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net: add a new message queue for the message processor
This separates the storage of messages from the net and queued messages for processing, allowing the locks to be split.
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parent
c5a8b1b946
commit
4d712e366c
12
src/net.cpp
12
src/net.cpp
@ -1239,8 +1239,18 @@ void CConnman::ThreadSocketHandler()
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if (!pnode->ReceiveMsgBytes(pchBuf, nBytes, notify))
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pnode->CloseSocketDisconnect();
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RecordBytesRecv(nBytes);
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if (notify)
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if (notify) {
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auto it(pnode->vRecvMsg.begin());
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for (; it != pnode->vRecvMsg.end(); ++it) {
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if (!it->complete())
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break;
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}
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{
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LOCK(pnode->cs_vProcessMsg);
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pnode->vProcessMsg.splice(pnode->vProcessMsg.end(), pnode->vRecvMsg, pnode->vRecvMsg.begin(), it);
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}
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WakeMessageHandler();
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}
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}
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else if (nBytes == 0)
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{
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@ -608,6 +608,9 @@ public:
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std::deque<std::vector<unsigned char>> vSendMsg;
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CCriticalSection cs_vSend;
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CCriticalSection cs_vProcessMsg;
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std::list<CNetMessage> vProcessMsg;
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std::deque<CInv> vRecvGetData;
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std::list<CNetMessage> vRecvMsg;
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CCriticalSection cs_vRecvMsg;
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@ -2468,21 +2468,16 @@ bool ProcessMessages(CNode* pfrom, CConnman& connman, std::atomic<bool>& interru
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if (pfrom->nSendSize >= nMaxSendBufferSize)
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return false;
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auto it = pfrom->vRecvMsg.begin();
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if (it == pfrom->vRecvMsg.end())
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return false;
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// end, if an incomplete message is found
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if (!it->complete())
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return false;
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// get next message
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CNetMessage msg = std::move(*it);
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// at this point, any failure means we can delete the current message
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pfrom->vRecvMsg.erase(pfrom->vRecvMsg.begin());
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fMoreWork = !pfrom->vRecvMsg.empty() && pfrom->vRecvMsg.front().complete();
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std::list<CNetMessage> msgs;
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{
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LOCK(pfrom->cs_vProcessMsg);
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if (pfrom->vProcessMsg.empty())
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return false;
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// Just take one message
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msgs.splice(msgs.begin(), pfrom->vProcessMsg, pfrom->vProcessMsg.begin());
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fMoreWork = !pfrom->vProcessMsg.empty();
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}
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CNetMessage& msg(msgs.front());
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msg.SetVersion(pfrom->GetRecvVersion());
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// Scan for message start
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