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CScheduler boost->std::function, use millisecs for times, not secs
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@ -2288,7 +2288,7 @@ bool CConnman::Start(CScheduler& scheduler, std::string& strNodeError, Options c
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threadMessageHandler = std::thread(&TraceThread<std::function<void()> >, "msghand", std::function<void()>(std::bind(&CConnman::ThreadMessageHandler, this)));
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threadMessageHandler = std::thread(&TraceThread<std::function<void()> >, "msghand", std::function<void()>(std::bind(&CConnman::ThreadMessageHandler, this)));
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// Dump network addresses
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// Dump network addresses
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scheduler.scheduleEvery(boost::bind(&CConnman::DumpData, this), DUMP_ADDRESSES_INTERVAL);
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scheduler.scheduleEvery(std::bind(&CConnman::DumpData, this), DUMP_ADDRESSES_INTERVAL * 1000);
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return true;
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return true;
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}
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}
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@ -104,20 +104,20 @@ void CScheduler::schedule(CScheduler::Function f, boost::chrono::system_clock::t
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newTaskScheduled.notify_one();
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newTaskScheduled.notify_one();
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}
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}
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void CScheduler::scheduleFromNow(CScheduler::Function f, int64_t deltaSeconds)
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void CScheduler::scheduleFromNow(CScheduler::Function f, int64_t deltaMilliSeconds)
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{
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{
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schedule(f, boost::chrono::system_clock::now() + boost::chrono::seconds(deltaSeconds));
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schedule(f, boost::chrono::system_clock::now() + boost::chrono::milliseconds(deltaMilliSeconds));
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}
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}
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static void Repeat(CScheduler* s, CScheduler::Function f, int64_t deltaSeconds)
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static void Repeat(CScheduler* s, CScheduler::Function f, int64_t deltaMilliSeconds)
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{
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{
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f();
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f();
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s->scheduleFromNow(boost::bind(&Repeat, s, f, deltaSeconds), deltaSeconds);
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s->scheduleFromNow(boost::bind(&Repeat, s, f, deltaMilliSeconds), deltaMilliSeconds);
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}
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}
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void CScheduler::scheduleEvery(CScheduler::Function f, int64_t deltaSeconds)
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void CScheduler::scheduleEvery(CScheduler::Function f, int64_t deltaMilliSeconds)
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{
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{
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scheduleFromNow(boost::bind(&Repeat, this, f, deltaSeconds), deltaSeconds);
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scheduleFromNow(boost::bind(&Repeat, this, f, deltaMilliSeconds), deltaMilliSeconds);
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}
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}
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size_t CScheduler::getQueueInfo(boost::chrono::system_clock::time_point &first,
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size_t CScheduler::getQueueInfo(boost::chrono::system_clock::time_point &first,
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@ -10,7 +10,6 @@
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// boost::thread / boost::function / boost::chrono should be ported to
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// boost::thread / boost::function / boost::chrono should be ported to
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// std::thread / std::function / std::chrono when we support C++11.
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// std::thread / std::function / std::chrono when we support C++11.
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//
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//
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#include <boost/function.hpp>
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#include <boost/chrono/chrono.hpp>
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#include <boost/chrono/chrono.hpp>
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#include <boost/thread.hpp>
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#include <boost/thread.hpp>
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#include <map>
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#include <map>
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@ -23,7 +22,7 @@
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//
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//
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// CScheduler* s = new CScheduler();
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// CScheduler* s = new CScheduler();
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// s->scheduleFromNow(doSomething, 11); // Assuming a: void doSomething() { }
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// s->scheduleFromNow(doSomething, 11); // Assuming a: void doSomething() { }
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// s->scheduleFromNow(boost::bind(Class::func, this, argument), 3);
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// s->scheduleFromNow(std::bind(Class::func, this, argument), 3);
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// boost::thread* t = new boost::thread(boost::bind(CScheduler::serviceQueue, s));
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// boost::thread* t = new boost::thread(boost::bind(CScheduler::serviceQueue, s));
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//
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//
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// ... then at program shutdown, clean up the thread running serviceQueue:
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// ... then at program shutdown, clean up the thread running serviceQueue:
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@ -39,20 +38,20 @@ public:
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CScheduler();
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CScheduler();
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~CScheduler();
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~CScheduler();
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typedef boost::function<void(void)> Function;
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typedef std::function<void(void)> Function;
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// Call func at/after time t
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// Call func at/after time t
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void schedule(Function f, boost::chrono::system_clock::time_point t);
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void schedule(Function f, boost::chrono::system_clock::time_point t);
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// Convenience method: call f once deltaSeconds from now
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// Convenience method: call f once deltaSeconds from now
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void scheduleFromNow(Function f, int64_t deltaSeconds);
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void scheduleFromNow(Function f, int64_t deltaMilliSeconds);
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// Another convenience method: call f approximately
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// Another convenience method: call f approximately
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// every deltaSeconds forever, starting deltaSeconds from now.
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// every deltaSeconds forever, starting deltaSeconds from now.
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// To be more precise: every time f is finished, it
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// To be more precise: every time f is finished, it
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// is rescheduled to run deltaSeconds later. If you
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// is rescheduled to run deltaSeconds later. If you
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// need more accurate scheduling, don't use this method.
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// need more accurate scheduling, don't use this method.
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void scheduleEvery(Function f, int64_t deltaSeconds);
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void scheduleEvery(Function f, int64_t deltaMilliSeconds);
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// To keep things as simple as possible, there is no unschedule.
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// To keep things as simple as possible, there is no unschedule.
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