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Do not expose SigVersion argument to IsMine
Only IsMine's internal code needs this, as part of a recursion into P2SH and P2WSH scripts. The exposed functions always operate on actual scriptPubKeys and not on redeemScripts or witness scripts.
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@ -22,19 +22,7 @@ static bool HaveKeys(const std::vector<valtype>& pubkeys, const CKeyStore& keyst
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return true;
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}
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isminetype IsMine(const CKeyStore& keystore, const CScript& scriptPubKey, SigVersion sigversion)
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{
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bool isInvalid = false;
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return IsMine(keystore, scriptPubKey, isInvalid, sigversion);
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}
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isminetype IsMine(const CKeyStore& keystore, const CTxDestination& dest, SigVersion sigversion)
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{
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CScript script = GetScriptForDestination(dest);
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return IsMine(keystore, script, sigversion);
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}
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isminetype IsMine(const CKeyStore &keystore, const CScript& scriptPubKey, bool& isInvalid, SigVersion sigversion)
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static isminetype IsMineInner(const CKeyStore& keystore, const CScript& scriptPubKey, bool& isInvalid, SigVersion sigversion)
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{
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isInvalid = false;
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@ -70,7 +58,7 @@ isminetype IsMine(const CKeyStore &keystore, const CScript& scriptPubKey, bool&
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// This also applies to the P2WSH case.
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break;
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}
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isminetype ret = ::IsMine(keystore, GetScriptForDestination(CKeyID(uint160(vSolutions[0]))), isInvalid, SigVersion::WITNESS_V0);
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isminetype ret = IsMineInner(keystore, GetScriptForDestination(CKeyID(uint160(vSolutions[0]))), isInvalid, SigVersion::WITNESS_V0);
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if (ret == ISMINE_SPENDABLE || ret == ISMINE_WATCH_SOLVABLE || (ret == ISMINE_NO && isInvalid))
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return ret;
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break;
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@ -92,7 +80,7 @@ isminetype IsMine(const CKeyStore &keystore, const CScript& scriptPubKey, bool&
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CScriptID scriptID = CScriptID(uint160(vSolutions[0]));
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CScript subscript;
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if (keystore.GetCScript(scriptID, subscript)) {
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isminetype ret = IsMine(keystore, subscript, isInvalid);
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isminetype ret = IsMineInner(keystore, subscript, isInvalid, SigVersion::BASE);
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if (ret == ISMINE_SPENDABLE || ret == ISMINE_WATCH_SOLVABLE || (ret == ISMINE_NO && isInvalid))
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return ret;
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}
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@ -108,7 +96,7 @@ isminetype IsMine(const CKeyStore &keystore, const CScript& scriptPubKey, bool&
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CScriptID scriptID = CScriptID(hash);
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CScript subscript;
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if (keystore.GetCScript(scriptID, subscript)) {
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isminetype ret = IsMine(keystore, subscript, isInvalid, SigVersion::WITNESS_V0);
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isminetype ret = IsMineInner(keystore, subscript, isInvalid, SigVersion::WITNESS_V0);
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if (ret == ISMINE_SPENDABLE || ret == ISMINE_WATCH_SOLVABLE || (ret == ISMINE_NO && isInvalid))
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return ret;
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}
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@ -144,3 +132,20 @@ isminetype IsMine(const CKeyStore &keystore, const CScript& scriptPubKey, bool&
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}
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return ISMINE_NO;
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}
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isminetype IsMine(const CKeyStore& keystore, const CScript& scriptPubKey, bool& isInvalid)
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{
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return IsMineInner(keystore, scriptPubKey, isInvalid, SigVersion::BASE);
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}
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isminetype IsMine(const CKeyStore& keystore, const CScript& scriptPubKey)
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{
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bool isInvalid = false;
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return IsMine(keystore, scriptPubKey, isInvalid);
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}
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isminetype IsMine(const CKeyStore& keystore, const CTxDestination& dest)
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{
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CScript script = GetScriptForDestination(dest);
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return IsMine(keystore, script);
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}
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@ -33,8 +33,8 @@ typedef uint8_t isminefilter;
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* different SIGVERSION may have different network rules. Currently the only use of isInvalid is indicate uncompressed
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* keys in SigVersion::WITNESS_V0 script, but could also be used in similar cases in the future
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*/
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isminetype IsMine(const CKeyStore& keystore, const CScript& scriptPubKey, bool& isInvalid, SigVersion = SigVersion::BASE);
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isminetype IsMine(const CKeyStore& keystore, const CScript& scriptPubKey, SigVersion = SigVersion::BASE);
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isminetype IsMine(const CKeyStore& keystore, const CTxDestination& dest, SigVersion = SigVersion::BASE);
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isminetype IsMine(const CKeyStore& keystore, const CScript& scriptPubKey, bool& isInvalid);
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isminetype IsMine(const CKeyStore& keystore, const CScript& scriptPubKey);
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isminetype IsMine(const CKeyStore& keystore, const CTxDestination& dest);
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#endif // BITCOIN_SCRIPT_ISMINE_H
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