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Document how FlushStateMode::NONE is handled
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@ -2064,6 +2064,9 @@ bool CChainState::ConnectBlock(const CBlock& block, CValidationState& state, CBl
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* The caches and indexes are flushed depending on the mode we're called with
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* if they're too large, if it's been a while since the last write,
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* or always and in all cases if we're in prune mode and are deleting files.
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*
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* If FlushStateMode::NONE is used, then FlushStateToDisk(...) won't do anything
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* besides checking if we need to prune.
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*/
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bool static FlushStateToDisk(const CChainParams& chainparams, CValidationState &state, FlushStateMode mode, int nManualPruneHeight) {
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int64_t nMempoolUsage = mempool.DynamicMemoryUsage();
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