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Merge pull request #4903
efad808
Avoid reject message feedback loops (Pieter Wuille)
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commit
13168ea46c
@ -4111,8 +4111,8 @@ bool static ProcessMessage(CNode* pfrom, string strCommand, CDataStream& vRecv,
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else if (strCommand == "reject")
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else if (strCommand == "reject")
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{
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{
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if (fDebug)
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if (fDebug) {
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{
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try {
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string strMsg; unsigned char ccode; string strReason;
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string strMsg; unsigned char ccode; string strReason;
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vRecv >> LIMITED_STRING(strMsg, CMessageHeader::COMMAND_SIZE) >> ccode >> LIMITED_STRING(strReason, 111);
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vRecv >> LIMITED_STRING(strMsg, CMessageHeader::COMMAND_SIZE) >> ccode >> LIMITED_STRING(strReason, 111);
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@ -4126,6 +4126,10 @@ bool static ProcessMessage(CNode* pfrom, string strCommand, CDataStream& vRecv,
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ss << ": hash " << hash.ToString();
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ss << ": hash " << hash.ToString();
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}
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}
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LogPrint("net", "Reject %s\n", SanitizeString(ss.str()));
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LogPrint("net", "Reject %s\n", SanitizeString(ss.str()));
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} catch (std::ios_base::failure& e) {
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// Avoid feedback loops by preventing reject messages from triggering a new reject message.
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LogPrint("net", "Unparseable reject message received\n");
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}
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}
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}
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}
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}
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