Fix non-standard disconnected transactions causing mempool orphans

Conflicts:
	src/main.cpp
This commit is contained in:
Pieter Wuille 2013-08-02 02:47:22 +02:00 committed by Warren Togami
parent 0a48b680f8
commit 71b27467bd

View File

@ -845,15 +845,15 @@ bool CTxMemPool::remove(const CTransaction &tx, bool fRecursive)
{
LOCK(cs);
uint256 hash = tx.GetHash();
if (fRecursive) {
for (unsigned int i = 0; i < tx.vout.size(); i++) {
std::map<COutPoint, CInPoint>::iterator it = mapNextTx.find(COutPoint(hash, i));
if (it != mapNextTx.end())
remove(*it->second.ptx, true);
}
}
if (mapTx.count(hash))
{
if (fRecursive) {
for (unsigned int i = 0; i < tx.vout.size(); i++) {
std::map<COutPoint, CInPoint>::iterator it = mapNextTx.find(COutPoint(hash, i));
if (it != mapNextTx.end())
remove(*it->second.ptx, true);
}
}
BOOST_FOREACH(const CTxIn& txin, tx.vin)
mapNextTx.erase(txin.prevout);
mapTx.erase(hash);
@ -1865,7 +1865,8 @@ bool SetBestChain(CValidationState &state, CBlockIndex* pindexNew)
BOOST_FOREACH(CTransaction& tx, vResurrect) {
// ignore validation errors in resurrected transactions
CValidationState stateDummy;
tx.AcceptToMemoryPool(stateDummy, true, false);
if (!tx.AcceptToMemoryPool(stateDummy, true, false))
mempool.remove(tx, true);
}
// Delete redundant memory transactions that are in the connected branch