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Deduplicate uint* comparison operator logic
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df9eb5e14f
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@ -308,85 +308,28 @@ public:
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return ret;
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}
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friend inline bool operator<(const base_uint& a, const base_uint& b)
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{
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for (int i = base_uint::WIDTH-1; i >= 0; i--)
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{
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if (a.pn[i] < b.pn[i])
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return true;
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else if (a.pn[i] > b.pn[i])
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return false;
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int CompareTo(const base_uint& b) const {
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for (int i = base_uint::WIDTH-1; i >= 0; i--) {
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if (pn[i] < b.pn[i])
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return -1;
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if (pn[i] > b.pn[i])
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return 1;
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}
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return false;
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return 0;
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}
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friend inline bool operator<=(const base_uint& a, const base_uint& b)
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{
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for (int i = base_uint::WIDTH-1; i >= 0; i--)
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{
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if (a.pn[i] < b.pn[i])
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return true;
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else if (a.pn[i] > b.pn[i])
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bool EqualTo(uint64_t b) const {
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for (int i = base_uint::WIDTH-1; i >= 2; i--) {
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if (pn[i])
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return false;
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}
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return true;
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}
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friend inline bool operator>(const base_uint& a, const base_uint& b)
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{
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for (int i = base_uint::WIDTH-1; i >= 0; i--)
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{
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if (a.pn[i] > b.pn[i])
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return true;
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else if (a.pn[i] < b.pn[i])
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if (pn[1] != (b >> 32))
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return false;
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}
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return false;
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}
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friend inline bool operator>=(const base_uint& a, const base_uint& b)
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{
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for (int i = base_uint::WIDTH-1; i >= 0; i--)
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{
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if (a.pn[i] > b.pn[i])
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return true;
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else if (a.pn[i] < b.pn[i])
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return false;
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}
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return true;
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}
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friend inline bool operator==(const base_uint& a, const base_uint& b)
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{
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for (int i = 0; i < base_uint::WIDTH; i++)
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if (a.pn[i] != b.pn[i])
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if (pn[0] != (b & 0xfffffffful))
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return false;
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return true;
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}
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friend inline bool operator==(const base_uint& a, uint64_t b)
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{
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if (a.pn[0] != (unsigned int)b)
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return false;
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if (a.pn[1] != (unsigned int)(b >> 32))
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return false;
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for (int i = 2; i < base_uint::WIDTH; i++)
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if (a.pn[i] != 0)
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return false;
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return true;
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}
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friend inline bool operator!=(const base_uint& a, const base_uint& b)
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{
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return (!(a == b));
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}
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friend inline bool operator!=(const base_uint& a, uint64_t b)
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{
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return (!(a == b));
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}
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friend inline const base_uint operator+(const base_uint& a, const base_uint& b) { return base_uint(a) += b; }
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friend inline const base_uint operator-(const base_uint& a, const base_uint& b) { return base_uint(a) -= b; }
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friend inline const base_uint operator*(const base_uint& a, const base_uint& b) { return base_uint(a) *= b; }
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@ -397,6 +340,14 @@ public:
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friend inline const base_uint operator>>(const base_uint& a, int shift) { return base_uint(a) >>= shift; }
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friend inline const base_uint operator<<(const base_uint& a, int shift) { return base_uint(a) <<= shift; }
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friend inline const base_uint operator*(const base_uint& a, uint32_t b) { return base_uint(a) *= b; }
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friend inline bool operator==(const base_uint& a, const base_uint& b) { return a.CompareTo(b) == 0; }
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friend inline bool operator!=(const base_uint& a, const base_uint& b) { return a.CompareTo(b) != 0; }
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friend inline bool operator>(const base_uint& a, const base_uint& b) { return a.CompareTo(b) > 0; }
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friend inline bool operator<(const base_uint& a, const base_uint& b) { return a.CompareTo(b) < 0; }
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friend inline bool operator>=(const base_uint& a, const base_uint& b) { return a.CompareTo(b) >= 0; }
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friend inline bool operator<=(const base_uint& a, const base_uint& b) { return a.CompareTo(b) <= 0; }
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friend inline bool operator==(const base_uint& a, uint64_t b) { return a.EqualTo(b); }
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friend inline bool operator!=(const base_uint& a, uint64_t b) { return !a.EqualTo(b); }
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std::string GetHex() const
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{
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