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Optimize deletion of vNodes entries
Iterate through the vectors with iterators and use them for .erase(). This avoids an expensive lookup when erasing.
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parent
481339355d
commit
122b740e2d
18
src/net.cpp
18
src/net.cpp
@ -1239,9 +1239,9 @@ void CConnman::ThreadSocketHandler()
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{
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LOCK(cs_vNodes);
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// Disconnect unused nodes
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std::vector<CNode*> vNodesCopy = vNodes;
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for (CNode* pnode : vNodesCopy)
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for (auto it = vNodes.begin(); it != vNodes.end(); )
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{
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CNode* pnode = *it;
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if (pnode->fDisconnect)
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{
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if (fLogIPs) {
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@ -1253,7 +1253,7 @@ void CConnman::ThreadSocketHandler()
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}
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// remove from vNodes
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vNodes.erase(remove(vNodes.begin(), vNodes.end(), pnode), vNodes.end());
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it = vNodes.erase(it);
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// release outbound grant (if any)
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pnode->grantOutbound.Release();
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@ -1265,17 +1265,20 @@ void CConnman::ThreadSocketHandler()
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// hold in disconnected pool until all refs are released
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pnode->Release();
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vNodesDisconnected.push_back(pnode);
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} else {
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++it;
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}
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}
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}
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{
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// Delete disconnected nodes
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std::list<CNode*> vNodesDisconnectedCopy = vNodesDisconnected;
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for (CNode* pnode : vNodesDisconnectedCopy)
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for (auto it = vNodesDisconnected.begin(); it != vNodesDisconnected.end(); )
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{
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CNode* pnode = *it;
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// wait until threads are done using it
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bool fDelete = false;
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if (pnode->GetRefCount() <= 0) {
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bool fDelete = false;
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{
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TRY_LOCK(pnode->cs_inventory, lockInv);
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if (lockInv) {
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@ -1286,10 +1289,13 @@ void CConnman::ThreadSocketHandler()
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}
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}
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if (fDelete) {
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vNodesDisconnected.remove(pnode);
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it = vNodesDisconnected.erase(it);
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DeleteNode(pnode);
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}
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}
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if (!fDelete) {
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++it;
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}
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}
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}
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size_t vNodesSize;
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