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Merge #15250: Use RdSeed when available, and reduce RdRand load
1435fabc19d2143187efb493cbe23225eaf851ae Use RdSeed when available, and reduce RdRand load (Pieter Wuille) Pull request description: This introduces support for autodetecting and using the RdSeed instruction on x86/x86_64 systems. In addition: * In SeedFast, only 64 bits of entropy are generated through RdRand (256 was relatively slow). * In SeedStartup, 256 bits of entropy are generated, using RdSeed (preferably) or RdRand (otherwise). Tree-SHA512: fb7d3e22e93e14592f4b07282aa79d7c3cc4e9debdd9978580b8d2562bbad345e289bf3f80de2c50c9b50b8bac2aa9b838f9f272f7f8d43f1efc0913aa8acce3
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src/random.cpp
180
src/random.cpp
@ -78,25 +78,122 @@ static inline int64_t GetPerformanceCounter() noexcept
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}
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#if defined(__x86_64__) || defined(__amd64__) || defined(__i386__)
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static bool rdrand_supported = false;
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static bool g_rdrand_supported = false;
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static bool g_rdseed_supported = false;
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static constexpr uint32_t CPUID_F1_ECX_RDRAND = 0x40000000;
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static constexpr uint32_t CPUID_F7_EBX_RDSEED = 0x00040000;
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#ifdef bit_RDRND
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static_assert(CPUID_F1_ECX_RDRAND == bit_RDRND, "Unexpected value for bit_RDRND");
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#endif
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#ifdef bit_RDSEED
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static_assert(CPUID_F7_EBX_RDSEED == bit_RDSEED, "Unexpected value for bit_RDSEED");
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#endif
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static void inline GetCPUID(uint32_t leaf, uint32_t subleaf, uint32_t& a, uint32_t& b, uint32_t& c, uint32_t& d)
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{
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// We can't use __get_cpuid as it doesn't support subleafs.
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#ifdef __GNUC__
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__cpuid_count(leaf, subleaf, a, b, c, d);
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#else
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__asm__ ("cpuid" : "=a"(a), "=b"(b), "=c"(c), "=d"(d) : "0"(leaf), "2"(subleaf));
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#endif
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}
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static void InitHardwareRand()
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{
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uint32_t eax, ebx, ecx, edx;
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if (__get_cpuid(1, &eax, &ebx, &ecx, &edx) && (ecx & CPUID_F1_ECX_RDRAND)) {
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rdrand_supported = true;
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GetCPUID(1, 0, eax, ebx, ecx, edx);
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if (ecx & CPUID_F1_ECX_RDRAND) {
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g_rdrand_supported = true;
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}
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GetCPUID(7, 0, eax, ebx, ecx, edx);
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if (ebx & CPUID_F7_EBX_RDSEED) {
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g_rdseed_supported = true;
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}
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}
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static void ReportHardwareRand()
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{
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if (rdrand_supported) {
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// This must be done in a separate function, as HWRandInit() may be indirectly called
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// from global constructors, before logging is initialized.
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// This must be done in a separate function, as HWRandInit() may be indirectly called
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// from global constructors, before logging is initialized.
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if (g_rdseed_supported) {
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LogPrintf("Using RdSeed as additional entropy source\n");
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}
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if (g_rdrand_supported) {
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LogPrintf("Using RdRand as an additional entropy source\n");
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}
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}
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/** Read 64 bits of entropy using rdrand.
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*
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* Must only be called when RdRand is supported.
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*/
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static uint64_t GetRdRand() noexcept
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{
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// RdRand may very rarely fail. Invoke it up to 10 times in a loop to reduce this risk.
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#ifdef __i386__
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uint8_t ok;
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// Initialize to 0 to silence a compiler warning that r1 or r2 may be used
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// uninitialized. Even if rdrand fails (!ok) it will set the output to 0,
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// but there is no way that the compiler could know that.
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uint32_t r1 = 0, r2 = 0;
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for (int i = 0; i < 10; ++i) {
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__asm__ volatile (".byte 0x0f, 0xc7, 0xf0; setc %1" : "=a"(r1), "=q"(ok) :: "cc"); // rdrand %eax
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if (ok) break;
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}
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for (int i = 0; i < 10; ++i) {
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__asm__ volatile (".byte 0x0f, 0xc7, 0xf0; setc %1" : "=a"(r2), "=q"(ok) :: "cc"); // rdrand %eax
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if (ok) break;
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}
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return (((uint64_t)r2) << 32) | r1;
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#elif defined(__x86_64__) || defined(__amd64__)
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uint8_t ok;
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uint64_t r1 = 0; // See above why we initialize to 0.
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for (int i = 0; i < 10; ++i) {
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__asm__ volatile (".byte 0x48, 0x0f, 0xc7, 0xf0; setc %1" : "=a"(r1), "=q"(ok) :: "cc"); // rdrand %rax
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if (ok) break;
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}
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return r1;
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#else
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#error "RdRand is only supported on x86 and x86_64"
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#endif
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}
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/** Read 64 bits of entropy using rdseed.
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*
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* Must only be called when RdSeed is supported.
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*/
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static uint64_t GetRdSeed() noexcept
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{
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// RdSeed may fail when the HW RNG is overloaded. Loop indefinitely until enough entropy is gathered,
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// but pause after every failure.
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#ifdef __i386__
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uint8_t ok;
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uint32_t r1, r2;
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do {
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__asm__ volatile (".byte 0x0f, 0xc7, 0xf8; setc %1" : "=a"(r1), "=q"(ok) :: "cc"); // rdseed %eax
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if (ok) break;
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__asm__ volatile ("pause");
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} while(true);
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do {
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__asm__ volatile (".byte 0x0f, 0xc7, 0xf8; setc %1" : "=a"(r2), "=q"(ok) :: "cc"); // rdseed %eax
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if (ok) break;
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__asm__ volatile ("pause");
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} while(true);
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return (((uint64_t)r2) << 32) | r1;
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#elif defined(__x86_64__) || defined(__amd64__)
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uint8_t ok;
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uint64_t r1;
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do {
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__asm__ volatile (".byte 0x48, 0x0f, 0xc7, 0xf8; setc %1" : "=a"(r1), "=q"(ok) :: "cc"); // rdseed %rax
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if (ok) break;
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__asm__ volatile ("pause");
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} while(true);
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return r1;
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#else
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#error "RdSeed is only supported on x86 and x86_64"
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#endif
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}
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#else
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/* Access to other hardware random number generators could be added here later,
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* assuming it is sufficiently fast (in the order of a few hundred CPU cycles).
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@ -107,43 +204,40 @@ static void InitHardwareRand() {}
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static void ReportHardwareRand() {}
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#endif
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static bool GetHardwareRand(unsigned char* ent32) noexcept {
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/** Add 64 bits of entropy gathered from hardware to hasher. Do nothing if not supported. */
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static void SeedHardwareFast(CSHA512& hasher) noexcept {
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#if defined(__x86_64__) || defined(__amd64__) || defined(__i386__)
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if (rdrand_supported) {
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uint8_t ok;
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// Not all assemblers support the rdrand instruction, write it in hex.
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#ifdef __i386__
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for (int iter = 0; iter < 4; ++iter) {
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// Initialize to 0 to silence a compiler warning that r1 or r2 may be used
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// uninitialized. Even if rdrand fails (!ok) it will set the output to 0,
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// but there is no way that the compiler could know that.
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uint32_t r1 = 0, r2 = 0;
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__asm__ volatile (".byte 0x0f, 0xc7, 0xf0;" // rdrand %eax
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".byte 0x0f, 0xc7, 0xf2;" // rdrand %edx
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"setc %2" :
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"=a"(r1), "=d"(r2), "=q"(ok) :: "cc");
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if (!ok) return false;
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WriteLE32(ent32 + 8 * iter, r1);
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WriteLE32(ent32 + 8 * iter + 4, r2);
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}
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#else
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uint64_t r1 = 0, r2 = 0, r3 = 0, r4 = 0; // See above why we initialize to 0.
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__asm__ volatile (".byte 0x48, 0x0f, 0xc7, 0xf0, " // rdrand %rax
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"0x48, 0x0f, 0xc7, 0xf3, " // rdrand %rbx
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"0x48, 0x0f, 0xc7, 0xf1, " // rdrand %rcx
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"0x48, 0x0f, 0xc7, 0xf2; " // rdrand %rdx
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"setc %4" :
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"=a"(r1), "=b"(r2), "=c"(r3), "=d"(r4), "=q"(ok) :: "cc");
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if (!ok) return false;
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WriteLE64(ent32, r1);
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WriteLE64(ent32 + 8, r2);
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WriteLE64(ent32 + 16, r3);
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WriteLE64(ent32 + 24, r4);
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#endif
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return true;
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if (g_rdrand_supported) {
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uint64_t out = GetRdRand();
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hasher.Write((const unsigned char*)&out, sizeof(out));
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return;
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}
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#endif
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}
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/** Add 256 bits of entropy gathered from hardware to hasher. Do nothing if not supported. */
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static void SeedHardwareSlow(CSHA512& hasher) noexcept {
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#if defined(__x86_64__) || defined(__amd64__) || defined(__i386__)
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// When we want 256 bits of entropy, prefer RdSeed over RdRand, as it's
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// guaranteed to produce independent randomness on every call.
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if (g_rdseed_supported) {
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for (int i = 0; i < 4; ++i) {
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uint64_t out = GetRdSeed();
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hasher.Write((const unsigned char*)&out, sizeof(out));
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}
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return;
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}
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// When falling back to RdRand, XOR the result of 1024 results.
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// This guarantees a reseeding occurs between each.
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if (g_rdrand_supported) {
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for (int i = 0; i < 4; ++i) {
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uint64_t out = 0;
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for (int j = 0; j < 1024; ++j) out ^= GetRdRand();
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hasher.Write((const unsigned char*)&out, sizeof(out));
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}
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return;
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}
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#endif
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return false;
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}
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/** Use repeated SHA512 to strengthen the randomness in seed32, and feed into hasher. */
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@ -431,8 +525,7 @@ static void SeedFast(CSHA512& hasher) noexcept
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hasher.Write((const unsigned char*)&ptr, sizeof(ptr));
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// Hardware randomness is very fast when available; use it always.
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bool have_hw_rand = GetHardwareRand(buffer);
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if (have_hw_rand) hasher.Write(buffer, sizeof(buffer));
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SeedHardwareFast(hasher);
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// High-precision timestamp
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SeedTimestamp(hasher);
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@ -503,6 +596,9 @@ static void SeedStartup(CSHA512& hasher, RNGState& rng) noexcept
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RAND_screen();
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#endif
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// Gather 256 bits of hardware randomness, if available
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SeedHardwareSlow(hasher);
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// Everything that the 'slow' seeder includes.
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SeedSlow(hasher);
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@ -25,7 +25,7 @@
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* perform 'fast' seeding, consisting of mixing in:
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* - A stack pointer (indirectly committing to calling thread and call stack)
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* - A high-precision timestamp (rdtsc when available, c++ high_resolution_clock otherwise)
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* - Hardware RNG (rdrand) when available.
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* - 64 bits from the hardware RNG (rdrand) when available.
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* These entropy sources are very fast, and only designed to protect against situations
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* where a VM state restore/copy results in multiple systems with the same randomness.
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* FastRandomContext on the other hand does not protect against this once created, but
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@ -50,6 +50,7 @@
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*
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* On first use of the RNG (regardless of what function is called first), all entropy
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* sources used in the 'slow' seeder are included, but also:
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* - 256 bits from the hardware RNG (rdseed or rdrand) when available.
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* - (On Windows) Performance monitoring data from the OS.
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* - (On Windows) Through OpenSSL, the screen contents.
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* - Strengthen the entropy for 100 ms using repeated SHA512.
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