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Test that GetPerformanceCounter() increments
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@ -17,6 +17,7 @@
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#include <stdlib.h>
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#include <stdlib.h>
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#include <limits>
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#include <limits>
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#include <chrono>
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#include <chrono>
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#include <thread>
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#ifndef WIN32
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#ifndef WIN32
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#include <sys/time.h>
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#include <sys/time.h>
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@ -262,6 +263,8 @@ FastRandomContext::FastRandomContext(const uint256& seed) : requires_seed(false)
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bool Random_SanityCheck()
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bool Random_SanityCheck()
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{
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{
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uint64_t start = GetPerformanceCounter();
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/* This does not measure the quality of randomness, but it does test that
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/* This does not measure the quality of randomness, but it does test that
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* OSRandom() overwrites all 32 bytes of the output given a maximum
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* OSRandom() overwrites all 32 bytes of the output given a maximum
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* number of tries.
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* number of tries.
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@ -288,7 +291,14 @@ bool Random_SanityCheck()
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tries += 1;
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tries += 1;
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} while (num_overwritten < NUM_OS_RANDOM_BYTES && tries < MAX_TRIES);
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} while (num_overwritten < NUM_OS_RANDOM_BYTES && tries < MAX_TRIES);
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return (num_overwritten == NUM_OS_RANDOM_BYTES); /* If this failed, bailed out after too many tries */
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if (num_overwritten != NUM_OS_RANDOM_BYTES) return false; /* If this failed, bailed out after too many tries */
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// Check that GetPerformanceCounter increases at least during a GetOSRand() call + 1ms sleep.
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std::this_thread::sleep_for(std::chrono::milliseconds(1));
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uint64_t stop = GetPerformanceCounter();
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if (stop == start) return false;
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return true;
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}
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}
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FastRandomContext::FastRandomContext(bool fDeterministic) : requires_seed(!fDeterministic), bytebuf_size(0), bitbuf_size(0)
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FastRandomContext::FastRandomContext(bool fDeterministic) : requires_seed(!fDeterministic), bytebuf_size(0), bitbuf_size(0)
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