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Do not increment nAttempts by more than one for every Good connection.
This slows the increase of the nAttempts in addrman while partitioned, even if the node hasn't yet noticed the partitioning.
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c769c4af11
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6182d10503
@ -197,6 +197,9 @@ void CAddrMan::MakeTried(CAddrInfo& info, int nId)
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void CAddrMan::Good_(const CService& addr, int64_t nTime)
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{
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int nId;
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nLastGood = nTime;
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CAddrInfo* pinfo = Find(addr, &nId);
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// if not found, bail out
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@ -327,7 +330,10 @@ void CAddrMan::Attempt_(const CService& addr, bool fCountFailure, int64_t nTime)
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// update info
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info.nLastTry = nTime;
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if (fCountFailure) info.nAttempts++;
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if (fCountFailure && info.nLastCountAttempt < nLastGood) {
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info.nLastCountAttempt = nTime;
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info.nAttempts++;
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}
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}
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CAddrInfo CAddrMan::Select_(bool newOnly)
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@ -29,6 +29,9 @@ public:
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//! last try whatsoever by us (memory only)
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int64_t nLastTry;
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//! last counted attempt (memory only)
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int64_t nLastCountAttempt;
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private:
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//! where knowledge about this address first came from
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CNetAddr source;
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@ -66,6 +69,7 @@ public:
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{
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nLastSuccess = 0;
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nLastTry = 0;
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nLastCountAttempt = 0;
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nAttempts = 0;
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nRefCount = 0;
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fInTried = false;
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@ -200,6 +204,9 @@ private:
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//! list of "new" buckets
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int vvNew[ADDRMAN_NEW_BUCKET_COUNT][ADDRMAN_BUCKET_SIZE];
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//! last time Good was called (memory only)
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int64_t nLastGood;
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protected:
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//! secret key to randomize bucket select with
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uint256 nKey;
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@ -458,6 +465,7 @@ public:
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nIdCount = 0;
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nTried = 0;
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nNew = 0;
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nLastGood = 1; //Initially at 1 so that "never" is strictly worse.
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}
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CAddrMan()
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@ -1633,7 +1633,7 @@ void ThreadOpenConnections()
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}
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if (addrConnect.IsValid())
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OpenNetworkConnection(addrConnect, (int)setConnected.size() >= min(nMaxConnections - 1, 2), &grant);
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OpenNetworkConnection(addrConnect, (int)setConnected.size() >= std::min(nMaxConnections - 1, 2), &grant);
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}
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}
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