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Fix super-unlikely race introduced in 236618061a
Once the CNode has been added to vNodes, it is possible that it is disconnected+deleted in the socket handler thread. However, after that we now call InitializeNode, which accesses the pnode. helgrind managed to tickle this case (somehow), but I suspect it requires in immensely braindead scheduler.
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1c2edd9f67
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@ -1833,11 +1833,11 @@ bool CConnman::OpenNetworkConnection(const CAddress& addrConnect, bool fCountFai
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if (fAddnode)
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pnode->fAddnode = true;
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GetNodeSignals().InitializeNode(pnode, *this);
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{
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LOCK(cs_vNodes);
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vNodes.push_back(pnode);
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}
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GetNodeSignals().InitializeNode(pnode, *this);
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return true;
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}
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