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refactor: a default constructor for Governance::Object
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64a153d634
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@ -31,15 +31,8 @@ namespace Governance
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{
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class Object
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{
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Object() :
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type{GovernanceObject::UNKNOWN},
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hashParent{},
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revision{0},
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time{0},
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collateralHash{},
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vchData{}
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{
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}
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public:
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Object() = default;
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Object(const uint256& nHashParent, int nRevision, int64_t nTime, const uint256& nCollateralHash, const std::string& strDataHex);
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@ -51,23 +44,23 @@ class Object
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std::string GetDataAsPlainString() const;
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/// Object typecode
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GovernanceObject type;
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GovernanceObject type{GovernanceObject::UNKNOWN};
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/// parent object, 0 is root
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uint256 hashParent;
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uint256 hashParent{};
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/// object revision in the system
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int revision;
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int revision{0};
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/// time this object was created
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int64_t time;
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int64_t time{0};
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/// fee-tx
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uint256 collateralHash;
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uint256 collateralHash{};
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/// Masternode info for signed objects
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COutPoint masternodeOutpoint;
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std::vector<unsigned char> vchSig;
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std::vector<unsigned char> vchSig{};
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/// Data field - can be used for anything
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std::vector<unsigned char> vchData;
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