Make sure we always have a node to do IBD from

This introduces the concept of the 'sync node', which is the one we
asked for missing blocks. In case the sync node goes away, a new one
will be selected.

For now, the heuristic is very simple, but it can easily be extended
later to add better policies.
This commit is contained in:
Pieter Wuille 2013-04-05 00:43:04 +02:00
parent 31dead887d
commit 6ed71b5e4f
3 changed files with 60 additions and 19 deletions

View File

@ -3235,18 +3235,6 @@ bool static ProcessMessage(CNode* pfrom, string strCommand, CDataStream& vRecv)
}
}
// Ask the first connected node for block updates
static int nAskedForBlocks = 0;
if (!pfrom->fClient && !pfrom->fOneShot && !fImporting && !fReindex &&
(pfrom->nStartingHeight > (nBestHeight - 144)) &&
(pfrom->nVersion < NOBLKS_VERSION_START ||
pfrom->nVersion >= NOBLKS_VERSION_END) &&
(nAskedForBlocks < 1 || vNodes.size() <= 1))
{
nAskedForBlocks++;
pfrom->PushGetBlocks(pindexBest, uint256(0));
}
// Relay alerts
{
LOCK(cs_mapAlerts);
@ -3855,6 +3843,12 @@ bool SendMessages(CNode* pto, bool fSendTrickle)
pto->PushMessage("ping");
}
// Start block sync
if (pto->fStartSync && !fImporting && !fReindex) {
pto->fStartSync = false;
pto->PushGetBlocks(pindexBest, uint256(0));
}
// Resend wallet transactions that haven't gotten in a block yet
// Except during reindex, importing and IBD, when old wallet
// transactions become unconfirmed and spams other nodes.

View File

@ -44,6 +44,7 @@ static map<CNetAddr, LocalServiceInfo> mapLocalHost;
static bool vfReachable[NET_MAX] = {};
static bool vfLimited[NET_MAX] = {};
static CNode* pnodeLocalHost = NULL;
static CNode* pnodeSync = NULL;
uint64 nLocalHostNonce = 0;
static std::vector<SOCKET> vhListenSocket;
CAddrMan addrman;
@ -521,12 +522,16 @@ void CNode::CloseSocketDisconnect()
printf("disconnecting node %s\n", addrName.c_str());
closesocket(hSocket);
hSocket = INVALID_SOCKET;
// in case this fails, we'll empty the recv buffer when the CNode is deleted
TRY_LOCK(cs_vRecvMsg, lockRecv);
if (lockRecv)
vRecvMsg.clear();
}
// in case this fails, we'll empty the recv buffer when the CNode is deleted
TRY_LOCK(cs_vRecvMsg, lockRecv);
if (lockRecv)
vRecvMsg.clear();
// if this was the sync node, we'll need a new one
if (this == pnodeSync)
pnodeSync = NULL;
}
void CNode::Cleanup()
@ -1546,24 +1551,64 @@ bool OpenNetworkConnection(const CAddress& addrConnect, CSemaphoreGrant *grantOu
}
// for now, use a very simple selection metric: the node from which we received
// most recently
double static NodeSyncScore(const CNode *pnode) {
return -pnode->nLastRecv;
}
void static StartSync(const vector<CNode*> &vNodes) {
CNode *pnodeNewSync = NULL;
double dBestScore = 0;
// fImporting and fReindex are accessed out of cs_main here, but only
// as an optimization - they are checked again in SendMessages.
if (fImporting || fReindex)
return;
// Iterate over all nodes
BOOST_FOREACH(CNode* pnode, vNodes) {
// check preconditions for allowing a sync
if (!pnode->fClient && !pnode->fOneShot &&
!pnode->fDisconnect && pnode->fSuccessfullyConnected &&
(pnode->nStartingHeight > (nBestHeight - 144)) &&
(pnode->nVersion < NOBLKS_VERSION_START || pnode->nVersion >= NOBLKS_VERSION_END)) {
// if ok, compare node's score with the best so far
double dScore = NodeSyncScore(pnode);
if (pnodeNewSync == NULL || dScore > dBestScore) {
pnodeNewSync = pnode;
dBestScore = dScore;
}
}
}
// if a new sync candidate was found, start sync!
if (pnodeNewSync) {
pnodeNewSync->fStartSync = true;
pnodeSync = pnodeNewSync;
}
}
void ThreadMessageHandler()
{
SetThreadPriority(THREAD_PRIORITY_BELOW_NORMAL);
while (true)
{
bool fHaveSyncNode = false;
vector<CNode*> vNodesCopy;
{
LOCK(cs_vNodes);
vNodesCopy = vNodes;
BOOST_FOREACH(CNode* pnode, vNodesCopy)
BOOST_FOREACH(CNode* pnode, vNodesCopy) {
pnode->AddRef();
if (pnode == pnodeSync)
fHaveSyncNode = true;
}
}
if (!fHaveSyncNode)
StartSync(vNodesCopy);
// Poll the connected nodes for messages
CNode* pnodeTrickle = NULL;
if (!vNodesCopy.empty())

View File

@ -202,6 +202,7 @@ public:
CBlockIndex* pindexLastGetBlocksBegin;
uint256 hashLastGetBlocksEnd;
int nStartingHeight;
bool fStartSync;
// flood relay
std::vector<CAddress> vAddrToSend;
@ -242,6 +243,7 @@ public:
pindexLastGetBlocksBegin = 0;
hashLastGetBlocksEnd = 0;
nStartingHeight = -1;
fStartSync = false;
fGetAddr = false;
nMisbehavior = 0;
fRelayTxes = false;