merge bitcoin#18881: Prevent UB in DeleteLock() function

This commit is contained in:
Kittywhiskers Van Gogh 2020-05-05 08:07:47 +03:00 committed by Pasta
parent a68f06226b
commit 08418c582a
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GPG Key ID: 52527BEDABE87984
2 changed files with 76 additions and 51 deletions

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@ -23,8 +23,8 @@ BCLog::Logger& LogInstance()
* access the logger. When the shutdown sequence is fully audited and tested, * access the logger. When the shutdown sequence is fully audited and tested,
* explicit destruction of these objects can be implemented by changing this * explicit destruction of these objects can be implemented by changing this
* from a raw pointer to a std::unique_ptr. * from a raw pointer to a std::unique_ptr.
* Since the destructor is never called, the logger and all its members must * Since the ~Logger() destructor is never called, the Logger class and all
* have a trivial destructor. * its subclasses must have implicitly-defined destructors.
* *
* This method of initialization was originally introduced in * This method of initialization was originally introduced in
* ee3374234c60aba2cc4c5cd5cac1c0aefc2d817c. * ee3374234c60aba2cc4c5cd5cac1c0aefc2d817c.

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@ -7,18 +7,22 @@
#endif #endif
#include <sync.h> #include <sync.h>
#include <tinyformat.h>
#include <logging.h> #include <logging.h>
#include <tinyformat.h>
#include <util/strencodings.h> #include <util/strencodings.h>
#include <util/threadnames.h> #include <util/threadnames.h>
#include <stdio.h> #include <stdio.h>
#include <system_error>
#include <map> #include <map>
#include <memory> #include <memory>
#include <set> #include <set>
#include <system_error>
#include <thread>
#include <unordered_map>
#include <utility>
#include <vector>
#ifdef DEBUG_LOCKCONTENTION #ifdef DEBUG_LOCKCONTENTION
#if !defined(HAVE_THREAD_LOCAL) #if !defined(HAVE_THREAD_LOCAL)
@ -75,36 +79,36 @@ private:
int sourceLine; int sourceLine;
}; };
typedef std::vector<std::pair<void*, CLockLocation> > LockStack; using LockStackItem = std::pair<void*, CLockLocation>;
typedef std::map<std::pair<void*, void*>, LockStack> LockOrders; using LockStack = std::vector<LockStackItem>;
typedef std::set<std::pair<void*, void*> > InvLockOrders; using LockStacks = std::unordered_map<std::thread::id, LockStack>;
using LockPair = std::pair<void*, void*>;
using LockOrders = std::map<LockPair, LockStack>;
using InvLockOrders = std::set<LockPair>;
struct LockData { struct LockData {
// Very ugly hack: as the global constructs and destructors run single LockStacks m_lock_stacks;
// threaded, we use this boolean to know whether LockData still exists,
// as DeleteLock can get called by global CCriticalSection destructors
// after LockData disappears.
bool available;
LockData() : available(true) {}
~LockData() { available = false; }
LockOrders lockorders; LockOrders lockorders;
InvLockOrders invlockorders; InvLockOrders invlockorders;
std::mutex dd_mutex; std::mutex dd_mutex;
}; };
LockData& GetLockData() { LockData& GetLockData() {
static LockData lockdata; // This approach guarantees that the object is not destroyed until after its last use.
return lockdata; // The operating system automatically reclaims all the memory in a program's heap when that program exits.
// Since the ~LockData() destructor is never called, the LockData class and all
// its subclasses must have implicitly-defined destructors.
static LockData& lock_data = *new LockData();
return lock_data;
} }
static thread_local LockStack g_lockstack; static void potential_deadlock_detected(const LockPair& mismatch, const LockStack& s1, const LockStack& s2)
static void potential_deadlock_detected(const std::pair<void*, void*>& mismatch, const LockStack& s1, const LockStack& s2)
{ {
std::string strOutput = ""; std::string strOutput = "";
strOutput += "POTENTIAL DEADLOCK DETECTED\n"; strOutput += "POTENTIAL DEADLOCK DETECTED\n";
strOutput += "Previous lock order was:\n"; strOutput += "Previous lock order was:\n";
for (const std::pair<void*, CLockLocation> & i : s2) { for (const LockStackItem& i : s2) {
if (i.first == mismatch.first) { if (i.first == mismatch.first) {
strOutput += " (1)"; strOutput += " (1)";
} }
@ -114,7 +118,7 @@ static void potential_deadlock_detected(const std::pair<void*, void*>& mismatch,
strOutput += strprintf(" %s\n", i.second.ToString().c_str()); strOutput += strprintf(" %s\n", i.second.ToString().c_str());
} }
strOutput += "Current lock order is:\n"; strOutput += "Current lock order is:\n";
for (const std::pair<void*, CLockLocation> & i : s1) { for (const LockStackItem& i : s1) {
if (i.first == mismatch.first) { if (i.first == mismatch.first) {
strOutput += " (1)"; strOutput += " (1)";
} }
@ -139,18 +143,18 @@ static void push_lock(void* c, const CLockLocation& locklocation)
LockData& lockdata = GetLockData(); LockData& lockdata = GetLockData();
std::lock_guard<std::mutex> lock(lockdata.dd_mutex); std::lock_guard<std::mutex> lock(lockdata.dd_mutex);
g_lockstack.push_back(std::make_pair(c, locklocation)); LockStack& lock_stack = lockdata.m_lock_stacks[std::this_thread::get_id()];
lock_stack.emplace_back(c, locklocation);
for (const std::pair<void*, CLockLocation>& i : g_lockstack) { for (const LockStackItem& i : lock_stack) {
if (i.first == c) if (i.first == c)
break; break;
std::pair<void*, void*> p1 = std::make_pair(i.first, c); const LockPair p1 = std::make_pair(i.first, c);
if (lockdata.lockorders.count(p1)) if (lockdata.lockorders.count(p1))
continue; continue;
lockdata.lockorders.emplace(p1, g_lockstack); lockdata.lockorders.emplace(p1, lock_stack);
std::pair<void*, void*> p2 = std::make_pair(c, i.first); const LockPair p2 = std::make_pair(c, i.first);
lockdata.invlockorders.insert(p2); lockdata.invlockorders.insert(p2);
if (lockdata.lockorders.count(p2)) if (lockdata.lockorders.count(p2))
potential_deadlock_detected(p1, lockdata.lockorders[p2], lockdata.lockorders[p1]); potential_deadlock_detected(p1, lockdata.lockorders[p2], lockdata.lockorders[p1]);
@ -159,7 +163,14 @@ static void push_lock(void* c, const CLockLocation& locklocation)
static void pop_lock() static void pop_lock()
{ {
g_lockstack.pop_back(); LockData& lockdata = GetLockData();
std::lock_guard<std::mutex> lock(lockdata.dd_mutex);
LockStack& lock_stack = lockdata.m_lock_stacks[std::this_thread::get_id()];
lock_stack.pop_back();
if (lock_stack.empty()) {
lockdata.m_lock_stacks.erase(std::this_thread::get_id());
}
} }
void EnterCritical(const char* pszName, const char* pszFile, int nLine, void* cs, bool fTry) void EnterCritical(const char* pszName, const char* pszFile, int nLine, void* cs, bool fTry)
@ -169,11 +180,17 @@ void EnterCritical(const char* pszName, const char* pszFile, int nLine, void* cs
void CheckLastCritical(void* cs, std::string& lockname, const char* guardname, const char* file, int line) void CheckLastCritical(void* cs, std::string& lockname, const char* guardname, const char* file, int line)
{ {
if (!g_lockstack.empty()) { {
const auto& lastlock = g_lockstack.back(); LockData& lockdata = GetLockData();
if (lastlock.first == cs) { std::lock_guard<std::mutex> lock(lockdata.dd_mutex);
lockname = lastlock.second.Name();
return; const LockStack& lock_stack = lockdata.m_lock_stacks[std::this_thread::get_id()];
if (!lock_stack.empty()) {
const auto& lastlock = lock_stack.back();
if (lastlock.first == cs) {
lockname = lastlock.second.Name();
return;
}
} }
} }
throw std::system_error(EPERM, std::generic_category(), strprintf("%s:%s %s was not most recent critical section locked", file, line, guardname)); throw std::system_error(EPERM, std::generic_category(), strprintf("%s:%s %s was not most recent critical section locked", file, line, guardname));
@ -186,18 +203,33 @@ void LeaveCritical()
std::string LocksHeld() std::string LocksHeld()
{ {
LockData& lockdata = GetLockData();
std::lock_guard<std::mutex> lock(lockdata.dd_mutex);
const LockStack& lock_stack = lockdata.m_lock_stacks[std::this_thread::get_id()];
std::string result; std::string result;
for (const std::pair<void*, CLockLocation>& i : g_lockstack) for (const LockStackItem& i : lock_stack)
result += i.second.ToString() + std::string("\n"); result += i.second.ToString() + std::string("\n");
return result; return result;
} }
static bool LockHeld(void* mutex)
{
LockData& lockdata = GetLockData();
std::lock_guard<std::mutex> lock(lockdata.dd_mutex);
const LockStack& lock_stack = lockdata.m_lock_stacks[std::this_thread::get_id()];
for (const LockStackItem& i : lock_stack) {
if (i.first == mutex) return true;
}
return false;
}
template <typename MutexType> template <typename MutexType>
void AssertLockHeldInternal(const char* pszName, const char* pszFile, int nLine, MutexType* cs) void AssertLockHeldInternal(const char* pszName, const char* pszFile, int nLine, MutexType* cs)
{ {
for (const std::pair<void*, CLockLocation>& i : g_lockstack) if (LockHeld(cs)) return;
if (i.first == cs)
return;
fprintf(stderr, "Assertion failed: lock %s not held in %s:%i; locks held:\n%s", pszName, pszFile, nLine, LocksHeld().c_str()); fprintf(stderr, "Assertion failed: lock %s not held in %s:%i; locks held:\n%s", pszName, pszFile, nLine, LocksHeld().c_str());
abort(); abort();
} }
@ -206,32 +238,25 @@ template void AssertLockHeldInternal(const char*, const char*, int, CCriticalSec
void AssertLockNotHeldInternal(const char* pszName, const char* pszFile, int nLine, void* cs) void AssertLockNotHeldInternal(const char* pszName, const char* pszFile, int nLine, void* cs)
{ {
for (const std::pair<void*, CLockLocation>& i : g_lockstack) { if (!LockHeld(cs)) return;
if (i.first == cs) { fprintf(stderr, "Assertion failed: lock %s held in %s:%i; locks held:\n%s", pszName, pszFile, nLine, LocksHeld().c_str());
fprintf(stderr, "Assertion failed: lock %s held in %s:%i; locks held:\n%s", pszName, pszFile, nLine, LocksHeld().c_str()); abort();
abort();
}
}
} }
void DeleteLock(void* cs) void DeleteLock(void* cs)
{ {
LockData& lockdata = GetLockData(); LockData& lockdata = GetLockData();
if (!lockdata.available) {
// We're already shutting down.
return;
}
std::lock_guard<std::mutex> lock(lockdata.dd_mutex); std::lock_guard<std::mutex> lock(lockdata.dd_mutex);
std::pair<void*, void*> item = std::make_pair(cs, nullptr); const LockPair item = std::make_pair(cs, nullptr);
LockOrders::iterator it = lockdata.lockorders.lower_bound(item); LockOrders::iterator it = lockdata.lockorders.lower_bound(item);
while (it != lockdata.lockorders.end() && it->first.first == cs) { while (it != lockdata.lockorders.end() && it->first.first == cs) {
std::pair<void*, void*> invitem = std::make_pair(it->first.second, it->first.first); const LockPair invitem = std::make_pair(it->first.second, it->first.first);
lockdata.invlockorders.erase(invitem); lockdata.invlockorders.erase(invitem);
lockdata.lockorders.erase(it++); lockdata.lockorders.erase(it++);
} }
InvLockOrders::iterator invit = lockdata.invlockorders.lower_bound(item); InvLockOrders::iterator invit = lockdata.invlockorders.lower_bound(item);
while (invit != lockdata.invlockorders.end() && invit->first == cs) { while (invit != lockdata.invlockorders.end() && invit->first == cs) {
std::pair<void*, void*> invinvitem = std::make_pair(invit->second, invit->first); const LockPair invinvitem = std::make_pair(invit->second, invit->first);
lockdata.lockorders.erase(invinvitem); lockdata.lockorders.erase(invinvitem);
lockdata.invlockorders.erase(invit++); lockdata.invlockorders.erase(invit++);
} }