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Use anonymous namespace instead of static functions
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@ -13,6 +13,8 @@
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typedef std::vector<unsigned char> valtype;
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namespace {
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/**
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* This is an enum that tracks the execution context of a script, similar to
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* SigVersion in script/interpreter. It is separate however because we want to
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@ -26,12 +28,12 @@ enum class IsMineSigVersion
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WITNESS_V0 = 2 //! P2WSH witness script execution
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};
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static bool PermitsUncompressed(IsMineSigVersion sigversion)
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bool PermitsUncompressed(IsMineSigVersion sigversion)
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{
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return sigversion == IsMineSigVersion::TOP || sigversion == IsMineSigVersion::P2SH;
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}
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static bool HaveKeys(const std::vector<valtype>& pubkeys, const CKeyStore& keystore)
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bool HaveKeys(const std::vector<valtype>& pubkeys, const CKeyStore& keystore)
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{
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for (const valtype& pubkey : pubkeys) {
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CKeyID keyID = CPubKey(pubkey).GetID();
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@ -40,7 +42,7 @@ static bool HaveKeys(const std::vector<valtype>& pubkeys, const CKeyStore& keyst
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return true;
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}
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static isminetype IsMineInner(const CKeyStore& keystore, const CScript& scriptPubKey, bool& isInvalid, IsMineSigVersion sigversion)
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isminetype IsMineInner(const CKeyStore& keystore, const CScript& scriptPubKey, bool& isInvalid, IsMineSigVersion sigversion)
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{
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isInvalid = false;
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@ -154,6 +156,8 @@ static isminetype IsMineInner(const CKeyStore& keystore, const CScript& scriptPu
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return ISMINE_NO;
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}
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} // namespace
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isminetype IsMine(const CKeyStore& keystore, const CScript& scriptPubKey, bool& isInvalid)
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{
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return IsMineInner(keystore, scriptPubKey, isInvalid, IsMineSigVersion::TOP);
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