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merge bitcoin#18881: Prevent UB in DeleteLock() function
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commit
08418c582a
@ -23,8 +23,8 @@ BCLog::Logger& LogInstance()
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* access the logger. When the shutdown sequence is fully audited and tested,
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* access the logger. When the shutdown sequence is fully audited and tested,
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* explicit destruction of these objects can be implemented by changing this
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* explicit destruction of these objects can be implemented by changing this
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* from a raw pointer to a std::unique_ptr.
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* from a raw pointer to a std::unique_ptr.
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* Since the destructor is never called, the logger and all its members must
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* Since the ~Logger() destructor is never called, the Logger class and all
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* have a trivial destructor.
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* its subclasses must have implicitly-defined destructors.
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*
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*
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* This method of initialization was originally introduced in
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* This method of initialization was originally introduced in
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* ee3374234c60aba2cc4c5cd5cac1c0aefc2d817c.
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* ee3374234c60aba2cc4c5cd5cac1c0aefc2d817c.
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123
src/sync.cpp
123
src/sync.cpp
@ -7,18 +7,22 @@
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#endif
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#endif
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#include <sync.h>
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#include <sync.h>
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#include <tinyformat.h>
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#include <logging.h>
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#include <logging.h>
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#include <tinyformat.h>
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#include <util/strencodings.h>
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#include <util/strencodings.h>
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#include <util/threadnames.h>
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#include <util/threadnames.h>
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#include <stdio.h>
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#include <stdio.h>
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#include <system_error>
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#include <map>
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#include <map>
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#include <memory>
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#include <memory>
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#include <set>
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#include <set>
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#include <system_error>
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#include <thread>
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#include <unordered_map>
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#include <utility>
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#include <vector>
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#ifdef DEBUG_LOCKCONTENTION
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#ifdef DEBUG_LOCKCONTENTION
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#if !defined(HAVE_THREAD_LOCAL)
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#if !defined(HAVE_THREAD_LOCAL)
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@ -75,36 +79,36 @@ private:
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int sourceLine;
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int sourceLine;
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};
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};
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typedef std::vector<std::pair<void*, CLockLocation> > LockStack;
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using LockStackItem = std::pair<void*, CLockLocation>;
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typedef std::map<std::pair<void*, void*>, LockStack> LockOrders;
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using LockStack = std::vector<LockStackItem>;
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typedef std::set<std::pair<void*, void*> > InvLockOrders;
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using LockStacks = std::unordered_map<std::thread::id, LockStack>;
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using LockPair = std::pair<void*, void*>;
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using LockOrders = std::map<LockPair, LockStack>;
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using InvLockOrders = std::set<LockPair>;
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struct LockData {
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struct LockData {
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// Very ugly hack: as the global constructs and destructors run single
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LockStacks m_lock_stacks;
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// threaded, we use this boolean to know whether LockData still exists,
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// as DeleteLock can get called by global CCriticalSection destructors
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// after LockData disappears.
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bool available;
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LockData() : available(true) {}
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~LockData() { available = false; }
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LockOrders lockorders;
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LockOrders lockorders;
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InvLockOrders invlockorders;
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InvLockOrders invlockorders;
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std::mutex dd_mutex;
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std::mutex dd_mutex;
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};
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};
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LockData& GetLockData() {
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LockData& GetLockData() {
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static LockData lockdata;
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// This approach guarantees that the object is not destroyed until after its last use.
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return lockdata;
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// The operating system automatically reclaims all the memory in a program's heap when that program exits.
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// Since the ~LockData() destructor is never called, the LockData class and all
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// its subclasses must have implicitly-defined destructors.
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static LockData& lock_data = *new LockData();
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return lock_data;
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}
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}
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static thread_local LockStack g_lockstack;
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static void potential_deadlock_detected(const LockPair& mismatch, const LockStack& s1, const LockStack& s2)
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static void potential_deadlock_detected(const std::pair<void*, void*>& mismatch, const LockStack& s1, const LockStack& s2)
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{
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{
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std::string strOutput = "";
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std::string strOutput = "";
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strOutput += "POTENTIAL DEADLOCK DETECTED\n";
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strOutput += "POTENTIAL DEADLOCK DETECTED\n";
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strOutput += "Previous lock order was:\n";
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strOutput += "Previous lock order was:\n";
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for (const std::pair<void*, CLockLocation> & i : s2) {
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for (const LockStackItem& i : s2) {
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if (i.first == mismatch.first) {
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if (i.first == mismatch.first) {
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strOutput += " (1)";
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strOutput += " (1)";
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}
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}
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@ -114,7 +118,7 @@ static void potential_deadlock_detected(const std::pair<void*, void*>& mismatch,
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strOutput += strprintf(" %s\n", i.second.ToString().c_str());
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strOutput += strprintf(" %s\n", i.second.ToString().c_str());
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}
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}
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strOutput += "Current lock order is:\n";
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strOutput += "Current lock order is:\n";
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for (const std::pair<void*, CLockLocation> & i : s1) {
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for (const LockStackItem& i : s1) {
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if (i.first == mismatch.first) {
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if (i.first == mismatch.first) {
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strOutput += " (1)";
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strOutput += " (1)";
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}
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}
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@ -139,18 +143,18 @@ static void push_lock(void* c, const CLockLocation& locklocation)
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LockData& lockdata = GetLockData();
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LockData& lockdata = GetLockData();
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std::lock_guard<std::mutex> lock(lockdata.dd_mutex);
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std::lock_guard<std::mutex> lock(lockdata.dd_mutex);
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g_lockstack.push_back(std::make_pair(c, locklocation));
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LockStack& lock_stack = lockdata.m_lock_stacks[std::this_thread::get_id()];
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lock_stack.emplace_back(c, locklocation);
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for (const std::pair<void*, CLockLocation>& i : g_lockstack) {
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for (const LockStackItem& i : lock_stack) {
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if (i.first == c)
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if (i.first == c)
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break;
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break;
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std::pair<void*, void*> p1 = std::make_pair(i.first, c);
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const LockPair p1 = std::make_pair(i.first, c);
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if (lockdata.lockorders.count(p1))
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if (lockdata.lockorders.count(p1))
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continue;
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continue;
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lockdata.lockorders.emplace(p1, g_lockstack);
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lockdata.lockorders.emplace(p1, lock_stack);
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std::pair<void*, void*> p2 = std::make_pair(c, i.first);
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const LockPair p2 = std::make_pair(c, i.first);
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lockdata.invlockorders.insert(p2);
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lockdata.invlockorders.insert(p2);
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if (lockdata.lockorders.count(p2))
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if (lockdata.lockorders.count(p2))
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potential_deadlock_detected(p1, lockdata.lockorders[p2], lockdata.lockorders[p1]);
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potential_deadlock_detected(p1, lockdata.lockorders[p2], lockdata.lockorders[p1]);
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@ -159,7 +163,14 @@ static void push_lock(void* c, const CLockLocation& locklocation)
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static void pop_lock()
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static void pop_lock()
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{
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{
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g_lockstack.pop_back();
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LockData& lockdata = GetLockData();
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std::lock_guard<std::mutex> lock(lockdata.dd_mutex);
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LockStack& lock_stack = lockdata.m_lock_stacks[std::this_thread::get_id()];
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lock_stack.pop_back();
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if (lock_stack.empty()) {
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lockdata.m_lock_stacks.erase(std::this_thread::get_id());
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}
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}
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}
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void EnterCritical(const char* pszName, const char* pszFile, int nLine, void* cs, bool fTry)
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void EnterCritical(const char* pszName, const char* pszFile, int nLine, void* cs, bool fTry)
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@ -169,11 +180,17 @@ void EnterCritical(const char* pszName, const char* pszFile, int nLine, void* cs
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void CheckLastCritical(void* cs, std::string& lockname, const char* guardname, const char* file, int line)
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void CheckLastCritical(void* cs, std::string& lockname, const char* guardname, const char* file, int line)
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{
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{
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if (!g_lockstack.empty()) {
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{
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const auto& lastlock = g_lockstack.back();
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LockData& lockdata = GetLockData();
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if (lastlock.first == cs) {
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std::lock_guard<std::mutex> lock(lockdata.dd_mutex);
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lockname = lastlock.second.Name();
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return;
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const LockStack& lock_stack = lockdata.m_lock_stacks[std::this_thread::get_id()];
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if (!lock_stack.empty()) {
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const auto& lastlock = lock_stack.back();
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if (lastlock.first == cs) {
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lockname = lastlock.second.Name();
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return;
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}
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}
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}
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}
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}
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throw std::system_error(EPERM, std::generic_category(), strprintf("%s:%s %s was not most recent critical section locked", file, line, guardname));
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throw std::system_error(EPERM, std::generic_category(), strprintf("%s:%s %s was not most recent critical section locked", file, line, guardname));
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@ -186,18 +203,33 @@ void LeaveCritical()
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std::string LocksHeld()
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std::string LocksHeld()
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{
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{
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LockData& lockdata = GetLockData();
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std::lock_guard<std::mutex> lock(lockdata.dd_mutex);
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const LockStack& lock_stack = lockdata.m_lock_stacks[std::this_thread::get_id()];
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std::string result;
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std::string result;
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for (const std::pair<void*, CLockLocation>& i : g_lockstack)
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for (const LockStackItem& i : lock_stack)
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result += i.second.ToString() + std::string("\n");
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result += i.second.ToString() + std::string("\n");
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return result;
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return result;
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}
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}
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static bool LockHeld(void* mutex)
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{
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LockData& lockdata = GetLockData();
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std::lock_guard<std::mutex> lock(lockdata.dd_mutex);
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const LockStack& lock_stack = lockdata.m_lock_stacks[std::this_thread::get_id()];
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for (const LockStackItem& i : lock_stack) {
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if (i.first == mutex) return true;
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}
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return false;
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}
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template <typename MutexType>
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template <typename MutexType>
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void AssertLockHeldInternal(const char* pszName, const char* pszFile, int nLine, MutexType* cs)
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void AssertLockHeldInternal(const char* pszName, const char* pszFile, int nLine, MutexType* cs)
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{
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{
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for (const std::pair<void*, CLockLocation>& i : g_lockstack)
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if (LockHeld(cs)) return;
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if (i.first == cs)
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return;
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fprintf(stderr, "Assertion failed: lock %s not held in %s:%i; locks held:\n%s", pszName, pszFile, nLine, LocksHeld().c_str());
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fprintf(stderr, "Assertion failed: lock %s not held in %s:%i; locks held:\n%s", pszName, pszFile, nLine, LocksHeld().c_str());
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abort();
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abort();
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}
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}
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@ -206,32 +238,25 @@ template void AssertLockHeldInternal(const char*, const char*, int, CCriticalSec
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void AssertLockNotHeldInternal(const char* pszName, const char* pszFile, int nLine, void* cs)
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void AssertLockNotHeldInternal(const char* pszName, const char* pszFile, int nLine, void* cs)
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{
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{
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for (const std::pair<void*, CLockLocation>& i : g_lockstack) {
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if (!LockHeld(cs)) return;
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if (i.first == cs) {
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fprintf(stderr, "Assertion failed: lock %s held in %s:%i; locks held:\n%s", pszName, pszFile, nLine, LocksHeld().c_str());
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fprintf(stderr, "Assertion failed: lock %s held in %s:%i; locks held:\n%s", pszName, pszFile, nLine, LocksHeld().c_str());
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abort();
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abort();
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}
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}
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}
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}
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void DeleteLock(void* cs)
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void DeleteLock(void* cs)
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{
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{
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LockData& lockdata = GetLockData();
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LockData& lockdata = GetLockData();
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if (!lockdata.available) {
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// We're already shutting down.
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return;
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}
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std::lock_guard<std::mutex> lock(lockdata.dd_mutex);
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std::lock_guard<std::mutex> lock(lockdata.dd_mutex);
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std::pair<void*, void*> item = std::make_pair(cs, nullptr);
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const LockPair item = std::make_pair(cs, nullptr);
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LockOrders::iterator it = lockdata.lockorders.lower_bound(item);
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LockOrders::iterator it = lockdata.lockorders.lower_bound(item);
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while (it != lockdata.lockorders.end() && it->first.first == cs) {
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while (it != lockdata.lockorders.end() && it->first.first == cs) {
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std::pair<void*, void*> invitem = std::make_pair(it->first.second, it->first.first);
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const LockPair invitem = std::make_pair(it->first.second, it->first.first);
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lockdata.invlockorders.erase(invitem);
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lockdata.invlockorders.erase(invitem);
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lockdata.lockorders.erase(it++);
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lockdata.lockorders.erase(it++);
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}
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}
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InvLockOrders::iterator invit = lockdata.invlockorders.lower_bound(item);
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InvLockOrders::iterator invit = lockdata.invlockorders.lower_bound(item);
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while (invit != lockdata.invlockorders.end() && invit->first == cs) {
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while (invit != lockdata.invlockorders.end() && invit->first == cs) {
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std::pair<void*, void*> invinvitem = std::make_pair(invit->second, invit->first);
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const LockPair invinvitem = std::make_pair(invit->second, invit->first);
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lockdata.lockorders.erase(invinvitem);
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lockdata.lockorders.erase(invinvitem);
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lockdata.invlockorders.erase(invit++);
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lockdata.invlockorders.erase(invit++);
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}
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}
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