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Merge #7974: More comments on the design of AttemptToEvictConnection.
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More comments on the design of AttemptToEvictConnection. (Gregory Maxwell)
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@ -949,7 +949,7 @@ bool CConnman::AttemptToEvictConnection()
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if (vEvictionCandidates.empty()) return false;
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// Protect the 8 nodes with the best ping times.
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// Protect the 8 nodes with the lowest minimum ping time.
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// An attacker cannot manipulate this metric without physically moving nodes closer to the target.
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std::sort(vEvictionCandidates.begin(), vEvictionCandidates.end(), ReverseCompareNodeMinPingTime);
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vEvictionCandidates.erase(vEvictionCandidates.end() - std::min(8, static_cast<int>(vEvictionCandidates.size())), vEvictionCandidates.end());
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@ -971,7 +971,7 @@ bool CConnman::AttemptToEvictConnection()
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if (vEvictionCandidates.empty()) return false;
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// Protect the half of the remaining nodes which have been connected the longest.
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// This replicates the existing implicit behavior.
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// This replicates the non-eviction implicit behavior, and precludes attacks that start later.
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std::sort(vEvictionCandidates.begin(), vEvictionCandidates.end(), ReverseCompareNodeTimeConnected);
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vEvictionCandidates.erase(vEvictionCandidates.end() - static_cast<int>(vEvictionCandidates.size() / 2), vEvictionCandidates.end());
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