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Merge pull request #947 from ali1234/master
When disconnecting a node, the receive buffer should be cleared
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commit
2e2c04e250
@ -559,6 +559,7 @@ void CNode::CloseSocketDisconnect()
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printf("disconnecting node %s\n", addr.ToString().c_str());
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closesocket(hSocket);
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hSocket = INVALID_SOCKET;
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vRecv.clear();
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}
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}
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