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Clean up tx prioritization when conflict mined
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@ -193,6 +193,7 @@ void CTxMemPool::removeConflicts(const CTransaction &tx, std::list<CTransaction>
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if (txConflict != tx)
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{
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remove(txConflict, removed, true);
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ClearPrioritisation(txConflict.GetHash());
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}
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}
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}
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