedMasternodeCountString);
}
}
void ClientModel::updateNumConnections(int numConnections)
{
Q_EMIT numConnectionsChanged(numConnections);
}
void ClientModel::updateAlert(const QString &hash, int status)
{
// Show error message notification for new alert
if(status == CT_NEW)
{
uint256 hash_256;
hash_256.SetHex(hash.toStdString());
CAlert alert = CAlert::getAlertByHash(hash_256);
if(!alert.IsNull())
{
Q_EMIT message(tr("Network Alert"), QString::fromStdString(alert.strStatusBar), CClientUIInterface::ICON_ERROR);
}
}
Q_EMIT alertsChanged(getStatusBarWarnings());
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}
bool ClientModel::inInitialBlockDownload() const
{
return IsInitialBlockDownload();
}
enum BlockSource ClientModel::getBlockSource() const
{
if (fReindex)
return BLOCK_SOURCE_REINDEX;
else if (fImporting)
return BLOCK_SOURCE_DISK;
else if (getNumConnections() > 0)
return BLOCK_SOURCE_NETWORK;
return BLOCK_SOURCE_NONE;
}
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QString ClientModel::getStatusBarWarnings() const
{
return QString::fromStdString(GetWarnings("gui"));
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}
OptionsModel *ClientModel::getOptionsModel()
{
return optionsModel;
}
PeerTableModel *ClientModel::getPeerTableModel()
{
return peerTableModel;
}
BanTableModel *ClientModel::getBanTableModel()
{
return banTableModel;
}
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QString ClientModel::formatFullVersion() const
{
return QString::fromStdString(FormatFullVersion());
}
QString ClientModel::formatSubVersion() const
{
return QString::fromStdString(strSubVersion);
}
QString ClientModel::formatBuildDate() const
{
return QString::fromStdString(CLIENT_DATE);
}
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bool ClientModel::isReleaseVersion() const
{
return CLIENT_VERSION_IS_RELEASE;
}
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QString ClientModel::clientName() const
{
return QString::fromStdString(CLIENT_NAME);
}
QString ClientModel::formatClientStartupTime() const
{
return QDateTime::fromTime_t(nClientStartupTime).toString();
}
void ClientModel::updateBanlist()
{
banTableModel->refresh();
}
// Handlers for core signals
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static void ShowProgress(ClientModel *clientmodel, const std::string &title, int nProgress)
{
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// emits signal "showProgress"
QMetaObject::invokeMethod(clientmodel, "showProgress", Qt::QueuedConnection,
Q_ARG(QString, QString::fromStdString(title)),
Q_ARG(int, nProgress));
}
static void NotifyNumConnectionsChanged(ClientModel *clientmodel, int newNumConnections)
{
// Too noisy: qDebug() << "NotifyNumConnectionsChanged: " + QString::number(newNumConnections);
QMetaObject::invokeMethod(clientmodel, "updateNumConnections", Qt::QueuedConnection,
Q_ARG(int, newNumConnections));
}
static void NotifyAlertChanged(ClientModel *clientmodel, const uint256 &hash, ChangeType status)
{
qDebug() << "NotifyAlertChanged: " + QString::fromStdString(hash.GetHex()) + " status=" + QString::number(status);
QMetaObject::invokeMethod(clientmodel, "updateAlert", Qt::QueuedConnection,
Q_ARG(QString, QString::fromStdString(hash.GetHex())),
Q_ARG(int, status));
}
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static void BannedListChanged(ClientModel *clientmodel)
{
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qDebug() << QString("%1: Requesting update for peer banlist").arg(__func__);
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QMetaObject::invokeMethod(clientmodel, "updateBanlist", Qt::QueuedConnection);
}
static void BlockTipChanged(ClientModel *clientmodel, bool initialSync, const CBlockIndex *pIndex, bool fHeader)
{
// lock free async UI updates in case we have a new block tip
// during initial sync, only update the UI if the last update
// was > 250ms (MODEL_UPDATE_DELAY) ago
int64_t now = 0;
if (initialSync)
now = GetTimeMillis();
int64_t& nLastUpdateNotification = fHeader ? nLastHeaderTipUpdateNotification : nLastBlockTipUpdateNotification;
// if we are in-sync, update the UI regardless of last update time
if (!initialSync || now - nLastUpdateNotification > MODEL_UPDATE_DELAY) {
//pass a async signal to the UI thread
QMetaObject::invokeMethod(clientmodel, "numBlocksChanged", Qt::QueuedConnection,
Q_ARG(int, pIndex->nHeight),
Q_ARG(QDateTime, QDateTime::fromTime_t(pIndex->GetBlockTime())),
Q_ARG(double, clientmodel->getVerificationProgress(pIndex)),
Q_ARG(bool, fHeader));
nLastUpdateNotification = now;
}
}
static void NotifyAdditionalDataSyncProgressChanged(ClientModel *clientmodel, double nSyncProgress)
{
QMetaObject::invokeMethod(clientmodel, "additionalDataSyncProgressChanged", Qt::QueuedConnection,
Q_ARG(double, nSyncProgress));
}
void ClientModel::subscribeToCoreSignals()
{
// Connect signals to client
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uiInterface.ShowProgress.connect(boost::bind(ShowProgress, this, _1, _2));
uiInterface.NotifyNumConnectionsChanged.connect(boost::bind(NotifyNumConnectionsChanged, this, _1));
uiInterface.NotifyAlertChanged.connect(boost::bind(NotifyAlertChanged, this, _1, _2));
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uiInterface.BannedListChanged.connect(boost::bind(BannedListChanged, this));
uiInterface.NotifyBlockTip.connect(boost::bind(BlockTipChanged, this, _1, _2, false));
uiInterface.NotifyHeaderTip.connect(boost::bind(BlockTipChanged, this, _1, _2, true));
uiInterface.NotifyAdditionalDataSyncProgressChanged.connect(boost::bind(NotifyAdditionalDataSyncProgressChanged, this, _1));
}
void ClientModel::unsubscribeFromCoreSignals()
{
// Disconnect signals from client
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uiInterface.ShowProgress.disconnect(boost::bind(ShowProgress, this, _1, _2));
uiInterface.NotifyNumConnectionsChanged.disconnect(boost::bind(NotifyNumConnectionsChanged, this, _1));
uiInterface.NotifyAlertChanged.disconnect(boost::bind(NotifyAlertChanged, this, _1, _2));
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uiInterface.BannedListChanged.disconnect(boost::bind(BannedListChanged, this));
uiInterface.NotifyBlockTip.disconnect(boost::bind(BlockTipChanged, this, _1, _2, false));
uiInterface.NotifyHeaderTip.disconnect(boost::bind(BlockTipChanged, this, _1, _2, true));
uiInterface.NotifyAdditionalDataSyncProgressChanged.disconnect(boost::bind(NotifyAdditionalDataSyncProgressChanged, this, _1));
}